Dark Souls.
Like many people, I picked it up because everyone either complained or praised how difficult it is. I never got to even try it out, however. I quit after the tutorial boss, simply because everything about the game isn't my kind of thing.
The animations look horrible, especially running and basic movement. I think we're past the time, where character animations make no difference between in combat or exploring. Too arcade for me. Additionally, the camera distance/position is inexplicably weird. It just doesn't feel "right". Then there's the menu. I know that eventually you know every game's menu like your backpocket, but like with the camera and animations, it just looks so... Uninspired. In the lack of a better word. Like they're not even trying to make you be comfortable with it.
I realize every single one of my complaints is purely a matter of taste. A lot of people really love it, so it's just not for me. I know this cannot make it a bad game. I just wish I could have forced myself to get as far as to be able to comment on the difficulty, since I'm usually really into games that demand a lot of learning, reaction and timing... Other than that if you wrote its setting & key features on a piece of paper, it reads like a game made for me. But it gets so many little details wrong, that I think I could put up with it for weeks.
Modifié par Baelrahn, 12 avril 2013 - 12:03 .