Companions - "Puppet mode" or AI?
#51
Posté 19 octobre 2009 - 01:39
...Eheh, hopefully the AI is better this time. ;P
#52
Posté 19 octobre 2009 - 01:43
#53
Posté 26 juin 2010 - 01:30
#54
Posté 26 juin 2010 - 07:57
#55
Posté 27 juin 2010 - 11:19
Seagloom wrote...
caradoc2000 wrote...
Depends on the difficulty of the game. If you win no matter what you or your party members do, then AI is just fine. The AI tends to be unreliable in other cases.
This. I only take a hands on approach when a combat is significant enough to warrant it. If my party is facing mooks they can kill blind in melee, I let AI take over.
That.
More so on Rouge as i'm too busy geting behind enemies to babysit my nublet team mates
Modifié par Kail Ashton, 27 juin 2010 - 11:21 .
#56
Posté 27 juin 2010 - 02:51
#57
Posté 27 juin 2010 - 04:06
WRFan wrote...
Micromanagement of the entire party is the only way to beat this game. AI is incredibly stupid. Sure, enemy AI as well, but enemies have the advantage of numbers, so you need the advantage of a human brain controlling the battlefield. I disabled tactics for all party members, setting their AI to "cautious" and "wait on any enemy", so basically all party members are in puppet mode. It's difficult to control an entire party, so I recommend you use just one character to fight, while all others just take the support roles (casting buffs and other supplementary spells).
lol errr for you sure, i and i'm certin many others have beaten the game numerious times use'n the companion AI and the tactics system, but then again i'm more familar with the tactics system from FF12 (bland game but still same exact system, works just as well as DA)
#58
Posté 27 juin 2010 - 04:57





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