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Replaying trilogy and it seems nostalgia has caught some on BSN.


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#151
mtmercydave09

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Manimal wrote...

ME1 vs ME2 vs ME3?
Shep: 1>2>3 (Not a good trend)
Ash: 1>2>3 (See Shep)
Garrus: 2>3>1 (Funny > Sentimental)
Tali: 3=2=1


Sounds about right.  

#152
ioannisdenton

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Me1 has a fantastic storyline but it is like what? 5 6 hours?? I feel disconected if i do not play large periods of time.

#153
Reorte

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Getorex wrote...

I prefered the ME1 realism of having all squadmates wear armor.  There were no half-naked squadmates, no streetclothes.  You're on the ship, you are in appropriate clothes but when you go into battle YOU WEAR BODY ARMOR.  Even journalists wear body armor and helmets in combat zones.  Sheesh. 

ME2 and 3 should have followed that simple logic.  Normal clothes on ship or off duty but ARMOR IN COMBAT.

No argument there. And not just armour, those silly little face masks certain characters wore when there was nothing to breath in 2 and 3? Had to stick with Garrus and Tali just to keep a straight face on those missions. But I suppose who needs body armour when you've got plot armour? Much more effective!

#154
Ultrabobo

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I'm sorry but i don't see this clothing problem.While valid in ME2, every character save for Liara's doctor attire and EDI being... well, naked has a armor as standard battlefield gear in 3.
If i remember it well of course, just so used to Ashley's purple armor i might have forgot if was there or if i've picked it as standard. No matter what, is there (as armor is there for Liara sure, just have to cycle)

#155
grey_wind

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PSUHammer wrote...

grey_wind wrote...

The fact that people can claim ME1 had a good plot with a straight face makes me sad. Sure, it had a few good plot twists and plot developments, but the overall plot was terrible. It's miles better than 2's and 3's plots, but that's like saying camel dung is better than cow dung and horse dung because it doesn't smell as bad.


But it is good enough to have you posting on the forum for the series a year after 3's release?  Image IPB


It was actually 2 that made me fall in love with the series. I kinda forgot about 1 after I played it the firts time..... :?

I definitely appreciate the game even more (and have thus replayed it more) after the sequels came out. It's still a good game. Even great in many aspects. But its overall plot is mediocre. Maybe that's why I didn't mind the near lack of one in the sequel.

#156
Iakus

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Han Shot First wrote...

Even if we assume for a moment that the Virmire beacon was not acquired until post-Eden Prime, Saren still reveals his treachery and gets his Spectre status revoked by attacking a human colony to find the location of a Conduit he didn't need. He already had full access to the Presidium, as did his Asari commandos.

Because of that, I've always been of the opinion that Saren probably wasn't a Spectre in early drafts of the script. Saren needing the Conduit makes sense if he isn't Spectre, so I suspect that the decision to make him a Spectre like Shepard was a late one.


The purpose of blowing up Eden Prime was to cover up Saren's tracks.  If he'd succeeded at that, no one would have known what happened.  Heck, it might have ended up being pinned on the batarians.

You're also still assuming that Saren knew what the Conduit was and what was done to keep the dark space relay closed.  Saren may have had access to the Presidium as a Spectre, but so what?  It does him no good if he doesn't know at what point the break in communication began between Sovereign and the Citadel. 

#157
AlanC9

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iakus wrote...


You're also still assuming that Saren knew what the Conduit was and what was done to keep the dark space relay closed.  Saren may have had access to the Presidium as a Spectre, but so what?  It does him no good if he doesn't know at what point the break in communication began between Sovereign and the Citadel. 


Wait.... If Sovereign doesn't know what the Conduit is, why does he send Saren after it in the first place?

#158
David7204

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He could have known the Conduit stopped the invasion without knowing how it did it.

Modifié par David7204, 06 avril 2013 - 03:46 .


#159
Iakus

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David7204 wrote...

He could have known the Conduit stopped the invasion without knowing how it did it.


Exactly.

#160
AlanC9

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Hee.... so Sovereign finds out that his attempt to discover what the Conduit did has made getting to the Conduit necessary? And he would have been better off ignoring the whole thing and going with his plan A?

Well, it's amusing irony, anyway.

#161
Iakus

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Given to start with, all Sovereign would really know is "my remote broke. And it can't be the batteries, I just checked them last cycle", yeah.

If nothing else, it shows the Reapers are really good at self-fufilling prophecies
 
Oh, wait...Image IPB

Modifié par iakus, 06 avril 2013 - 04:03 .


#162
Venom man4

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Getorex wrote...

I prefered the ME1 realism of having all squadmates wear armor.  There were no half-naked squadmates, no streetclothes.  You're on the ship, you are in appropriate clothes but when you go into battle YOU WEAR BODY ARMOR.  Even journalists wear body armor and helmets in combat zones.  Sheesh. 

ME2 and 3 should have followed that simple logic.  Normal clothes on ship or off duty but ARMOR IN COMBAT.

Well in ME3 you can swap Liara's suit for a more plated armor. Also Miranda had a more plated armor option in ME2 but I think you had to buy it. I don't think they ever gave Jack a more combat serious look. Samara either.

#163
Manimal

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Biotics need armor about as much as they need guns...

#164
mtmercydave09

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Venom man4 wrote...

Getorex wrote...

I prefered the ME1 realism of having all squadmates wear armor.  There were no half-naked squadmates, no streetclothes.  You're on the ship, you are in appropriate clothes but when you go into battle YOU WEAR BODY ARMOR.  Even journalists wear body armor and helmets in combat zones.  Sheesh. 

ME2 and 3 should have followed that simple logic.  Normal clothes on ship or off duty but ARMOR IN COMBAT.

Well in ME3 you can swap Liara's suit for a more plated armor. Also Miranda had a more plated armor option in ME2 but I think you had to buy it. I don't think they ever gave Jack a more combat serious look. Samara either.


True, I guess they did that for Ash too, she had the option of the blue plated armor.

#165
Getorex

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Reorte wrote...

Getorex wrote...

I prefered the ME1 realism of having all squadmates wear armor.  There were no half-naked squadmates, no streetclothes.  You're on the ship, you are in appropriate clothes but when you go into battle YOU WEAR BODY ARMOR.  Even journalists wear body armor and helmets in combat zones.  Sheesh. 

ME2 and 3 should have followed that simple logic.  Normal clothes on ship or off duty but ARMOR IN COMBAT.

No argument there. And not just armour, those silly little face masks certain characters wore when there was nothing to breath in 2 and 3? Had to stick with Garrus and Tali just to keep a straight face on those missions. But I suppose who needs body armour when you've got plot armour? Much more effective!


Liara is now blind and suffering from massive subdermal hematomas due to vacuum exposure (her eyes have popped and bled out, her skin is purple and mottled.  But at least she could breath!

#166
Getorex

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Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.

#167
PSUHammer

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Getorex wrote...

Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.


You know...I understand people looked at all of those details, but I can honestly say I did not even think about the helmet and air issues until now.  Actually, I am kind of glad I don't get bogged down in most of those details.

#168
Reorte

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PSUHammer wrote...

Getorex wrote...

Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.


You know...I understand people looked at all of those details, but I can honestly say I did not even think about the helmet and air issues until now.  Actually, I am kind of glad I don't get bogged down in most of those details.

I'm not sure whether that's a good or a bad thing. Such things stick out like a sore thumb to me. So good if you don't notice it, it makes it easier to enjoy but perhaps less appeciative of attention to detail?

#169
Manimal

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Getorex wrote...

Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.


You mean all life as we know it.

#170
PSUHammer

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Reorte wrote...

PSUHammer wrote...

Getorex wrote...

Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.


You know...I understand people looked at all of those details, but I can honestly say I did not even think about the helmet and air issues until now.  Actually, I am kind of glad I don't get bogged down in most of those details.

I'm not sure whether that's a good or a bad thing. Such things stick out like a sore thumb to me. So good if you don't notice it, it makes it easier to enjoy but perhaps less appeciative of attention to detail?


I think people just look for different things.  Especially in media.  I try to separate my sense of reality to entertainment depending on what it is.  For instance, in a game where there are aliens, biotics and a lot of other magicy type stuff, I tend to not worry about whether or not they are using the right helmet for the atmosphere of the planet they are on.  I think I was more concerned about the story.  To me, that is just a minor detail.

Another example are movies about historical figures/topics.  I LOVED Braveheart.  One of my all time favorite films.  But, I also studied British Medieval history in college so I understand the absolute ridiculous inaccuracies in the movie for the sake of drama (Battle of Stirling Bridge**  had no bridge in the movie, for instance).  I separate the two in my mind so I can enjoy the spirit of the story.  If I focused on every technical inaccuracy, my enjoyment would really wane.

But, I understand it bothers some people.  I know US military historians and veterans who were really ticked off about the "thunder/flash" calls in Saving Private Ryan.  They were reversed from what was really the call (flash/thunder).  It was fixed in Band of Brothers.

I wouldn't call it a lack of an appreciation of detail.  There is a lot of good science in Mass Effect.  I just focus on the story and major details.  To each his own. 


**  As an aside, Mel Gibson was asked about the lack of a bridge in that battle scene by a British historian and his answer was something like "We looked at it and found the bridge just got in the way (of trying to tell the story)" and the historian's reply to him was "Aye, that's what the English found."  Image IPB

Modifié par PSUHammer, 07 avril 2013 - 03:30 .


#171
PSUHammer

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Just finished the Noveria mission in ME1. God...I forgot how much I hated the elevators...lol!

#172
Reorte

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PSUHammer wrote...

Just finished the Noveria mission in ME1. God...I forgot how much I hated the elevators...lol!

At least they work now. Even though I was very late to the ME1 party I didn't know about the patch for quite a while and fairly dreaded getting stuck in them.

#173
Xilizhra

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Getorex wrote...

Reorte wrote...

Getorex wrote...

I prefered the ME1 realism of having all squadmates wear armor.  There were no half-naked squadmates, no streetclothes.  You're on the ship, you are in appropriate clothes but when you go into battle YOU WEAR BODY ARMOR.  Even journalists wear body armor and helmets in combat zones.  Sheesh. 

ME2 and 3 should have followed that simple logic.  Normal clothes on ship or off duty but ARMOR IN COMBAT.

No argument there. And not just armour, those silly little face masks certain characters wore when there was nothing to breath in 2 and 3? Had to stick with Garrus and Tali just to keep a straight face on those missions. But I suppose who needs body armour when you've got plot armour? Much more effective!

Liara is now blind and suffering from massive subdermal hematomas due to vacuum exposure (her eyes have popped and bled out, her skin is purple and mottled.  But at least she could breath!

Suspicion: the breath mask contains its own mass effect field that shields the head from vacuum exposure and the like. I suspect it's deployed with outfits that lack dedicated helmets.

#174
robertthebard

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Reorte wrote...

PSUHammer wrote...

Just finished the Noveria mission in ME1. God...I forgot how much I hated the elevators...lol!

At least they work now. Even though I was very late to the ME1 party I didn't know about the patch for quite a while and fairly dreaded getting stuck in them.

It's also helpful to do a quick save before you get on, in case you get stuck with the memory leak crash, and you wind up just standing there with nothing happening.  I still have this happening after getting all the patches, if I've spent more than an hour or two in game.

#175
Tron Mega

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PSUHammer wrote...

Reorte wrote...

PSUHammer wrote...

Getorex wrote...

Manimal wrote...

Biotics need armor about as much as they need guns...


Negative.  They need armor and pressure suits in vacuum, same as all life. 

NO magic.


You know...I understand people looked at all of those details, but I can honestly say I did not even think about the helmet and air issues until now.  Actually, I am kind of glad I don't get bogged down in most of those details.

I'm not sure whether that's a good or a bad thing. Such things stick out like a sore thumb to me. So good if you don't notice it, it makes it easier to enjoy but perhaps less appeciative of attention to detail?


I think people just look for different things.  Especially in media.  I try to separate my sense of reality to entertainment depending on what it is.  For instance, in a game where there are aliens, biotics and a lot of other magicy type stuff, I tend to not worry about whether or not they are using the right helmet for the atmosphere of the planet they are on.  I think I was more concerned about the story.  To me, that is just a minor detail.

Another example are movies about historical figures/topics.  I LOVED Braveheart.  One of my all time favorite films.  But, I also studied British Medieval history in college so I understand the absolute ridiculous inaccuracies in the movie for the sake of drama (Battle of Stirling Bridge**  had no bridge in the movie, for instance).  I separate the two in my mind so I can enjoy the spirit of the story.  If I focused on every technical inaccuracy, my enjoyment would really wane.

But, I understand it bothers some people.  I know US military historians and veterans who were really ticked off about the "thunder/flash" calls in Saving Private Ryan.  They were reversed from what was really the call (flash/thunder).  It was fixed in Band of Brothers.

I wouldn't call it a lack of an appreciation of detail.  There is a lot of good science in Mass Effect.  I just focus on the story and major details.  To each his own. 


**  As an aside, Mel Gibson was asked about the lack of a bridge in that battle scene by a British historian and his answer was something like "We looked at it and found the bridge just got in the way (of trying to tell the story)" and the historian's reply to him was "Aye, that's what the English found."  Image IPB


for me in needs to make sense in universe.

more important then anything, if its a sci fi endeavor, it requires some kind of science to fall back on or sci fi fans will tear it apart.

i just wish i wasnt so briliantly observant so i could enjoy ME2 and ME3 as well.