Pistol
#1
Posté 06 avril 2013 - 06:51
Any suggestions on pistols or class? Esp. for 3.
#2
Posté 06 avril 2013 - 07:36
In 2 I liked the Carnifex and the Phalanx best.
#3
Posté 06 avril 2013 - 07:48
ME2 is a little more problematic since pistols aren't as strong in that game, but the Phalanx is a great choice (or the Carnifex if you don't like dlc).
#4
Posté 06 avril 2013 - 11:02
ME2 - If you have the game without weapon DLC (like me) you are stuck with Predator and Carnifex. Both are actually pretty decent, and the Carnifex strips armor well. However, the Carnifex is not going to have sufficient ammo to be your one and only weapon in that game unless you are very power heavy. Predator has a lot better ammo supply, is reasonably accurate, and does decent damage.
ME3 - Suppressor is probably the best gun in the game now. Especially since base damage is something absurd like 450 in SP. Other than that, the Carnifex and Paladin are ok, but balance changes ported in to the Paladin mean you give up some capacity until you can get extended clip leveled up. Talon is probably a better choice than either and is also powerful. On the other end of the spectrum, Predator actually has good stat DPS although you will be clickling rapidly to realize it. Arc Pistol is also quite good if you can land consistent headshots and get used to charging it. Downside is you don't get it until Geth Dreadnought.
All in all I think the only game where pistol only is a handicap is ME2. Assault Rifle only might be interesting though.
#5
Posté 06 avril 2013 - 11:23
Really? I always assumed the Suppressor had ~150 base like the MP stats spreadsheet claimed and that puts it at 1500 dps (if you click like a madman). 450 is just retarded.Especially since base damage is something absurd like 450 in SP.
#6
Posté 06 avril 2013 - 11:28
Yeah it is higher. Talked to Cyonan about it. That is why Suppressor can destroy bosses so quickly. Watch the Prime in Armax.Athenau wrote...
Really? I always assumed the Suppressor had ~150 base like the MP stats spreadsheet claimed and that puts it at 1500 dps (if you click like a madman). 450 is just retarded.
#7
Posté 06 avril 2013 - 11:45
#8
Posté 06 avril 2013 - 11:47
If you're using the Phalanx in ME2, you will want to recruit Zaeed early, for his squad disruptor ammo (seeing as heavy pistols have extremely poor multipliers against shields). Mordin makes a good second (in the early game) for his tech abilities when yours are on cool down.
On the topic of good squad members, Ash has a near identical skill set to Zaeed, so she would make a good squad member for ME3 (tech bursts will come easy with her along). A good tank like James (fire explosions ahoy!) or a powerful biotic like Liara (easy mode phantoms and nemesis) would round out the team.
As for a good ME3 pistol, the Paladin performs similar to the ME2 Phalanx and can be obtained as early as post Surkesh, if you save your credits. Talon would be another good choice (and a personal favorite of mine) if you want to pack a good close range punch.
#9
Posté 07 avril 2013 - 01:56
#10
Posté 07 avril 2013 - 03:12
If pistol isn't really a handicap, any other weapon that would be?
#11
Posté 07 avril 2013 - 03:52
SMGs: not available in ME1
Assault Rifles: only initially available for Soldiers in ME2.
Shotguns/Sniper Rifles: possible for soldiers and vanguards/infiltrators in ME2, but they usually require a backup weapon and suffer from lack of spare ammo. This won't be funny.
#12
Posté 07 avril 2013 - 04:02
spockjedi wrote...
The sentinel is the worst class to do this in ME1, since it doesn't have the "Pistols" talent and can only use the basic Marksman. However, in ME2 any class that starts only with SMGs and Pistols can be good for this strategy. The sentinel class allows you to have a defensive power, which is welcome on firefights, AND an ammo power (AP or Warp ammo) as you bonus power. I don't reccomend using combat classes in ME2 since they rely heavily on bigger weapons.
The sentinel is "worst" only if you're worried about pure dps. A properly played ME1 sentinel, leveled up a bit shouldn't have to worry about getting shot at much, since nothing should be shooting at you.
#13
Posté 07 avril 2013 - 08:21
The Grey Ranger wrote...
The sentinel is "worst" only if you're worried about pure dps. A properly played ME1 sentinel, leveled up a bit shouldn't have to worry about getting shot at much, since nothing should be shooting at you.
True. But I strongly reccomend picking the Assault Rifles bonus talent for the sentinel in ME1. In my playthrough, the Assault Rifle replaced the pistol entirely, dealing massive dps with lots of powers and heavy firepower. Most powerful Shepard I've ever played with.
#14
Posté 07 avril 2013 - 08:48
spockjedi wrote...
True. But I strongly reccomend picking the Assault Rifles bonus talent for the sentinel in ME1. In my playthrough, the Assault Rifle replaced the pistol entirely, dealing massive dps with lots of powers and heavy firepower. Most powerful Shepard I've ever played with.
I don't really disagree with that, best to take a weapon bonus for sentinel and adept in ME1, if for no other reason than to avoid the whole powerwheel bug.
#15
Posté 07 avril 2013 - 11:01
capn233 wrote...
Arc Pistol is also quite good if you can land consistent headshots and get used to charging it. Downside is you don't get it until Geth Dreadnought.
Wow, I thought I was the only one out there who actually likes the arc pistol. Who would have thought one of the big names in SP builds would agree with me ?
#16
Posté 07 avril 2013 - 03:07
I am speculating, but as a base gun it should have gotten MP balance. If that is the case then charged headshots are going to kill a lot of basics. Since a fully charged shot actually fires three shots, you can get around shieldgate. I would have to look at the numbers, but a weapon class might be able to one-shot mid-tier protecteds with it (especially with Disruptor ammo). At the least a caster should be able to strip shields and then ragdoll.RA RA XD wrote...
Wow, I thought I was the only one out there who actually likes the arc pistol. Who would have thought one of the big names in SP builds would agree with me ?
DPS is pretty good with just trigger spamming, although like with Mattock you might get tired.
#17
Posté 07 avril 2013 - 03:21
capn233 wrote...
Yeah it is higher. Talked to Cyonan about it. That is why Suppressor can destroy bosses so quickly. Watch the Prime in Armax.Athenau wrote...
Really? I always assumed the Suppressor had ~150 base like the MP stats spreadsheet claimed and that puts it at 1500 dps (if you click like a madman). 450 is just retarded.
Wow that is ridiculous.
#18
Posté 07 avril 2013 - 03:49
People refer to it as the weakest pistol or maybe even the weakest gun. Unfortunately, picking PM as a bonus power in ME3 as an Infiltrator, Insanity was ridiculously easy despite using only the M-3.
#19
Posté 07 avril 2013 - 05:03
The Predator has ok DPS if you can mash the trigger (>500 sustained).Scam_poo wrote...
I would play with the Predator only in both 2 and 3 if I were you.
People refer to it as the weakest pistol or maybe even the weakest gun. Unfortunately, picking PM as a bonus power in ME3 as an Infiltrator, Insanity was ridiculously easy despite using only the M-3.





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