Aller au contenu

Photo

Replaying trilogy and it seems nostalgia has caught some on BSN.


  • Veuillez vous connecter pour répondre
359 réponses à ce sujet

#176
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
People head canon a hell of a lot "in universe" in sci fi. Again, everyone has a different threshold.

#177
Manimal

Manimal
  • Members
  • 266 messages
Back on topic. Mako > Hammerhead > Shuttle.

#178
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
Just finished ME1. Liara LI and Kaiden bit it on Virmire. AWESOME ending. Forgot about the details and the talk with Vigil was fun being that now I know what the hell it was talking about.

As soon as it ended, imported and started ME2 which I haven't played since release. WOW, forgot how awesome an opening that was. It was especially fun after just finishing ME1. I should have done this a while ago!

I must say the writing has improved since ME1.  Some of the conversations with crew on the Normandy were a bit stilted.  The romance stuff seemed forced and hurried.  SOO much more conversation in ME3.  Strange going back.

Modifié par PSUHammer, 09 avril 2013 - 02:43 .


#179
Oni Changas

Oni Changas
  • Banned
  • 3 350 messages
Cortez flying shuttle > Mako> shuttle >>>>>>>>>>>>>>>>>>>>>>>>>>on foot>>>>>>>>>>>>Hammerhead.

#180
Oni Changas

Oni Changas
  • Banned
  • 3 350 messages
Gotta add, Noveria has the most beautiful music in the series. The full version is like flying in the clouds of a nebula in astral projection...

#181
MrFob

MrFob
  • Members
  • 5 413 messages
I'd never claim that ME3 didn't substantially improve the gameplay. Pretty much all aspects of it are much better than in the original. I just replayed ME1 a few weeks back as well and it does drag out a bit sometimes.
However, there is simply no substitute for story consistency and atmosphere in such a story driven game and ME1 had the best of both.

#182
Manimal

Manimal
  • Members
  • 266 messages
OK, fine. Mako > Cortez Flying Shuttle > Hammerhead.

#183
PwrdOff

PwrdOff
  • Members
  • 273 messages
The lag time for nostalgia seems to be growing ever shorter, pretty soon we'll reach that critical point where we start getting nostalgic for the future, and who knows what implications that will have.

#184
Cobalt2113

Cobalt2113
  • Members
  • 622 messages

PSUHammer wrote...

I must say the writing has improved since ME1.  Some of the conversations with crew on the Normandy were a bit stilted.  The romance stuff seemed forced and hurried.  SOO much more conversation in ME3.  Strange going back.


This an important point.

I think people forget just how much the writing improved after ME1. That was one of my first reactions when I started playing ME2. I said to myself "They've obviously hired new artists and writers"

#185
Megaton_Hope

Megaton_Hope
  • Members
  • 1 441 messages
Why would anybody prefer the Mako? Crawling all over (the many) craggy, impassable mountains is terrible. The Hammerhead's ability to boost into the air is far superior to the Mako's weird floating five feet off the ground mode, which rarely even frees you from the many obstacles on which you can become stuck.

Not a big fan of combat in the Hammerhead, but for overland travel, it's great.

#186
David7204

David7204
  • Members
  • 15 187 messages
Yeah, the Mako sucked.

#187
Iakus

Iakus
  • Members
  • 30 402 messages

Cobalt2113 wrote...

PSUHammer wrote...

I must say the writing has improved since ME1.  Some of the conversations with crew on the Normandy were a bit stilted.  The romance stuff seemed forced and hurried.  SOO much more conversation in ME3.  Strange going back.


This an important point.

I think people forget just how much the writing improved after ME1. That was one of my first reactions when I started playing ME2. I said to myself "They've obviously hired new artists and writers"


The presentation might have improved, but the story itself went drastically downhill.

#188
TheProtheans

TheProtheans
  • Members
  • 1 622 messages
What a stupid thread, of course every sequel improves in some way.
Unfortunately for Mass effect it didn't improve in storytelling, atmosphere and exploration.
It actually got worse has each game passed.

#189
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

TheProtheans wrote...

What a stupid thread, of course every sequel improves in some way.
Unfortunately for Mass effect it didn't improve in storytelling, atmosphere and exploration.
It actually got worse has each game passed.


What a "stupid" observation.  Thanks for sharing some more "stupid" insight to this already "stupid" thread.  Yay Internet!

#190
Archonsg

Archonsg
  • Members
  • 3 560 messages
Combat, shoot & loot improved.
Story telling and immersion however, is harder to judge.
ME2 had some parts that were arguably, arguable. ;)
But are more or less overlooked and ignored because of its rather kickass ending that was the "Suicide Mission".

ME3 for the most part was good, with again a good number of WTFs along the way that would have been ignored / overlooked had we had a coherent and varied ending.

We didn't, and ME3 will forever be tarred by those last 10 or so minutes.

#191
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
Storytelling and immersion are not harder to judge, they are just more subjective than the other things like combat mechanics and graphics.  Something, storywise, that works for you may not work for me, and vise versa.

The ending of 3 didn't bother me enough to tar the game for me. I am good with the EC ending.  This series is about the setting and characters. I think both improved along the way. I am already having more fun PLAYING ME 2, at this point, than ME1

Modifié par PSUHammer, 09 avril 2013 - 01:16 .


#192
KingZayd

KingZayd
  • Members
  • 5 344 messages
Story was far superior in ME1 though. Combat has undoubtedly improved since then, and the inventory system wasn't great. I don't like the introduction of thermal clips though.

#193
FlyingSquirrel

FlyingSquirrel
  • Members
  • 2 105 messages

PSUHammer wrote...
*  Wrex had no sense of humor in ME1


I disagree with that. I always thought that there was some slight irony or self-deprecation in the way Wrex would play off the violent stereotype of the krogan, for example:

In the elevator with Tali:

Wrex: "So, Tali, do your people ever talk about creating the geth and getting driven off your own homeworld?"
Tali: "Do your people ever talk about starting a foolish war with the turians and nearly being sterilized?"
Wrex: "All the time."

On Noveria if Shepard uses the "middle" option when confronted by the ERCS guards after landing:

Shepard: "Let's not start a fight."
Wrex: "Why not?"

On Therum when the other squadmate says Joker isn't moving fast enough to rescue them from the cave-in:

"If we die down here, I'll kill him."

#194
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
Yeah, Wrex did have a few good lines. But, he was mostly dour. Someone did point out that he was getting laid in the third, which lightened him up! LOL.

Anyway, playing ME2 right off of ME1...will post my thoughts about changes for better and worse. But, a quick observation...hacking minigames SUCK in ME2. Gees, talk about a step back.  I just used Gibbed editor to add money and minerals so I can ignore safes and hacking.

Modifié par PSUHammer, 09 avril 2013 - 02:22 .


#195
Liamv2

Liamv2
  • Members
  • 19 047 messages
While the story got much much better and less black and white plot wise it got terrible at sticking to the lore

#196
Getorex

Getorex
  • Members
  • 4 882 messages

MrFob wrote...

I'd never claim that ME3 didn't substantially improve the gameplay. Pretty much all aspects of it are much better than in the original. I just replayed ME1 a few weeks back as well and it does drag out a bit sometimes.
However, there is simply no substitute for story consistency and atmosphere in such a story driven game and ME1 had the best of both.


Someone stated in some other thread that ME1 to ME3 all used the same Unreal engine.  Did they really or did ME1 use an earlier iteration/version of the Unreal?  I wonder because if the engine IS the same (version, etc) I wonder at the possibility of community hackers being able to give ME1 the controls of ME3 (even ME2's would be an improvement).  

#197
Getorex

Getorex
  • Members
  • 4 882 messages

KingZayd wrote...

Story was far superior in ME1 though. Combat has undoubtedly improved since then, and the inventory system wasn't great. I don't like the introduction of thermal clips though.


Ditto on the thermal clips (precisely the same as ammo so why make the distinction?).  I'd have preferred they stick with the weapon design idea of ME1 but simply improve upon it. 

Thermal clip, ammo mag...same mechanic, same idea.  The setup and use of this device requires the same thing I always hate about typical shooters and other games: that there's always ammo just laying around to be picked up and used. 

I've done a lot of hiking, I traveled a fair bit.  I have NEVER come across conveniently placed piles of ammunition.  Never.  :(

Modifié par Getorex, 09 avril 2013 - 02:55 .


#198
KingZayd

KingZayd
  • Members
  • 5 344 messages

David7204 wrote...

Yeah, the Mako sucked.


The mako itself was great. The terrain was terrible though, and the mako combat segments were pretty boring.

#199
dorktainian

dorktainian
  • Members
  • 4 419 messages
tried replaying, but remembering the fact its all pointless has me reaching for something with a decent ending.

#200
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

Getorex wrote...

Someone stated in some other thread that ME1 to ME3 all used the same Unreal engine.  Did they really or did ME1 use an earlier iteration/version of the Unreal?  I wonder because if the engine IS the same (version, etc) I wonder at the possibility of community hackers being able to give ME1 the controls of ME3 (even ME2's would be an improvement).  


They are all based off Unreal Engine 3.  ME3 benefitted from more reasources on the team working to pretty it up and make the gameplay better.  The only real changes are art direction, controls and effects like bloom.  Textures look the same.