Tootles FTW wrote...
I wouldn't like a floating "Anders Disapproves -15" to appear in the side corner if Anders is back in Kirkwall and I just kicked a mage in the daddy-bags on the Wounded Coast. I would, however, be up for that instigating a conversation when I get back where he confronts me on whether or not I kicked a mage in the daddy-bags, wherein I can either soothe him or brush him off. Perhaps he won't even respond to the soothing and you'll net Disapproval/Rivalry regardless, whatevs, but just as long as I am present for the reaction rather than alerted to it via text.
I like this, it gives the idea that you can explain yourself, even if it wont matter to the NPC I would like to be able to have a chance to explain. There is an event sort of like this in DA2, with Fenris, you meet that slave and you can hire her to work for you, Fenris disapproves at first and you can make it worse, but you can also explain, "I'm going to pay her," or whatever and he understands that you are trying to help her (because she has no real skills other than being a slave and is likely to end up in a bad way if you don't help her, my logic anyway). I wish more quests gave you a chance to explain and negate or increase a party member's reaction.
Modifié par TCBC_Freak, 28 juin 2013 - 03:02 .





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