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Lower points or score don't mean always lower skill or contribuition


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#76
MrStoob

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Tallgeese_VII wrote...

stysiaq wrote...

ToLazy4Name wrote...

If someone isn't killing stuff, they're not doing it right.

Juggernauts should do more than melee bosses, and Volus should be killing everything instead of healing.


I literally have no words for my hatred for the Volus who follows me around and spams Shield Boost. I hate to hear that sound every 2 seconds, so I end up running away from the idiot. BUT HE CHASES ME TO SPAM SB. F**k.


I actually adore them and do take care of them if they choose me to follow. Happened only twice though...
The volus I hate is the ones who go on their own little adventure and get killed.


Indeed, was fun one time when I had my little Volus familiar.  Shield boosting, detonating my biotic set ups, like a useful 'Navi' or something.
:D

#77
Leland Gaunt

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It depends, but usually a low score is a good indicator for not doing enough during a match.
Also, the "I'm playing support"-excuse is BS.

#78
scottjang

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Then the issue of score become irrelevant too when one considers lag. Lag is the biggest enemy. Try playing with a horrible lag and still be a top scorer.

#79
Tech Domain

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78stonewobble wrote...


Jeez alot of clueless people here talking about the juggernaut...

A jugernaut WILL go do down on platinum, gold or even silver if he has both pretorians meleeing him, both scions and 6 mooks shooting at him (the maximum amount of enemies is 8 right?).

Any kit will go down in that situation. And what do you do? Don't let yourself get surruounded.
Sorry, but if you can't manage that even as a Jugg then you're an idiot.

And I'm not clueless when I've seen many, myself included, play a Jugg almost full-offensive on gold.

Modifié par Tech Domain, 07 avril 2013 - 02:35 .


#80
january42

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Tech Domain wrote...

78stonewobble wrote...


Jeez alot of clueless people here talking about the juggernaut...

A jugernaut WILL go do down on platinum, gold or even silver if he has both pretorians meleeing him, both scions and 6 mooks shooting at him (the maximum amount of enemies is 8 right?).

Any kit will go down in that situation. And what do you do? Don't let yourself get surruounded.
Sorry, but if you can't manage that even as a Jugg then you're an idiot.

And I'm not clueless when I've seen many, myself included, play a Jugg almost full-offensive on gold.


Yeah, I use a hybrid jugg build and pretty regularly get second(non-hosting, no consulables). They key to the offensive jugg is to be relentless.  Well, than an omniblade, which allows can allow melee to kill things in a sane amount of time.

Lag is probably the most important thing in this game. The worst game I can remember recent was getting dropped into a horrible laggy game playing a Cabal....which is a terrible class for that situation. Heavy melee wouldn't even lock on half the time. The eventually just settled on taking pot shots at bosses with with my wraith and spamming the nightblades as much as possible. Score was in the 45K range, which is downright pathetic.  I knew I didn't contribute and left that lobby ASAP.

#81
LuckyBullet95

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Stonewobble, your damn right I do, Juggernauts being played inefficiently is usually done by Silver players on Gold, at least I can only assume so because they are bloody terrible when they switch to something like the Geth Engineer...

I don't mind players using whacky loadouts IF it's effective but Heavy Melee Juggs just slow everything down. They'd be dodging 50% less attacks anyways if a Destroyer, Warlord, TSent or Fury was on the field aswell, because those enemies would already be dead. Hell the Juggernaut can do the exact same thing, he has his pick of whatever big gun he wants and he can do well with most.

A well played Juggernaut does tank situationally, but only when the team actually needs it. Tanking two Banshees, sure it helps Banshees are the most notorious sync kill units and often most people fail to realise how to not get synced by her. But the key word is situationally, you do not need to tank three Assault Troopers, you'll kill them quicker by mowing the down with a Lancer... And you shouldn't try to tank an entire Wave 8 Collector spawn, Scion cannon ignores Hex Shield, Praetorians melee is one of the few that actually poses a threat to the Juggernaut due to spammability and the Captains and Troopers are the highest DPS mook enemies in the game.

You also have all the more reason to hang back if you're playing /w Squad Command as Teammates get a 10% damage boost from being near you. You also do not have the Shields to tank 8 enemies and therefore need to be more situational anyways. Oh and by the way, I never said I disliked the idea of only using the most efficient class, I just said that, if you used that BS excuse then you should only be using those classes because everything else is inferior at doing it.

Oh yeah and thanks for immediately stereotyping me as someone with no concept of fun. You do realise that the Heavy Melee Jugg isn't fun? So you stand there and hold B. Once you stop melee you deploy your shield or your turret to fill the delay between melees and hold B again. Wow, fun, also just oozes awesome charisma... Christ I can't imagine more of a kill joy unless someone actually murdered one of the nurses from Pokemon...

Too Hot to Handle
Failed Demo Tribute
Hero of Vancouver
Also quite often do alot of Kroguard and KroLord runs with friends which are always hysterical, currently running an Advanced Barrer Strategy build on my Kroguard (decided to promote to do the BotB so why the hell not) and partook in numerous tournaments, challenges, speedruns and other random stuff. Yup clearly am devoid of fun...

#82
LuckyBullet95

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K1LL STREAK wrote...

^Some people don't spec for shield, many complain team mates shoot it out instead of moving. Shield also does not stop all projectiles, and its highly directional - if a juggernaut gets flanked a shield does squat. A juggernaut standing meleeing enemies is actually often a sign of him having bad team mates - if he is forced to it means you were not killing stuff fast enough yourself, he wont have to stand there meleeing if you actually kill some of them will he? The times when I personally have to melee are mostly when I have to save team mates lives because they died somewhere daft, or I had to solo because they all died because again, they were rubbish. If the team sticks together and focuses fire a jug can focus on dishing out the damage, if you dont support him by killing stuff or watching his back then you have a jug standing there meleeing.

Just you try tanking and staying alive on gold or platinum with shields and hex shield alone and without using all your ops packs - you cannot do that with crap team mates. as a slow moving character who cant take cover I rely mainly on using corners and other map furniture for protection while I focus on mowing them down, but if enemies are on both sides of that because team mates don't understand spawn control its not like he can run away! Some maps its fine, but others have little cover, especially around objectives. I know there are some juggys who do it intentionally, but I am sure there are many who are forced to stand there and are getting hate for doing so by people who are playing incompetently themselves. If people actually used mics and manners then all this could be resolved tbh.


I also shoot it out if they place it in front of the three Biotics on the team so they can't Bio'splode anything he is tanking, not my fault if he's too stupid to not synergise with the team or even just place the Hex Shield in a place where THREE of the four players don't need to either maneuvre around it or shoot it down... Also all soft cover is directional, or have you discovered a way to rotate that wall?

If you spec squad command you have even more reason to hang back abit and tank situationally rather than all the time, teammates get a 10% damage bonus and you don't have the HP to tank 8 Collectors.

A teammates meleeing a single Assault Trooper to death in the time it takes you to clear out the rest of Wave 1? Yup clearly a sign of failure on my or my friends behalves. It's usually a sign of a silver or bronze players playing Gold with the one class he can't die alot on and just looking for easy credits. Seriously, I could clear spawns so much quicker with an extra Raider GI or a Drellguard, the match would go quicker, there wouldn't be enough enemies left alive to actually kill much and best of all, both people have fun...

Like I said a Jug has portable soft cover, right hand advantage that only Ravagers and Scions can damage you through. You have every bit as much soft cover as everyone else except you have alot of health and shields. A Juggernut can tear through enemies just like EVERY OTHER class IN THE GAME, if he needs support to take on an ATLAS and a Dragoon while I'm across the map fighting three Phantoms then he's clearly not ready for Gold...

I'm speedrunner, I know every spawn and where the enemies will spawn after either I or my teammates kill it. You don't want a spawn on the LZ while you deal with the spawn opposite it? Then block it, it's what you'd do with any other class. Or at least prepare for it...

#83
Karma44

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^TLDR

Mostly score is a pretty good indicator. But I'll trade a high scorer who dies all the time (and kills others in the process) for a lower scorer that barely dies (like me) any day.

#84
Ronnie Blastoff

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wtf kinda skill does this game even take?

There is no skill in this game. Anyone who thinks this game requires any skill has no f*cking clue how to play a shooter game. Skill is something that you do well in comparison to others. This game is a turd run compared to taking down actuall living breathing players. Besides the occasional "wtf I've never seen that happen before" moments when the A.I. does something interesting, (which are actually often) this game is predictable and as long as you do the same things to counter them, you'll win. Toss a power at a phantom, watch her flip or throw up shield. Headshot a banshee sync killing your squadmate with a BW 2 times, you'll save your teamate.

Low score doesn't mean anything besides you only contributed that many points to overall XP. And thats all it means. Though, I do know that Volus and Juggs that get "low scores" (<50K in U/U/G) usually

Aren't using a powerfull weapon
Aren't shooting enough
Aren't damaging the enemy
Are basically ligit leeching.

The game requires "being effective." Using the right weapon(S!) and power combos to take down any enemy is key to the game. I frequently run BW on my krogans just for the fact that they usually already have CQ takedown. Juggernaut I'm running BW or Typhoon. Volus I run paladin/scorpion/talon with hurricane, or a lancer. Running around meleeing everything with a 60 base damage ability or spamming sheild boost is good, as long as your doing that AND killing the enemies.

#85
Cobra_Criada_SE

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Necro mostly for new players.



#86
Jeremiah12LGeek

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Oh, look, I managed to completely sidestep the conflict in this thre...

 

D'OH!  :pinched:



#87
ImDedicatedToMyApologies

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Score is everything. Join us, OP.

Outscore some random noobs with Grenade Gear or a Reegar Lolfiltrator and feel good about yourself. If you want to stroke your e-peen even more, take a screenshot so the whole world can see how big your digital dong is.

You went too far. If ppl had fun then they did it right.

Say that again when ME3 becomes the world's biggest e-sport.

*ps: that they will never come, even if rito, valve and blizzard all go bankrupt.



#88
DeckardWasAReplicant

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You haven't played with BSN'ers then.


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#89
Caineghis2500

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These kinds of threads are hilarious now that I look at them with a different pair of eyes lol
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#90
Nitrocuban

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After almost 3 years ME3MP I must say: Seems BW hit the exact right spot with this "competitive" scoreboard while the game itself is all about teamworkand cooperative PvE.


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#91
Turian Master Race

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I'm a firm believer that your score is directly related to your contribution in completing the current mission.

 

... aaand we have a winner.

 

ps. since when falcon cryo ammo is a "support weapon" ? :blink:



#92
Teabaggin Krogan

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Who cares about score,its saving the galaxy that counts and having fun while doing it. B)

Also Lol at worrying about score in a Pve game!



#93
Aetika

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... aaand we have a winner.

 

ps. since when falcon cryo ammo is a "support weapon" ? :blink:

 

When it staggers/freezes scumbag Phantom from abusing some poor turian :devil:



#94
Turian Master Race

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When it staggers/freezes scumbag Phantom from abusing some poor turian :devil:

 

Yeah sure, but it is not a "support weapon", it is a top noch mook killer on any kit that has a fast detonating power. Overload, concshot, etc. It is especially deadly on turians: TGI, TSol, TSent. It is just scary good on the TGI. Though I rarely use it on turians because I prefer to headshot.



#95
FuriousFelicia

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Meh, it mostly means quite the opposite. I even tested this with some poor pugs one time. Extremely low scorers, slow killers, went down all the time as I had to clutch almost every wave solo. Turns out I was to blame. To quick spawn annihilation lead to enemies spawning on their heads and behind them.
So the next game I took it really slow and let pugs lead the way. That worked because their death ratio went down substantially, and overal it was a much more plesant match.
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#96
TheBunz

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Lol pugs.

#97
Olivia Wilde

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When I was always 4th I got defensive

 

now that I'm always 2nd or 3rd I don't care

 

if I'm first it means that 3 other players sucked or I was playing a snap cheese kit


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#98
TheBunz

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When I was always 4th I got defensive

now that I'm always 2nd or 3rd I don't care

if I'm first it means that 3 other players sucked or I was playing a snap cheese kit


I never even play. I get downed so much that I can't even finish a match. Howmi subostta git manafest fineshed

#99
dragaaan

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So just for the lulz, I tried two PUG Gold games with the Volus Merc 4/5/6/5/6, using a Falcon and Cryo Ammo. A full support class (one I'm not very familiar with btw) with support loadout, practically nonexistent DPS.

First game, dropped into the end of Wave 3 (just in time for the credits! Yes!) on FBW, Collectors. In progress game, I spend the first few waves dying a lot because I forgot how squishy Volus are and it takes me 3 waves to remember they can cloak. Boss heavy, melee heavy faction who largely ignore my Drone and Decoy, and are thoroughly unimpressed by my Falcon.

I'll be honest, aside from keeping Abominations at bay, distracting a couple of Captains and doing a bit of Shield Boosting, I felt my contribution to the match was pretty darn low and was expecting leech accusation and kicks.

Still scored 54K points, last place by a long way.

Second game (same host, apparently didn't think me kickworthy) was Geth, Condor. Much better play and contribution. Actually remembered to cloak and keep shield boost up most of the time.

Still didn't really kill anything worth a damn, mind you, but Drone and Decoy proved wonderful in staggering and distracting the enemies (watching the Decoy attract Prime salvoes, Geth Drone Incinerates and Bomber runs was especially satisfying), and the Falcon ensured Hunters and Pyros rarely had a chance to get near, let alone do anything useful when they did.

Scored 80K points and 3rd place.

This isn't an attempt to brag about points and show how awesome I am.

This is to show that, even playing a full support class with a support weapon, no DPS at all, against perhaps the worst faction possible for such a thing, not even being there for the full 11 waves, and generally playing poorly on the border of leeching... you still get 50K points.

<40K points for full 11 waves U/U/G isn't just bad, it's practically AFK.

im running a no fitness volus merc with a ppr and it usually gets first place on platinum, with geth being the easiest faction of course :)



#100
FuriousFelicia

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^ I said it many times - Volus Merc is a Gethinator. I've been hosting quite a few reactor Geth games lately and this little guy can basically fry most of the waves in the oven.
Wave 8 particularly, almost the whole wave can be melted in the reactor using decoy to lure them in. All you have to do is stand beside the door, and cloak every onece in a while to redeploy the decoy until the button lights up.