EA wins Worst Company in America award again...
#226
Posté 10 avril 2013 - 02:52
#227
Guest_Catch This Fade_*
Posté 10 avril 2013 - 02:54
Guest_Catch This Fade_*
Boost of what?TurianRebel212 wrote...
I think winning this award back to back say's it all to EA and their subsidiaries. They have issues. They better hope they get a much, much, much needed boost by BF4, otherwise EA is in trouble. Big time.
#228
Posté 10 avril 2013 - 02:55
Rawgrim wrote...
I doubt people with an anti-gay agenda made up for all those votes alone.
I agree with this. There would have to have been so much more in the demographic.
#229
Posté 10 avril 2013 - 02:58
#230
Posté 10 avril 2013 - 02:58
Sanunes wrote...
Angrywolves wrote...
How many Bioware employees have left since EA bought the company, was EA responsible for their departure , and has that affected the quality of their recent. If the quality of the games was diminished by EA's acquisition , it would give us adequate reason to hate EA.
There really isn't a way to tell that for sure. Even if the employee said that EA's decision was the reason who says they would have stayed with BioWare any longer if they were self publishing or even part of Activision or BioWare would make similar decisions that people feel EA forced upon them.
Activi$ion is just as bad as EA
#231
Posté 10 avril 2013 - 02:59
#232
Posté 10 avril 2013 - 03:00
AresKeith wrote...
Sanunes wrote...
Angrywolves wrote...
How many Bioware employees have left since EA bought the company, was EA responsible for their departure , and has that affected the quality of their recent. If the quality of the games was diminished by EA's acquisition , it would give us adequate reason to hate EA.
There really isn't a way to tell that for sure. Even if the employee said that EA's decision was the reason who says they would have stayed with BioWare any longer if they were self publishing or even part of Activision or BioWare would make similar decisions that people feel EA forced upon them.
Activi$ion is just as bad as EA
That was my point.
#233
Posté 10 avril 2013 - 03:01
J. Reezy wrote...
Boost of what?TurianRebel212 wrote...
I think winning this award back to back say's it all to EA and their subsidiaries. They have issues. They better hope they get a much, much, much needed boost by BF4, otherwise EA is in trouble. Big time.
profit. Money. They've been in the red for the last 3 quarters. That's why their CEO resingned.
#234
Posté 10 avril 2013 - 03:04
Cautious Optimism is an apt term.
Modifié par DominusVita, 10 avril 2013 - 03:04 .
#235
Posté 10 avril 2013 - 03:05
EA is not the worst when it comes to all of these, they play a part, but overall, the triple AAA status of a lot of developers and publishers are to blame, not just one company.
Modifié par spirosz, 10 avril 2013 - 03:06 .
#236
Posté 10 avril 2013 - 03:12
spirosz wrote...
What's the point of these anyway? Are fans really oblivious to when publishers do bull****? Content locked on disc, used as DLC. Rushing games for quick profit. Mainstreaming, etc.
EA is not the worst when it comes to all of these, they play a part, but overall, the triple AAA status of a lot of developers and publishers are to blame, not just one company.
Quite right. Ubisoft is pretty damn bad too.
#237
Posté 10 avril 2013 - 03:19
Agreed. I haven't played any of their titles in years. The last one I bought was the 2008 version of Prince of Persia. I wanted to support it, because it had no DRM. That "experiment" was never advertized, though. So, it didn't have any impact on the market and as a result Ubisoft continued with their always online DRM practices.Rawgrim wrote...
Quite right. Ubisoft is pretty damn bad too.spirosz wrote...
What's the point of these anyway? Are fans really oblivious to when publishers do bull****? Content locked on disc, used as DLC. Rushing games for quick profit. Mainstreaming, etc.
EA is not the worst when it comes to all of these, they play a part, but overall, the triple AAA status of a lot of developers and publishers are to blame, not just one company.
#238
Posté 10 avril 2013 - 03:23
AngryFrozenWater wrote...
Agreed. I haven't played any of their titles in years. The last one I bought was the 2008 version of Prince of Persia. I wanted to support it, because it had no DRM. That "experiment" was never advertized, though. So, it didn't have any impact on the market and as a result Ubisoft continued with their always online DRM practices.Rawgrim wrote...
Quite right. Ubisoft is pretty damn bad too.spirosz wrote...
What's the point of these anyway? Are fans really oblivious to when publishers do bull****? Content locked on disc, used as DLC. Rushing games for quick profit. Mainstreaming, etc.
EA is not the worst when it comes to all of these, they play a part, but overall, the triple AAA status of a lot of developers and publishers are to blame, not just one company.
I was dumb enough to buy their latest Settlers game. Only got to play it twice. It forced me to be online, and their servers were down all the time. That, and the expansion pack was bugged too. Serial code didn`t get recognized. aparantly it was a common bug, but Ubisoft did nothing to fix it.
#239
Posté 10 avril 2013 - 03:27
TurianRebel212 wrote...
J. Reezy wrote...
Boost of what?TurianRebel212 wrote...
I think winning this award back to back say's it all to EA and their subsidiaries. They have issues. They better hope they get a much, much, much needed boost by BF4, otherwise EA is in trouble. Big time.
profit. Money. They've been in the red for the last 3 quarters. That's why their CEO resingned.
Technically JR resigned because performance was at the low end of expectations. I don't believe Q4's earnings report has been released yet, though I can see some supposition that a loss was posted since it'd be another factor leading to JR leaving.
In terms of GAAP Profit, Q1 was a gain, Q2 was a loss, Q3 was a loss
In terms of Non-GAAP Profit, Q1 was a loss, Q2 was a gain, Q3 was a gain.
#240
Posté 10 avril 2013 - 03:31
#241
Posté 10 avril 2013 - 03:34
#242
Posté 10 avril 2013 - 03:39
Angrywolves wrote...
So Mr. Schumacher did you know this Drew K guy who apparently wrote the first two MEgames. Of course I wonder if his departure affected the quality of the ME series although I'm not asking you to answer that question.
It clearly did.
#243
Posté 10 avril 2013 - 03:41
Rawgrim wrote...
Whats GAAP?
Generally Accepted Accounting Principles, the standard for reporting financial statements.
Edit I just realized I forgot most of the basic accounting courses I took @_@
Modifié par Marixus99.9, 10 avril 2013 - 03:42 .
#244
Posté 10 avril 2013 - 03:44
Marixus99.9 wrote...
Rawgrim wrote...
Whats GAAP?
Generally Accepted Accounting Principles, the standard for reporting financial statements.
Edit I just realized I forgot most of the basic accounting courses I took @_@
thanks. Certain words, such as GAAP, ecapes me completely. English isn`t my first language.
#245
Posté 10 avril 2013 - 03:46
Rawgrim wrote...
Whats GAAP?
GAAP is an acronym for Generally Accepted Accounting Principles. Basically, when companies report their quarterly earnings they often release GAAP and non GAAP numbers. The GAAP numbers are the "official" numbers while the non GAAP numbers can usually look better due to the company not including certain expenses and so forth.
#246
Posté 10 avril 2013 - 03:54
#247
Guest_Jayne126_*
Posté 10 avril 2013 - 03:56
Guest_Jayne126_*
#248
Posté 10 avril 2013 - 03:59
That's not really a good comparison. From what I saw, the percentage of people leaving every year didn't change very much, but because BioWare went from a 200-employee company to a 400+ employee company really quickly, in absolute numbers, it seemed like more.Angrywolves wrote...
How many Bioware employees have left since EA bought the company, was EA responsible for their departure , and has that affected the quality of their recent. If the quality of the games was diminished by EA's acquisition , it would give us adequate reason to hate EA.
How many BioWare employees have left since EA bought the company? Lots, but that includes people who moved to other EA and BioWare studios and divisions, normal attrition (people leaving after major releases, people leaving every spring/summer, people finding new opportunities elsewhere, and yes, people leaving because they're simply dissatisfied), and those who took the opportunity to cash in and do something else. And it's really no different than what happens at any large company.
Was EA reponsible for all of them? Of course not, or at least, no more or less than springtime is, or someone's spouse wanting a less hectic schedule is, or a family member wanting a change of scenery is, or the cost of living up here in Alberta is.
#249
Posté 10 avril 2013 - 04:08
I'll answer this one. I know Drew and I always thought he was a cool guy.Angrywolves wrote...
So Mr. Schumacher did you know this Drew K guy who apparently wrote the first two MEgames. Of course I wonder if his departure affected the quality of the ME series although I'm not asking you to answer that question.
The answer to your question is yes and no. Yes, of course, his departure affected the ME series. He was a part of the concepting team and he helped shape the lore and the series. But did the series' quality tank because Drew left? I would say no. When anyone in a position of authority leaves a project, they are replaced by another qualified person. If the entire writing team left, they'd be replaced by other qualified writers. When I left the company, I was replaced by another qualified QA person. When Brent Knowles left the company, he was replaced by another qualified designer. When Scamp Hargitay left the company, he was replaced by another qualified badger.
Usually, gamers won't ever see the difference because games are a collaboration between scores of people in a dozen different departments. It's the same as in movies. You can't really tell where in the movie one writer was replaced by another, or where one costume designer was replaced by another.
It's really easy to say that the departure of a given individual or individuals contributed to a degradation in quality of a product, but that's realyl tough to prove beyond the shadow of a doubt. Correlation between the departure of a beloved game developer and you not liking the next product does not mean that the departure was the cause of you not liking the product. Heck, it doesn't necessarily mean there was a difference in quality at all, or that the game would have been different/better if the developer hadn't left.
#250
Posté 10 avril 2013 - 04:20
Brockololly wrote...
GAAP is an acronym for Generally Accepted Accounting Principles. Basically, when companies report their quarterly earnings they often release GAAP and non GAAP numbers. The GAAP numbers are the "official" numbers while the non GAAP numbers can usually look better due to the company not including certain expenses and so forth.
They more report on different things. It's entirely possible for GAAP revenues to look better than Non-GAAP revenues.
I'm not an accountant, though one of my best friends is a CMA, but I believe that GAAP follows a set of standards which includes diffusing the total expense of something over the amortization period and things like that (to prevent short term expense stacking I believe) among other things. So a $5 million purchase that is expected to be in use for 5 years will incur a $1 million expense for each of the next 5 years.
While I VERY LIKELY buggered that up somehow, that is sort of the way I understood it. I suppose this is why there are expensive accounting courses....
While Non-GAAP has the risk of not being strictly regulated to a set of specific and consistent standards, it may give investors and analysts a clearer picture as to what the financial situation is looking like in reality.




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