wow.
The sheer sense of atmosphere and interaction blows away anything DA had. Not to mention the innovative character-generation processes that were integrated into the prologue.
Not comparing the different genres, but the attention to details like
- the gusts of dust,
- the various radio broadcasts,
- the very uniform presentation and branding,
- towns with highly-varying elevation,
- the ability to grab arbitrary trash and fling it around,
- a day/night cycle,
- more animated NPCs, quipping if they see you eying something of theirs,
- stealing not being without consequences, and
- the freedom to BEAT on anyone ^^
All the better to know that Black Isle's child is in Good Hands. <3
Yes, this should see me through to Awakening in March quite nicely
and no spoilers please if you've already completed FO3 lol
Modifié par SleeplessInSigil, 15 janvier 2010 - 09:12 .





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