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Life and times of Mass Effect, positivity, and the rise of MEHEM.


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#176
Clayless

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Robosexual wrote...

I didn't mean the victory at no cost fanon, this isn't the fan made section, I meant destroy. What's happy about it and how is it what Shepard has been fighting for since the begining? That seems like a broad stroke the OP was making. My Shepard wanted the Geth to have a future for example.


This or my first question (Which part is the happy part? Surviving? Or genocide and surviving?) still hasn't been answered.

What is this thread about? Why is a waffle pic being spammed?

#177
mtmercydave09

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ruggly wrote...

Asharad Hett wrote...
I am curious. What is a Synthesis Waffle?  


Tasty.

Image IPB

But really, you don't have you like MEHEM, you don't have to use MEHEM, nobody is forcing you. People are also finding positivity in the original endings as well in this topic.


That's true, people are finding positivity in the original endings too.  It's good that people are being positive in this thread because that seems to be in short supply on these forums when it comes to the ending.

Personally high ems destroy left me 80% satisfied.  I just wanted to see Shep reunited with the crew to absolutely confirm he lived.  The breath scene doesn't confirm it for me, since for all we know those could have been his last breaths.  It really wouldn't have taken much from Bioware to make that 100%, a couple more scenes showing the LI coming to Shep's rescue, reuniting with the crew, shaking everyone's hand for a job well done, etc.

MEHEM though, 100% satisfied.  Hopefully console players will get to experience the awesomeness of it.

All in all, I'm pretty positive about the ending.  When you play through a game for 25+ hours seeing everyone dying, it's nice to know Shepard lives.

#178
mtmercydave09

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ruggly wrote...

Probably not for a while, I lost any desire to play after Citadel came out. Played that a couple of times and called it good for now.


Kind my feeling too.  The Citadel party and that final scene is the perfect ending when played after MEHEM.  If I do replay anymore it's to replay the Citadel mission or party or both, but not to go through the whole game.

#179
Asharad Hett

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mtmercydave09 wrote...

Personally high ems destroy left me 80% satisfied.

I'm jealous.  Pre-EC, the best I could feel on any ending is depressed.  Post-EC, I was still very dissastisfied.  The entire conversation with the Citadel AI ruined my experience.  I still haven't used any mods, but when I finish downloading OMEGA and CITADEL, I will probably use MEHEM to enjoy a Child-free ending.

Modifié par Asharad Hett, 07 avril 2013 - 05:09 .


#180
mtmercydave09

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Asharad Hett wrote...

mtmercydave09 wrote...

Personally high ems destroy left me 80% satisfied.

I'm jealous.  Pre-EC, the best I could feel on any ending is depressed.  Post-EC, I was still very dissastisfied.  The entire conversation with the Citadel AI ruined my experience.  I still haven't used any mods, but when I finish downloading OMEGA and CITADEL, I will probably use MEHEM to enjoy a Child-free ending.


Yeah, I guess I'm not happy with the starchild, but 80% satisfied with the end result I guess.  As in destroy and we get the thought that Shepard lives.  I agree with you though, if I had to choose an ending I'd choose MEHEM, no starchild at all and we actually see Shepard living and hugging their LI.

#181
dreamgazer

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Robosexual wrote...

What is this thread about? Why is a waffle pic being spammed?


Probably because it's more interesting and enjoyable than retreading the same old subjective viewpoints about the story's context, and how it relates to the ending decision's viewpoints and moral/ethical fabric.

#182
Yestare7

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Robosexual wrote...

I didn't mean the victory at no cost fanon, this isn't the fan made section, I meant destroy. What's happy about it and how is it what Shepard has been fighting for since the begining? That seems like a broad stroke the OP was making. My Shepard wanted the Geth to have a future for example.



- I clearly stated what the thread was about.
- Fighting since the start to kill the Reapers.
-The Geth got rebooted, and are doing fine.:wizard::wizard:
-Waffle pic is just silly fun, I highly recommend it;);)

#183
eye basher

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If i want a happy ending i'll watch the disney channel.

#184
mtmercydave09

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eye basher wrote...

If i want a happy ending i'll watch the disney channel.


Well yeah, but the disney channel has nothing to do with ME now does it?

Besides, just putting an option for a happy ending in ME doesn't mean you have to choose that option.  

#185
3DandBeyond

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sH0tgUn jUliA wrote...

Exactly. We're tired of grim and dark.


It's this.  What the Citadel DLC should prove to BW is that fans wanted to end this series on a high note.  Citadel is not chronologically the end of the game, but in the way the brain often works for most people, cognitively it is the last of the game, so it can leave a person feeling better about it.  It can.  People often subconsciously work off of first and last impressions-ME1 was a good first one, the Citadel DLC created a sort of good last one for many.

Imagine how amazing it would have been had the reunion in this DLC been part of the ending-a possible ending for the game and the story.  It wouldn't have been some marginal better feelings that people would have.  I daresay that as a whole, the game would have been enthusiastically embraced.  People would still point out its flaws and there are many even in the Citadel DLC, but even though there are those that say otherwise (those that wish the galaxy had been destroyed or that see a dead Shepard as the bestest thing ever), the numbers prove differently.  Blockbuster movies succeed and can be done very well in doing so, when the enemy is defeated and the hero steps out of the rubble, bent but not broken.  There's a reason why stories often lead to this (especially one that is not a tragedy such as ME), and movies of all kinds tend to also go for this-people do love a happy in context ending. 

I recently played Bioshock Infinite (gotten as a gift even though I never asked for it).  It has a different ending that is truly philosophical and even intellectually done.  I'd heard otherwise about it, but it is completely in context with what the game and story are telling you along the way.  The ending fits all that the story has promised and it totally twists things. 

By contrast, ME was a pretty simple tale of people set against horrific bad guys-this is as old a tale as it gets, straightforward.  And yet the ending was anything but-not in context, not straightforward, and even silly.  MEHEM and Citadel should be informative for BW.  Fans could have dealt with a happy ending and most would have probably liked it.

#186
Iakus

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mtmercydave09 wrote...

eye basher wrote...

If i want a happy ending i'll watch the disney channel.


Well yeah, but the disney channel has nothing to do with ME now does it?

Besides, just putting an option for a happy ending in ME doesn't mean you have to choose that option.  


Apparantly it does.

If there was an option for a happy ending given, Biwoare employees with break into your home, wrestle you down, and force you to choose it.  That's how this works, you know :P

#187
Mr.House

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eye basher wrote...

If i want a happy ending i'll watch the disney channel.

You're not forced to pick it, so why do you care? If people wanted a happy ending and it took alot of work to get, what's wrong with that?

#188
mtmercydave09

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Mr.House wrote...

eye basher wrote...

If i want a happy ending i'll watch the disney channel.

You're not forced to pick it, so why do you care? If people wanted a happy ending and it took alot of work to get, what's wrong with that?


Exactly.  Some people like the ending, but I'm sure many people didn't exactly play 100+ hours throughout the trilogy just for their Shepard character to die anyways.

#189
mtmercydave09

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3DandBeyond wrote...

sH0tgUn jUliA wrote...

Exactly. We're tired of grim and dark.


It's this.  What the Citadel DLC should prove to BW is that fans wanted to end this series on a high note.  Citadel is not chronologically the end of the game, but in the way the brain often works for most people, cognitively it is the last of the game, so it can leave a person feeling better about it.  It can.  People often subconsciously work off of first and last impressions-ME1 was a good first one, the Citadel DLC created a sort of good last one for many.

Imagine how amazing it would have been had the reunion in this DLC been part of the ending-a possible ending for the game and the story.  It wouldn't have been some marginal better feelings that people would have.  I daresay that as a whole, the game would have been enthusiastically embraced.  People would still point out its flaws and there are many even in the Citadel DLC, but even though there are those that say otherwise (those that wish the galaxy had been destroyed or that see a dead Shepard as the bestest thing ever), the numbers prove differently.  Blockbuster movies succeed and can be done very well in doing so, when the enemy is defeated and the hero steps out of the rubble, bent but not broken.  There's a reason why stories often lead to this (especially one that is not a tragedy such as ME), and movies of all kinds tend to also go for this-people do love a happy in context ending. 

I recently played Bioshock Infinite (gotten as a gift even though I never asked for it).  It has a different ending that is truly philosophical and even intellectually done.  I'd heard otherwise about it, but it is completely in context with what the game and story are telling you along the way.  The ending fits all that the story has promised and it totally twists things. 

By contrast, ME was a pretty simple tale of people set against horrific bad guys-this is as old a tale as it gets, straightforward.  And yet the ending was anything but-not in context, not straightforward, and even silly.  MEHEM and Citadel should be informative for BW.  Fans could have dealt with a happy ending and most would have probably liked it.


Agree completely.  As we also know from games the lasting impression of a previous game makes you feel better about getting the next one.  

Sure yes there can still be dark endings, but the option for a completely happy ending should have been there too.  As evidenced by the Citadel DLC & MEHEM.  

#190
TheProtheans

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I dunno what this thread is about but it is something stupid not worth discussing that was already discussed thousands of times before.

#191
sH0tgUn jUliA

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Spartas Husky wrote...

I watched MEHEM again after rereading maraduer shields... now I'm all teary, DAM YOU MEHEM... :(


It was Liara, wasn't it? Gets me every time.

#192
Asharad Hett

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TheProtheans wrote...

I dunno what this thread is about but it is something stupid not worth discussing that was already discussed thousands of times before.


It's about positive feelings for the game, where there once was none.  

Modifié par Asharad Hett, 07 avril 2013 - 08:09 .


#193
David7204

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God dammit, I really wish people would not defend happy endings based on things like MEHEM. That doesn't strengthen the argument, it undermines it. It suggests the people who say "grim and dark equals maturity" are right.

MEHEM is a lousy ending. It is. It's flaws are overlooked because it's a fan mod and because people don't expect anything out of it aside from Shepard clearly surviving and a reunion, and it provides.

Modifié par David7204, 07 avril 2013 - 08:13 .


#194
Asharad Hett

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David7204 wrote...

God dammit, I really wish people would not defend happy endings based on things like MEHEM. That doesn't strengthen the argument, it undermines it. It suggests the people who say "grim and dark equals maturity" are right.

MEHEM is a lousy ending. It is. It's flaws are overlooked because it's a fan mod and because people don't expect anything out of it aside from Shepard clearly surviving and a reunion, and it provides.


If you don't like it, don't use it.

#195
David7204

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This is about something titanically more important than me. It's about whether meaningful heroism is a good, valid thing or not. MEHEM does not have meaningful heroism, so supporting it is basically indicating to BioWare and other storytellers that heroism doesn't matter as long as you get a happy ending.

#196
Iakus

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David7204 wrote...

MEHEM is a lousy ending. It is. It's flaws are overlooked because it's a fan mod and because people don't expect anything out of it aside from Shepard clearly surviving and a reunion, and it provides.


And the geth surviving, and EDI surviving, and the Normandy coming to Shepard's rescue after Shepard has saved others so many times before...

#197
ruggly

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David7204 wrote...

This is about something titanically more important than me. It's about whether meaningful heroism is a good, valid thing or not. MEHEM does not have meaningful heroism, so supporting it is basically indicating to BioWare and other storytellers that heroism doesn't matter as long as you get a happy ending.


Then describe to us your perfect heroic ending.

#198
David7204

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That's easy. Conventional victory, with the nonconventional solution not going to waste.

All squadmembers survive, all races survive, Shepard unambiguously survives. Mass relays completely intact.

Confrontation with Reaper antagonist. At the climax, Shepard does something to turn the tide of battle in a single moment of great courage, willpower, or skill.

Reunion with the crew. Orbital kiss. (Shepard kisses his or her love interest while the camera rotates around them 360 degrees)

A moment of great cooperation between the races. I think having ships of every fleet firing on Harbinger and destroying him would work very well.

A galaxy full of opportunity. Plenty of work that still needs doing if Shepard and the team want to continue the journey on the Normandy...and plenty of quieter spots if Shepard is more interested in settling down.

Hmm...I miss anything?

I hope you're asking the 'what' and not the 'how.' Because there still plenty of problems I have no idea how I would tackle.

Modifié par David7204, 07 avril 2013 - 08:39 .


#199
UniqueName001

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David7204 wrote...

That's easy. Conventional victory, with the nonconventional solution not going to waste.

All squadmembers survive, all races survive, Shepard unambiguously survives. Mass relays completely intact.

At the climax, Shepard does something to turn the tide of battle in a single moment of great courage, willpower, or skill.

Reunion with the crew. Orbital kiss. (Shepard kisses his or her love interest while the camera rotates around them 360 degrees)

A galaxy full of opportunity. Plenty of work that still needs doing if Shepard and the team want to continue the journey on the Normandy...and plenty of quieter spots if Shepard is more interested in settling down.

Hmm...I miss anything?


Erm... isn't this almost exactly what the MEHEM does?  Except for the "Shepard does something to turn the tide of battle in a single moment of great courage, willpower, or skill." part, lack of which is BioWare's fault, not the MEHEM.  The way the story is written, the crucible/starchild takes away the ability for Shepard to do that.

#200
David7204

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Nope. Meaningful heroism. Having Shepard activate the Crucible and the Reapers dying is rubbish. You notice I said 'nonconventional solution' instead of the Crucible.