Lens Flare
Honestly I ****ing love Lens Flare and want a ton of it
But the science bits are what I enjoy about ME in part. ME3 was a letdown, but 1 and some of 2 had that. I remember though, in 3 there was a codex entry that I was curious about, so I sat down and came up with 3 pages of physics equations to figure out what it would entail exactly. I forgot a zero or something so it was grossly incorrect, but I love things like that, little tidbits that ground the story in belivability (or realism, I forget the proper term)
Neat ideas like the Geth pre certain point in ME3 are something I also enjoyed, the concept of a networked race of machines was really an interesting one that I may take as a loose basis for a thing I'm working on storywise.
Planetside exploration was big for me, Mako style. Sure it was repetitive and the landscapes were rocky save for placed structures, but it just felt so barren and untouched, like real exploration. Plus the visuals even in ME1 were great, I almost felt like I was there. Must've taken tons of screenshots of the sky/horizon.
Characterwise, I like DA:O's style the most. People that see your cause/goal as agreeable, whether it is saving the land or MONEY MONEY MONEY. Conversely, squadmates that you may not agree with, situations where one squadmate agrees, the other disagrees, possibly ending up in situations like Andraste's Ashes/Wrex on Virmire, real choices with consequeces (don't let that phrase bite me in the ass later). There should be an 'agreement' system for sure, I felt that it was a great way to work the game. Possibly a three pronged one, Friendship/Rivalry (one of the good things about DA2, not just "HAPPY FUN" or "I will kill you") with the third being plain dislike to hatred.
Oh, and Film Grain, please just have that as an option, from none to ME2 to ME1's grain (I preferred ME1 honestly even though I saw it in part as a way to hide the admittedly poor textures)
Modifié par Froswald, 09 avril 2013 - 03:12 .