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What about the enemies?


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#1
jeansplice

jeansplice
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well i was thinking, what would the enemies spec their characters?

Reaper Vanguard - Canon Fodder Unit (Husk unit)
Skills: 
1: Husk-armor: alows the player to not get sliced in half ala ME2 Husk, poor last generation husks...
2: 'lolexplode': (similar to the lolreegar and lolharrier, but more 'AoE' style damage): heavy duty explosives inside your face make you an ideal kamikaze, does 150% damage to Asari. Note 'lolexplode' is a skill only usable by elite abominations and not regular blue husks
3: Call of The Dead: make weird noises after you have been killed, this advanced indoctorination tactic was developed by Harbinger itself, intended to make players think twice if the husk died, or was just unconcious.
4: Husk Training: Not much to explain here, it's not like they get N7 training

Collector Soldier - Captain
1: Collector Marksman: gives a 200% accuracy boost, slows down time for better accuracy and gives a 300% damage bonus to headshots.
2: Spawn Something: consulting the RNG, the collector captain spawns a random demon from the bowels of the collector arsenal
3: Collector Melee: a double slash from blades that come out of thin air (reaper technology)
4: Captain Training: it took 50,001 years to sucsessfuly deploy these elite super troopers. so elite in fact they weren't even in ME2

Collector Vanguard - Preatorian
1: Bioticless Pounce: similar to the N7 vanguards (and cats), doesn't restore barriers
2: Chop Chop Poke: after two sucessful chops, the mighty blue insect thing ensures a sync kill by biting the nose off N7 troops
3: 360 Energy Beams: So powerful, they have been confirmed to kill N7 units from behind cover... on another map


and i'm too lazy, your turn!