So:
1) how to create an edge on two vertices? I was told that NWN doesnt like squares and rectangles and I need to make triangles, I was able with chamfer edge to make edge on two verts but it seems to me quite random as it doesnt work on all rectangles I need to divide. Is there any better way to do it? Tried to select two verts at once but no choice worked.
2) is there a better way to move UV map? I have several objects in different models and I need to move their texture for all of them to certain value. But in the texture-map editor I dont see that Y-X-Z move helper. I need either to move the texture a bit (didnt found any way to do it at all) or all the texture-verts by certain value in one direction. When I chosen all verts and input into X window -4 they all went to same coords it seems and I had to reset it. And manually positioning is pain really. So how do I do it?
I dont assume save/load would work there because the verts on objects often differs, its not same object unfortunately and its coordinates and shapes differs.





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