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PHY files. Do we need them for new models?


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#1
JackFuzz

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This is an advanced question in uncharted territory. Hopefully someone is in as deep as me! 

Basic structure

hf_arm_lel_0.msh
hf_arm_lela_0.mmh
hf_arm_lela_0.phy
hf_arm_lela.mao

If you open the PHY file in the toolset it only references the MMH file.  Therefore if you are making new model variations do you really need a new PHY with every variation?

I deleted the PHY for my variations and it seems fine in game.  Any repercussions?

#2
Eshme

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According to the Wiki it is

.PHY — Physics file, contains Novodex collision info



If you delete it, there is still the original file. is it not

#3
ChewyGumball

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If you don't want collision with your object I guess you could. Its created automatically on compile though so I would think its more work to delete it.

#4
DarthParametric

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As well as collision, it also holds sound properties, for static models like floors and such. You don't need it for things like hair meshes.