Dragon Age: Origins vs. Fallout 3, in terms of atmosphere
#51
Posté 15 janvier 2010 - 06:59
#52
Posté 15 janvier 2010 - 07:06
#53
Posté 15 janvier 2010 - 07:17
#54
Posté 15 janvier 2010 - 07:22
#55
Posté 15 janvier 2010 - 07:53
even ME was more openworld than DA:O and you only need 3 play throughs to get 100% completion of the game.
#56
Guest_Hollorous_*
Posté 15 janvier 2010 - 08:00
Guest_Hollorous_*
Really I didn't.
Yes, the game was so vast, it became overwhelming. You could do as you pleased. While the world was bigger, it all looked the same. The storyline? Barely there.
It felt more like you got pushed out of the vault, and you do as you please. That freedom, is what most people revel about the game. I admit that the freedom is great. But it seems to be the main driving feature.
But DA:O just wins hands down. The storyline, while not original, is played out so great, that you can't help but enjoy it. The character development and interaction between the characters felt more real. Superb voice acting. The landscape, while not as vast as Fallout, is overall more varied. The choices you make have much more impact in both during the ending and storyline. The immersion into your character and how they relate to others is amazing. Never before have I been suckered into romancing etc with other games, but this one does it so well I can't help be interested. And of course, the ending.....For those that haven't seen it I won't spoil it, but all the choices do make you very sad in making the choices on what to lose......I was actually upset when it came down to the decision I had to make.
Fallout 3 is a good game, entertaining and it has its good points, but if comparing what is an overall better game? DA:O, without a doubt.
#57
Posté 15 janvier 2010 - 08:01
Cross1280 wrote...
while I love both games, if I had to choose I would say I prefer the open world style of game play in FO3 more than the linier game play that was in DA:O.
DAO isn't really linear. A linear game is a game that sends you to point A to B to C to D to End
DAO is fairly linear up to Lothering, then it's fairly open ended until the Landsmeet. Everything in between can be played in any order. I notice that there's quite a bit of extremizing here.
There aren't only sandbox open ended worlds and linear worlds, but there are several stages in-between.
Modifié par Abriael_CG, 15 janvier 2010 - 08:05 .
#58
Posté 15 janvier 2010 - 08:09
DA:O, on the other hand, had, IMHO, so-so atmosphere: some areas did quite well, but that was offset by lackluster bits. An example of a game with, IMHO, good atmosphere all throughout would be 'The Witcher' (that one suffered, I think, from the early bugs and pacing, especially near the beginning). Again, this may have been expectation on my part (among other things, I was drawn in by that 'dark heroic' line...and other than 'The Witcher', Warhammer Fantasy, particularly WFRP and Mordheim, are the things that come to mind when 'dark' and 'fantasy' are mentioned).
#59
Posté 15 janvier 2010 - 08:36
I want Radio stations in DA:O
"This is TEAAAAAAA-GAAAAAAAAAAN!!! AWOOOOOOOOOOOOOO!"
#60
Posté 15 janvier 2010 - 08:39
#61
Posté 15 janvier 2010 - 08:43
Abriael_CG wrote...
Cross1280 wrote...
while I love both games, if I had to choose I would say I prefer the open world style of game play in FO3 more than the linier game play that was in DA:O.
DAO isn't really linear. A linear game is a game that sends you to point A to B to C to D to End
DAO is fairly linear up to Lothering, then it's fairly open ended until the Landsmeet. Everything in between can be played in any order. I notice that there's quite a bit of extremizing here.
There aren't only sandbox open ended worlds and linear worlds, but there are several stages in-between.
You are right that it is not truly linear, I guess what I was trying to say is I like the ability in FO3 to explore the area inbetween the differnt quest areas and help or kill the inhabatants I find along the way, unlike the map system used in DA:O where you go to the world map and select your next destination and you may have a random encounter inbetween
#62
Posté 15 janvier 2010 - 08:43
When I first stepped out of that vault, the sun blinded my eyes for a few seconds, I looked around at the vast and chilling wasteland before me, and looked at the destroyed town infront of me and though "wow". Turning on the radio and strolling through the eerie streets of DC is an incredible experience, and I loved every minute of Fallout 3.
The side quests in my view are wonderful, they are completely different to the main quest, which gives the game a sense of diversity and introduces more mini stories of people's struggles to get by in the post apocalyptic wasteland. There are some mods that make the experience better, such as EVE, which just gets rid of the "green" tint/aura everything has.
DA:O is quite a different game, it is a fantasy RPG which is quite linear and the combat is...different.
All in all, they are both great games, both of which I rank evenly, as they both have given me great experiences playing and experiencing.
#63
Posté 15 janvier 2010 - 08:45
#64
Posté 15 janvier 2010 - 08:46
Snarf95 wrote...
DA is nothing compared to Fallout 3 sorry, also Oblivion and Morrowind(Bethesda RockS!). Bioware sucks
The first part of your post was great. But then you had to ruin it by being a fanboy.
#65
Posté 15 janvier 2010 - 08:47
Snarf95 wrote...
DA is nothing compared to Fallout 3 sorry, also Oblivion and Morrowind(Bethesda RockS!). Bioware sucks
Troll smarter not harder.
#66
Posté 15 janvier 2010 - 08:48
Snarf95 wrote...
DA is nothing compared to Fallout 3 sorry, also Oblivion and Morrowind(Bethesda RockS!). Bioware sucks
Just LOL. When Bethesda will find, somewhere in their cellars, the ability to write a decent story or a sligtly believable character, then they will come close to Bioware's level. Come close, because I doubt they'll ever reach it.
'til then, their games will just be glorified FPSs.
Modifié par Abriael_CG, 15 janvier 2010 - 08:51 .
#67
Posté 15 janvier 2010 - 08:51
And as for DLC, Point Lookout blew my mind. They really outdid themselves on that one. Whole new environment that seriously makes it look like a whole different game, new weapons, creatures. New voice-acted characters with a lot of personality. And some of the quests were just awesome and featured some... interesting new things with the graphics. Best DLC I've ever played.
#68
Guest_LostScout_*
Posté 15 janvier 2010 - 09:00
Guest_LostScout_*
#69
Posté 15 janvier 2010 - 09:08
There are some good points to Fallout 3, and it genuinely does have some interesting quests. However, I have refused to go back and play it because the ending of the game is made of so much fail that they had to release a DLC to fix it.
Despite the calls of "Buy Broken Steel, you'll love it", sorry, but Bethesda lost it when my self-sacrficing super-mutant buddy, who was happy to risk life and limb by trekking half-way across the wilderness with a single gatling gun to save me from the entire enclave within an exploding mountain, refused to enter a contaminated chamber that he could do so WITH NO THREAT OF HARM TO HIMSELF OR ANYONE ELSE, because, and I quote, "this is your destiny" to die.
There is no length of time that will cause that to be an acceptable design decision.
Hence Fallout 3 loses to Dragon Age big time.
Modifié par AmstradHero, 15 janvier 2010 - 09:10 .
#70
Posté 15 janvier 2010 - 09:09
Both good games but totally different.
PS: talk about being late. Fallout 3 has been out forever lol.
#71
Posté 15 janvier 2010 - 09:09
Modifié par LyonVanguard, 15 janvier 2010 - 09:09 .
#72
Posté 15 janvier 2010 - 09:10
Dragon Age: Origins vs. Fallout 3, in terms of atmosphere
That's a pointless topic since both game do not take place in mediaval time.
#73
Posté 15 janvier 2010 - 09:14
Walina wrote...
That's a pointless topic since both game do not take place in mediaval time.Dragon Age: Origins vs. Fallout 3, in terms of atmosphere
Not really but I am sure someone will elaborate.
#74
Guest_Ethan009_*
Posté 15 janvier 2010 - 09:17
Guest_Ethan009_*
Abriael_CG wrote...
Snarf95 wrote...
DA is nothing compared to Fallout 3 sorry, also Oblivion and Morrowind(Bethesda RockS!). Bioware sucks
Just LOL. When Bethesda will find, somewhere in their cellars, the ability to write a decent story or a sligtly believable character, then they will come close to Bioware's level. Come close, because I doubt they'll ever reach it.
'til then, their games will just be glorified FPSs.
Actually if Bethesda could write as well as Bioware they'd be far above Bio's level. And if Bio could design as good a combat system as Bethesda they'd be alot stronger.
Both companies have something the other lacks as with most things.
#75
Posté 15 janvier 2010 - 09:23
Yeah, FO3 story is not as detailed as DAO, but it wasn't all that bad as some here seem to imply.
Graphics in FO3 are significantly better, freedom of movement and action blows away DAO.
DAO wins the oscar for acting and voices.
FO3 much less buggier than DAO, winner hands down! I don't think I ever had a crash in FO3.
NPCs in DAO are much better, wider selection, more "complicated" people; traditional 4 char dungeon crawl vs FO3 you and 1 NPC.
DLC: to be determined; FO3 DLCs were $10 each, for "average" 3 or so hours: some were just 2 hours,some lasted 5 or 6 hours, wide variation. Seems likely that FO3 had better value, but still early yet
Replay value :DAO has more, but part of that is winning the "acheivement badges" ( slick move Bioware) and the different start scenarios for different race.
My overall view - I liked FO3 better (first time thru), but DAO has more replay value
MikeK





Retour en haut







