Modifié par remydat, 06 avril 2013 - 08:45 .
Life and times of Mass Effect, positivity, and the rise of MEHEM.
#101
Posté 06 avril 2013 - 08:45
#102
Posté 06 avril 2013 - 08:49
SpamBot2000 wrote...
WittingEight65 wrote...
You guys ask for too much. Go see a movie, this is a game.
Someone needs to tell that to BioWare.
I mean, in my first playthrough, i chose destroy and I didnt have enough ems so my shepard died ( I didnt know he could survive) and I was okay with that. My Shepard died a hero,end of the story.
#103
Posté 06 avril 2013 - 08:54
I've always got a problem with dying as a hero. Dying a failure or living as a hero I can accept. Dying as a hero is impossible to pull off without it looking contrived and stupid. It can work OK for small-scale things, and at times has in reality, the bigger the events get the more ridiculous it seems, particularly if the death has to happen and instead isn't just bad luck (like Nelson at Trafalgar).WittingEight65 wrote...
SpamBot2000 wrote...
WittingEight65 wrote...
You guys ask for too much. Go see a movie, this is a game.
Someone needs to tell that to BioWare.
I mean, in my first playthrough, i chose destroy and I didnt have enough ems so my shepard died ( I didnt know he could survive) and I was okay with that. My Shepard died a hero,end of the story.
Done differently it could've worked with low EMS, particularly if the Crucible wasn't some silly Reaper-off button but instead a slightly more convincing edge over the Reapers, in which case the Reapers counterattacking might kill Shepard and the Normandy.
#104
Posté 06 avril 2013 - 09:01
WittingEight65 wrote...
SpamBot2000 wrote...
WittingEight65 wrote...
You guys ask for too much. Go see a movie, this is a game.
Someone needs to tell that to BioWare.
I mean, in my first playthrough, i chose destroy and I didnt have enough ems so my shepard died ( I didnt know he could survive) and I was okay with that. My Shepard died a hero,end of the story.
And because you're okay with it, everyone should be?
This isn't Assassin's Creed, this is Mass Effect, where our decisions are supposed to mean something.
#105
Posté 06 avril 2013 - 09:03
Yestare7 wrote...
social.bioware.com/4323819/polls/44634/
Predictably, Destroy did good. 6 out of 10 is great.
Apparently a lot of people like the thought of Shepard being alive, and in addition, remembered what they were fighting for 3 games long. (The numbers may be unbiased, but I am not!)
Yes, 300 votes! I can rest easy now knowing that Destroy had been canonized once and for all by the entire consumer base.
Much more interesting than that, is the fact that MEHEM ended in 2nd place with 16% of the votes!!
:lol:
Soundly beating Synthesis and Control. (I repeat: soundly beating Synthesis and Control)
Now that makes me smile, and strongly supports the notion that people were aching for a happy ending.
Yes, 16%... of 538 votes.<_<
Here are some more numbers I want you to take a look at:
http://social.biowar...28/polls/44619/
70% of voters (416 votes April 5) are more or less positive about the series as a whole.
That is huge!!
We have different concepts of huge numbers.
#106
Posté 06 avril 2013 - 09:04
Reorte wrote...
I've always got a problem with dying as a hero. Dying a failure or living as a hero I can accept. Dying as a hero is impossible to pull off without it looking contrived and stupid. It can work OK for small-scale things, and at times has in reality, the bigger the events get the more ridiculous it seems, particularly if the death has to happen and instead isn't just bad luck (like Nelson at Trafalgar).WittingEight65 wrote...
SpamBot2000 wrote...
WittingEight65 wrote...
You guys ask for too much. Go see a movie, this is a game.
Someone needs to tell that to BioWare.
I mean, in my first playthrough, i chose destroy and I didnt have enough ems so my shepard died ( I didnt know he could survive) and I was okay with that. My Shepard died a hero,end of the story.
Done differently it could've worked with low EMS, particularly if the Crucible wasn't some silly Reaper-off button but instead a slightly more convincing edge over the Reapers, in which case the Reapers counterattacking might kill Shepard and the Normandy.
Yeah, it wasn't the best ending, I can give you that. But I just don't get to people that is STILL mad because of it. Because they didn't get what THEY wanted to in the ending.
#107
Guest_EntropicAngel_*
Posté 06 avril 2013 - 09:05
Guest_EntropicAngel_*
iakus wrote...
And because you're okay with it, everyone should be?
This isn't Assassin's Creed, this is Mass Effect, where our decisions are supposed to mean something.
I disagree. I think our resonse was the important part.
" You can't predict how people will act, Garrus. But you can control how you'll respond. In the end that's what really matters."
#108
Posté 06 avril 2013 - 09:14
EntropicAngel wrote...
iakus wrote...
And because you're okay with it, everyone should be?
This isn't Assassin's Creed, this is Mass Effect, where our decisions are supposed to mean something.
I disagree. I think our resonse was the important part.
" You can't predict how people will act, Garrus. But you can control how you'll respond. In the end that's what really matters."
Well, Bioware certainly didn' t predict how people would react to the endings.
Of course, their response also left much to be desired
MEHEM's response: There's always another way
#109
Posté 06 avril 2013 - 09:14
Seival wrote...
Asharad Hett wrote...
Seival wrote...
A fan-fiction thread in story section of the forums. A contradiction that has to be reported.
...Done. Fan fictions should be discussed in fan-fiction section. For the sake of order.
Seival, I consider your glorious view of Synthesis to be fan-fiction. I suggest we don't start reporting threads that we disagree with.
Synthesis is in the game officially, it's not a fan-fiction.
Happy ending mod is a fan-made mod. Game doesn't have such ending, so it's a fan-fiction.
Your vision is fan-fiction. I think you should stop harrassing this thread.
#110
Guest_EntropicAngel_*
Posté 06 avril 2013 - 09:17
Guest_EntropicAngel_*
iakus wrote...
Well, Bioware certainly didn' t predict how people would react to the endings.
Of course, their response also left much to be desired
MEHEM's response: There's always another way
MEHEM contradicts every experience we've had with the Reapers.
But I don't mind it intrinsically, far be it from me to dictate how others should play.
#111
Posté 06 avril 2013 - 09:22
How does it do that? Other than the fact that every experience we've had with the Reapers suggests that we're all dead anyway. All MEHEM does is remove some of the parts that make the least sense.EntropicAngel wrote...
MEHEM contradicts every experience we've had with the Reapers.
But I don't mind it intrinsically, far be it from me to dictate how others should play.
#112
Guest_EntropicAngel_*
Posté 06 avril 2013 - 09:34
Guest_EntropicAngel_*
Reorte wrote...
How does it do that? Other than the fact that every experience we've had with the Reapers suggests that we're all dead anyway. All MEHEM does is remove some of the parts that make the least sense.
Does MEHEM offer conventional victory? I was under impression that that's what happens.
#113
Posté 06 avril 2013 - 09:43
EntropicAngel wrote...
Reorte wrote...
How does it do that? Other than the fact that every experience we've had with the Reapers suggests that we're all dead anyway. All MEHEM does is remove some of the parts that make the least sense.
Does MEHEM offer conventional victory? I was under impression that that's what happens.
No.
What MEHEM does is:
Automatically trigger the "Destroy" ending without meeting the Catalyst (Crucible powers up and fires on its own)
The blast only kills Reapers
Joker and some other ships from Sword disobey Hackett's orders to fall back. They stick around to rescue Shepard before departing seconds before the Crucible fires
The Normandy never crashes on the jungle world
The game concludes with Shepard adding Anderson's name to the memorial wall
#114
Guest_EntropicAngel_*
Posté 06 avril 2013 - 09:50
Guest_EntropicAngel_*
iakus wrote...
No.
What MEHEM does is:
Automatically trigger the "Destroy" ending without meeting the Catalyst (Crucible powers up and fires on its own)
The blast only kills Reapers
Joker and some other ships from Sword disobey Hackett's orders to fall back. They stick around to rescue Shepard before departing seconds before the Crucible fires
The Normandy never crashes on the jungle world
The game concludes with Shepard adding Anderson's name to the memorial wall
Ah. Well then I revoke my statement. I have little issue with it.
#115
Posté 06 avril 2013 - 10:19
robertthebard wrote...
So it's victory at no cost?iakus wrote...
Survival
Reunion
EDI alive
Geth alive.
It's still bittersweet, but with a better balance between bitter and sweet.
You know... I've seen this sort of statement before, and I have to ask - what game were you playing? Did you happen to notice the state of Earth, Palaven, Thessia? Did you pay any attention to the news and conversations on the citidel? Spend any time down in the refugee camp or the memorial wall? Notice any friends who kind-of stopped coming around to visit you for some reason?
There is plenty of cost already built into the storyline. Piling on extra sacrifice at the end just for it's own sake is pure nihilism. I have no idea why so many people want to wallow in that extra misery, but I certainly dont, and I don't think it does anything to make a story more mature or artistic.
#116
Posté 06 avril 2013 - 10:20
remydat wrote...
So the ending isn't a fairy tale happy ending. Boo f**king hoo. I wish I could just magically decide that all my problems will end happily but I can't. Life sucks sometimes, deal with it, lol.
You and I have VERY different definitions of the term "game".
#117
Guest_tickle267_*
Posté 06 avril 2013 - 10:30
Guest_tickle267_*
UniqueName001 wrote...
remydat wrote...
So the ending isn't a fairy tale happy ending. Boo f**king hoo. I wish I could just magically decide that all my problems will end happily but I can't. Life sucks sometimes, deal with it, lol.
You and I have VERY different definitions of the term "game".
exactly, people usually play games to get away from reality.
besides ME2 had variation for the ending, depending on how well/much you played. so why can't there be a good ending for ME3 (even if you need almost all war assets)
#118
Posté 06 avril 2013 - 10:30
UniqueName001 wrote...
remydat wrote...
So the ending isn't a fairy tale happy ending. Boo f**king hoo. I wish I could just magically decide that all my problems will end happily but I can't. Life sucks sometimes, deal with it, lol.
You and I have VERY different definitions of the term "game".
You and I have very different perceptions of what a game requires.
Alas, the ending being "tragic" isn't the problem.
Modifié par dreamgazer, 06 avril 2013 - 10:31 .
#119
Posté 06 avril 2013 - 10:37
dreamgazer wrote...
You and I have very different perceptions of what a game requires.
Yes, that appears to be true.
dreamgazer wrote...
Alas, the ending being "tragic" isn't the problem.
Well, it is a problem for me. I didn't spend ~100 hours fighting to save the universe for it to end in tragedy. There is plenty of that in the game prior to the ending.
To each their own, though, I guess.
#120
Posté 06 avril 2013 - 10:44
that's not the whole issue. The ending is objectively bad, not because it is tragic I. Many cases, but because it is narratively jarring and a train wreck of logic.remydat wrote...
So the ending isn't a fairy tale happy ending. Boo f**king hoo. I wish I could just magically decide that all my problems will end happily but I can't. Life sucks sometimes, deal with it, lol.
#121
Posté 06 avril 2013 - 10:54
UniqueName001 wrote...
dreamgazer wrote...
You and I have very different perceptions of what a game requires.
Yes, that appears to be true.dreamgazer wrote...
Alas, the ending being "tragic" isn't the problem.
Well, it is a problem for me. I didn't spend ~100 hours fighting to save the universe for it to end in tragedy. There is plenty of that in the game prior to the ending.
To each their own, though, I guess.
You are just mad because you couldn't get to see your blue babies.
#122
Posté 06 avril 2013 - 10:59
#123
Posté 06 avril 2013 - 11:35
Also, AHAHA, I'm positive, happy with the game, and my favorite ending is control. *singing* I wanna be in the minority, I never cared for your authority!
#124
Posté 06 avril 2013 - 11:38
iakus wrote...
Guys don't feed the troll.
Am I wrong?I can bet that more than 90% of the people that is STILL mad about the ending is because they couldn't get to see their Shepard with his/her LI standing together at the beach.
#125
Posté 06 avril 2013 - 11:43
WittingEight65 wrote...
iakus wrote...
Guys don't feed the troll.
Am I wrong?I can bet that more than 90% of the people that is STILL mad about the ending is because they couldn't get to see their Shepard with his/her LI standing together at the beach.
Don't count me in that percentage. Maybe you should start a poll.





Retour en haut




