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Gamma world: Characters and stories


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#1
Vortex13

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 My gamer group and I have recently started playing Gamma World (1st edition) as part of an homage to old pen and paper RPGs and I gotta say, I am really liking it so far. Sure the rules are unbalenced , but the randomness of the mutations is hilarious, and offers a nice change of pace from our DnD sessions.

Has anybody else played Gamma World, and if so do you have any crazy characters that you or your party generated? Any crazy antics you and your band got into?

My character is a mutated ant, with Directional Sense, Heightened Balence, Electrical Generation, Symbiotic Attachment, and Heightened Strength. Bassically I'm the team pack mule as my DM let me run my Heightened Strength as never having to make a strength check to carry things, rather than increased damage. It's funny, because everything my party finds, they go "Put it on the Ant." and one player, who rolled up a pure strain human likes to take naps on my ant.

#2
Eurypterid

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Heh, that's pretty cool. I played Gamma World for a while with a couple of buddies way, way back in the late '70s when it was first released. Unfortunately, it's so long ago that I don't really recall any specifics.

#3
Vortex13

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Eurypterid wrote...

Heh, that's pretty cool. I played Gamma World for a while with a couple of buddies way, way back in the late '70s when it was first released. Unfortunately, it's so long ago that I don't really recall any specifics.


Yeah it's defiantly old school. I just love the defects you could get on the mutation table. 

For example one of my group rolled up a mutant with hostility field and attraction pheromones. The party is constantly having to fight off predators he attracts to us, and we have to make periodic checks to see if the party becomes hostile to him as well. It's hilarious, because he has the mutant ability to interprete any form of communication, so we have to bring him with us to understand and negotiate with various villiages. Needless to say, the results are very often amusing.

#4
Cutlass Jack

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Funny you should mention Gamma World. I had to clean out all my childhood stuff from my mom's house last week and my GW boxed rules were part of it.

I remember playing a mutated rabbit back in the day but cant recall much more than that off the top of my head. Did love the mutation tables though.

#5
Vortex13

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Cutlass Jack wrote...

Funny you should mention Gamma World. I had to clean out all my childhood stuff from my mom's house last week and my GW boxed rules were part of it.

I remember playing a mutated rabbit back in the day but cant recall much more than that off the top of my head. Did love the mutation tables though.


The mutation table rocks. At first I thought that I would hate having everything randomized like that, but the crazy mutations you can get really helped the party role play their characters.