Why does nobody realize how broken Asari Huntress is?
#51
Posté 10 avril 2013 - 03:24
I only unlocked her last week, and I have played her a lot because of how great she is against bosses - I love biotic classes.
#52
Posté 10 avril 2013 - 03:37
infiltrator with tac cloak damage evo with warp rounds lvl4= 80+60=140% barrier/armor
infiltrator with tac cloak damage evo with warp rounds lvl4 + a biotic prime target= 80+60+60=200% barrier/aarmor
you smokin cyonan? Or did I miss something please correct me
Cyonan wrote...
SaltBot wrote...
Don't let these negative nancies get you down, OP. I, too, rolled out an AHI for the first time ever last week and was floored by how she makes Reapers her b***h. I use a CSR and only Banshees last more than 1 cloak cycle. I kind of agree that Warp Ammo is the problem, but even without it I think she would rock.
To everyone complaining about "yet another nerf thread", did you even read his post?
The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.
The Huntress is by no means a bad character if not using Warp Rounds, but she's hardly faceroll or broken unless you're exploiting Incendiary Rounds + Warp. Though again, anybody with Incendiary Rounds + Warp is going to be like that.
#53
Posté 10 avril 2013 - 03:41
1 . Decide how you are going to use her . Whether you are going for the biotic powerhouse or the sniper . I found her a pain when you are stuck as weighted down biotic with a mediocre sniper rifle or pistol .
2. If the squad you are with is not a ammo modded to the gills or tech characters you should have a field day . If your squad is like I said modded to the gills and tech some of her potential is lost .
With these two points made she is my favorite infiltrator she is a surprise from match to match , extremely good or exceptionally bad . When she is allowed to cut loose .... wow.
#54
Posté 10 avril 2013 - 04:04
IamZAE wrote...
Biotic with warp rounds lvl4 = 60+60=120% damage boost to barrier/aarmor
infiltrator with tac cloak damage evo with warp rounds lvl4= 80+60=140% barrier/armor
infiltrator with tac cloak damage evo with warp rounds lvl4 + a biotic prime target= 80+60+60=200% barrier/aarmor
you smokin cyonan? Or did I miss something please correct meCyonan wrote...
SaltBot wrote...
Don't let these negative nancies get you down, OP. I, too, rolled out an AHI for the first time ever last week and was floored by how she makes Reapers her b***h. I use a CSR and only Banshees last more than 1 cloak cycle. I kind of agree that Warp Ammo is the problem, but even without it I think she would rock.
To everyone complaining about "yet another nerf thread", did you even read his post?
The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.
The Huntress is by no means a bad character if not using Warp Rounds, but she's hardly faceroll or broken unless you're exploiting Incendiary Rounds + Warp. Though again, anybody with Incendiary Rounds + Warp is going to be like that.
I meant that it gives more damage in that Warp Rounds with primer = 120% and Tactical Cloak = 80%(except for Sniper Rifles).
#55
Posté 10 avril 2013 - 04:10
Dealing 2000-3000 DPS from guns > 500-800 DPS from biotic DoT.
#56
Posté 10 avril 2013 - 04:22
Is that only with Warp? Or will dark channel work as well?Cyonan wrote...
Just wait until you discover the Reegar Carbine + Incendiary Rounds + Warp.
I want to try something at a little bit of a safer distance with Collector Sniper + Collector Adept. Wasn't too impressive with Warp IV with that setup, simply because my GI melts things faster with the same gun.
#57
Posté 10 avril 2013 - 04:31
Methew wrote...
I just took this (+Warp Ammo IV) to Gold and my noob, thumbless self managed to outscore everybody by a margin of tens of thousands of points.
It was like I was the sun visiting a wax museum: Everything was melting.
Ravagers, an annoyance for any other character, were laughably easy. In two cloak cycles not only would the Ravager be dead but so would all of his Swarmers. Brutes barely took three cloak cycles and only Banshees lasted any significant amount of time against my fury.
Give me a lvl 12 Basic Human Adept with a Reegar and Incendiary IV and I'll show u a Brute drop in < 5s
#58
Posté 10 avril 2013 - 04:33
Sacrificial Bias wrote...
Is that only with Warp? Or will dark channel work as well?Cyonan wrote...
Just wait until you discover the Reegar Carbine + Incendiary Rounds + Warp.
I want to try something at a little bit of a safer distance with Collector Sniper + Collector Adept. Wasn't too impressive with Warp IV with that setup, simply because my GI melts things faster with the same gun.
GI melts everything faster with any gun, unnecessary benchmark... same for TSol
#59
Posté 10 avril 2013 - 04:34
TriniWarlord wrote...
Methew wrote...
I just took this (+Warp Ammo IV) to Gold and my noob, thumbless self managed to outscore everybody by a margin of tens of thousands of points.
It was like I was the sun visiting a wax museum: Everything was melting.
Ravagers, an annoyance for any other character, were laughably easy. In two cloak cycles not only would the Ravager be dead but so would all of his Swarmers. Brutes barely took three cloak cycles and only Banshees lasted any significant amount of time against my fury.
Give me a lvl 12 Basic Human Adept with a Reegar and Incendiary IV and I'll show u a Brute drop in < 5s
What does a Reegar have to do with anything?
#60
Posté 10 avril 2013 - 04:41
Reegar has an insanely high RoF.me0120 wrote...
What does a Reegar have to do with anything?
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.
#61
Posté 10 avril 2013 - 04:45
Methew wrote...
Reegar has an insanely high RoF.me0120 wrote...
What does a Reegar have to do with anything?
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.
So what does it have to do with a Huntress using a CSMG and Warp IV? The only relevence I see is the ambiguity of "melting" enemies.
#62
Posté 10 avril 2013 - 05:14
Scale on the ability to melt enemies:me0120 wrote...
So what does it have to do with a Huntress using a CSMG and Warp IV? The only relevence I see is the ambiguity of "melting" enemies.Methew wrote...
Reegar has an insanely high RoF.me0120 wrote...
What does a Reegar have to do with anything?
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.
The sun on a warm sunny day
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Car engine
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Wicked Witch of the West during a rainstorm
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Orbiting Venus
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The surface of the sun, aka. 'Walking on Sunshine'
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Asari Huntress
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Affliction Warlock from World of Warcraft
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Reegar + Incendiary Ammo + Warp
Modifié par Methew, 10 avril 2013 - 05:14 .
#63
Posté 10 avril 2013 - 06:06
Modifié par scoopapa1, 10 avril 2013 - 06:09 .
#64
Posté 10 avril 2013 - 07:14
#65
Posté 10 avril 2013 - 08:03
She is by design an anti-armour/anti-barrier character. Then you put anti-armour ammo and an anti-armour gun on may I ask exactly what you expected to happen?
Modifié par viper_veteran, 10 avril 2013 - 08:06 .
#66
Posté 10 avril 2013 - 08:05
Modifié par viper_veteran, 10 avril 2013 - 08:05 .
#67
Posté 10 avril 2013 - 08:10
I found this shocking tbh. That's not exactly what I'd call Broken.lightswitch wrote...
It took you two cloak cycles to kill a Ravager?
#68
Posté 10 avril 2013 - 08:15
#69
Posté 10 avril 2013 - 08:18
#70
Posté 10 avril 2013 - 08:55
#71
Posté 10 avril 2013 - 09:02
#72
Posté 10 avril 2013 - 09:02
PaperAlien wrote...
I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.
her cloak + dark channel does ludicrous amounts of damage to bosses. 2 clock/dark channel cycles can pretty much murder a platinum banshee
#73
Posté 10 avril 2013 - 09:04
PaperAlien wrote...
I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.
Maybe it has something to do with Dark Channel being able to do over 500 damage per second for 30 seconds, from one cast. That's before Warp debuff and Barrier/ Armor damage boost.
Not to mention the previously ranted discussion about Warp rounds being boosted by primed targets.
#74
Posté 10 avril 2013 - 09:12
Methew wrote...
Yes. Level 17 at the time. No Pierce Evos on Dark Channel or Warp.lightswitch wrote...
It took you two cloak cycles to kill a Ravager?
That's about 5-8 seconds. That's a pretty long time just to kill a Ravager. [edit] For contrast, there's quite a number of kits than can kill a gold Scion in the same time frame, and also a few that can kill a gold Scion in 4 seconds or less (one cloak cycle).
Cyonan wrote...
The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.
No it doesn't...you know it doesn't except purely in a theoretical sense. Unless you ignore the ammo power damage of whatever the infiltrator kit is using, which isn't a logical thing to do at all (AP and Incendiary both give significant damage bonuses to armor). Once debuffs and weapon mods and headshots and incendiaryt DOT come into play it isn't even that close.
Not saying warp ammo is bad, it just doesn't make biotics compare favorably to the true weapons kits...
The thing about the Huntress that I enjoy the most is actually like the 3000+ damage to armor/barriers from a single cast of Warp. It's almost near twice the power of a fire explosion, no comboing required
Modifié par lightswitch, 10 avril 2013 - 09:26 .
#75
Posté 10 avril 2013 - 09:19
PaperAlien wrote...
I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.
TC-Dark Channel-(TC)-Warp + Using a gun (I take Hurricane X or the Suppressor pistol for lols). It's like dual wielding.
It also makes clutching waves a lot easier. Drop the powers on a e.g. Banshee and walk away, killing the mooks to deplete the budget. I always use Warp ammo and use the Warp power for medium sized enemies.
Or round up mooks, DC one and do the multiple BEs once the DC jumps around.
It's a relaxing class, not too much effort in sorting out how to do it, but to make it cheesy you have to use consumables.





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