bussinrounds wrote...
If the game acknowledges your actions and has actual mechanics for it, you're "roleplaying", If you're going around making up s**t in your head and the game doesn't acknowledge it, your LARPing.(acting)
1. I disagree on one point--"actions."
Your actions tell me little about you. The fact that you drive the car you drive, work where you work, wear what you wear, play video games, etc, tells me very little about you. What matters are the motivations to these actions--and motivations cannot be found through actions alone. That's where dialog comes in.
I'll accept that a game that gives you various actions, like Skyrim, is a weak RPG, but only a weak one.
2. In response to the overall statement: Exactly! This is why Bioware RPGs are such good RPGs: because the dialog mechanic is a decidedly in-game way of defining your character.
I honestly feel the dialog mechanic is one of, if not THE best roleplaying mechanic I've encountered.