To all the Adept, Sentinel, and Engineer Sheps out there...
#26
Posté 07 avril 2013 - 12:24
ME1 = Assault Rifles
ME2 = Locust
Me3 = Mattock, until I got the Harrier, until I got the Lancer.
#27
Posté 07 avril 2013 - 01:25
#28
Posté 07 avril 2013 - 02:28
#29
Posté 07 avril 2013 - 02:48
Have to say though, the M-90 Indra is my new favorite weapon. It's rapid enough to feel useful against shields, and quite the fun little gun overall. It's become my engineer's staple weapon, in ME2 though I used the Scimitar. ME1 I used the rapid fire assault rifle- I mean pistol
#30
Posté 07 avril 2013 - 10:58
Adept - chose sniper rifle.
ME3:
Adept - assault rifle, usually didn't bother with another weapon.
#31
Posté 07 avril 2013 - 11:02
Me1: Obvious rifle X
ME2: Depends, Vindicator, Tempest, Mattock
ME3: Valkyrie that is the N7 weaponry, rifle, or Pistol... the smg never liked it, can't really fire it well myself.
#32
Posté 07 avril 2013 - 11:09
Goes right out the window for 3, though.
#33
Posté 07 avril 2013 - 12:10
#34
Posté 07 avril 2013 - 12:14
#35
Posté 07 avril 2013 - 03:40
You can do this w/out the editor. I have done so many times. You just have to go straight to the Loyalty Mission after Legion is added.Epsilon330 wrote...
ME2 Engineer (just imported from ME1 on Thursday): M-76 Revenant.
...what? I have the Gibbed Save Editor! Feck the limits! I also plan on using it to remove/stall the Post-IFF Timer (the one that triggers the Collector Attack) so I can take Legion on recruitment/loyalty missions without losing my crew or breaking the story.
Engineer: Assault Rifle, not really picky since I rarely shoot much.
Sentinel: Geth Plasma Shotgun.
Adept: Haven't done this one, yet.
#36
Posté 07 avril 2013 - 05:32
...and then the crew gets abducted immediately after. You either go in with a full, loyal team; or you get more missions with Legion at the cost of the crew. Removing the Post-IFF-Abduction Trigger gives you more freedom.robertthebard wrote...
You can do this w/out the editor. I have done so many times. You just have to go straight to the Loyalty Mission after Legion is added.Epsilon330 wrote...
ME2 Engineer (just imported from ME1 on Thursday): M-76 Revenant.
...what? I have the Gibbed Save Editor! Feck the limits! I also plan on using it to remove/stall the Post-IFF Timer (the one that triggers the Collector Attack) so I can take Legion on recruitment/loyalty missions without losing my crew or breaking the story.
Engineer: Assault Rifle, not really picky since I rarely shoot much.
Sentinel: Geth Plasma Shotgun.
Adept: Haven't done this one, yet.
#37
Posté 07 avril 2013 - 05:41
My Engineer carried the Hurricane and Eagle around in ME3, but for a few missions, carried the Vailant and the Valiant only.
Just want to point out that if you took a weapon skill as your bonus ability in ME1, that kind of defeats the purpose of unlocking the training in ME2....
If my Engineer was using Sniper Rifles in ME1, there's no reason she should suddenly need training for it in ME2.
Modifié par Arisugawa, 07 avril 2013 - 05:43 .
#38
Posté 07 avril 2013 - 06:32
Ice Cold J wrote...
What weapon were you most excited about using after the Colelctor Ship in ME2
Sentinel: Eviscerator (that thing was like a mini-Claymore, when upgraded, and given AP-ammo).
Engineer: Viper SR.
Adept: Viper SR... for some reason, the way I used Engi and Adept powers tended to keep enemies at a distance. No clue why, but for that reason, I needed a gun that would just pick them off. I miss the ME2 Viper.
and/or the new weapson weight/cooldown system in ME3?
It could be a specific weapon or even just the class. How many engineers were stoked to finally rip through enemies with an assault rifle? Adepts excited to carry around the Widow in ME3? How many sentinels went heavy armor/shotgun combo?
You know it!
Sentinel... the Eviscerator don't cut it no more. Once I got my hands on the Wraith I was right back at home. Terminus Armor for the durability and melee-damage, my Sentinel is a brawler. I beat the hell out of anything that's not an armored boss (and sometimes even those!)
Adept... meh, got tired of it after Mars.
Engi... same deal as last time. Troll the battlefield from a distance, pick-off enemies with a sniper-rifle (Valiant).
#39
Posté 07 avril 2013 - 06:49
#40
Posté 07 avril 2013 - 06:54
tholloway93 wrote...
adepts need no weapons!
this exactly! I shoot my paladin maybe once or twice in a any combat situation.
#41
Posté 07 avril 2013 - 06:57
#42
Posté 07 avril 2013 - 07:00
Engineers with Assault Rifles just work really well. Powers strip the defence and your rifle finishes them off. A Heavy Pistol makes a good sidearm. Combine this with Armour Piercing Ammo as a bonus power and it's damn good fun. I find it hard to enjoy anything else now.
#43
Posté 07 avril 2013 - 07:11
tholloway93 wrote...
adepts need no weapons!
Am I the only one who plays as a semi-tank Adept?
Mass Effect 1
Bonus talent: Assault Rifles.
Weapons of choice: HMWA Master line or Pulse Rifle.
Mass Effect 2
Bonus talent: Barrier.
Advanced training: Assault Rifles.
Weapons of choice: Mattock, Locust, Phalanx and Particle Beam.
Mass Effect 3
Bonus talent: Defense Matrix.
Tip: Reset your powers in ME2 before importing, and completely evolve Defense Matrix (shield bonus, shield recharge, power recharge) before anything else. That way, the impact on power recharge will be minimal.
Ammo powers: evolve the squad versions of your squad's ammo powers.
Passive skills: Don't forget to maximize your Weight Capacity as soon as possible.
Weapon of choice: Cerberus Harrier V, modded with a Magazine Upgrade and a Piercing Mod, as your sole weapon or coupled with an Ultralight SMG
Modifié par spockjedi, 07 avril 2013 - 07:12 .
#44
Posté 07 avril 2013 - 07:18
#45
Posté 07 avril 2013 - 08:54
Domecoming wrote...
I was about to start a Vanguard trilogy playthrough, but after watching AverageGatsby's Sniper Engineer in action, I now have second thoughts. Engie + M-97 Viper looks so much fun!
What a coincidence. I'm currently playing ME1 as a Sniper Engineer, with the HMWSR X. I'm planning to use the Viper or the Incisor in ME2 and the Indra coupled with the Phalanx in ME3.
#46
Posté 07 avril 2013 - 08:57
#47
Posté 07 avril 2013 - 11:08
sentinels get shotguns.
I don't play as these classes very much though. I prefer the combat oriented classes. Though I am doing an adept run through of the trilogy at the moment.
#48
Posté 08 avril 2013 - 12:41
#49
Posté 08 avril 2013 - 12:55
jacob taylor416 wrote...
I was a sentinel, and really happy to get to use my mattock. Same in ME3, only used an assault rifle and a light weight SMG.
This, right here.
#50
Posté 08 avril 2013 - 02:04
ME1 - Assault Rifle (Spectre)
ME2 - Locust SMG (and sniper rilfe training during the collector mission)
ME3 - N7 Valiant Sniper Rifle (long range) and Biotic Combos (up close)!!!! Biotic combos are so much fun!!!! It's what makes being a sentinel (especially with Liara at Shepard's side) such a blast in ME3!!!
(Sometimes I use the Cerberus Harrier Assault Rifle, in place of the Valiant, depending on the mission.)
Modifié par 7isMagic, 08 avril 2013 - 02:07 .





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