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Why does nobody realize how broken Asari Huntress is?


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#51
EVILFLUFFMONSTER

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I think she is amazing, but she is hardly alone in her amazingness. Crusader on the AIU - dead ravager in one cloak cycle(four shots to the face) on Platinum. Javelin GI, Harrier TGI are also super-powerful..but you know this.

I only unlocked her last week, and I have played her a lot because of how great she is against bosses - I love biotic classes.

#52
IamZAE

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Biotic with warp rounds lvl4 = 60+60=120% damage boost to barrier/aarmor
infiltrator with tac cloak damage evo with warp rounds lvl4= 80+60=140% barrier/armor
infiltrator with tac cloak damage evo with warp rounds lvl4 + a biotic prime target= 80+60+60=200% barrier/aarmor

you smokin cyonan? Or did I miss something please correct me

Cyonan wrote...

SaltBot wrote...

Don't let these negative nancies get you down, OP. I, too, rolled out an AHI for the first time ever last week and was floored by how she makes Reapers her b***h. I use a CSR and only Banshees last more than 1 cloak cycle. I kind of agree that Warp Ammo is the problem, but even without it I think she would rock.

To everyone complaining about "yet another nerf thread", did you even read his post?


The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.

The Huntress is by no means a bad character if not using Warp Rounds, but she's hardly faceroll or broken unless you're exploiting Incendiary Rounds + Warp. Though again, anybody with Incendiary Rounds + Warp is going to be like that.



#53
baldmop

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Yea the Huntress is good and yes you can blow up the score board with her but you have two factors to consider .

1 . Decide how you are going to use her . Whether you are going for the biotic powerhouse or the sniper . I found her a pain when you are stuck as weighted down biotic with a mediocre sniper rifle or pistol .

2. If the squad you are with is not a ammo modded to the gills or tech characters you should have a field day . If your squad is like I said modded to the gills and tech some of her potential is lost .

With these two points made she is my favorite infiltrator she is a surprise from match to match , extremely good or exceptionally bad . When she is allowed to cut loose .... wow.

#54
Cyonan

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IamZAE wrote...

Biotic with warp rounds lvl4 = 60+60=120% damage boost to barrier/aarmor
infiltrator with tac cloak damage evo with warp rounds lvl4= 80+60=140% barrier/armor
infiltrator with tac cloak damage evo with warp rounds lvl4 + a biotic prime target= 80+60+60=200% barrier/aarmor

you smokin cyonan? Or did I miss something please correct me

Cyonan wrote...

SaltBot wrote...

Don't let these negative nancies get you down, OP. I, too, rolled out an AHI for the first time ever last week and was floored by how she makes Reapers her b***h. I use a CSR and only Banshees last more than 1 cloak cycle. I kind of agree that Warp Ammo is the problem, but even without it I think she would rock.

To everyone complaining about "yet another nerf thread", did you even read his post?


The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.

The Huntress is by no means a bad character if not using Warp Rounds, but she's hardly faceroll or broken unless you're exploiting Incendiary Rounds + Warp. Though again, anybody with Incendiary Rounds + Warp is going to be like that.


I meant that it gives more damage in that Warp Rounds with primer = 120% and Tactical Cloak = 80%(except for Sniper Rifles).

#55
Sulaco_7

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If your teammates are top-tier weapon platforms with UR X guns, your huntress is going to get a bunch of assists and finish near the bottom of the scoreboard.

Dealing 2000-3000 DPS from guns > 500-800 DPS from biotic DoT.

#56
Sacrificial Bias

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Cyonan wrote...

Just wait until you discover the Reegar Carbine + Incendiary Rounds + Warp.

Is that only with Warp?  Or will dark channel work as well?

I want to try something at a little bit of a safer distance with Collector Sniper + Collector Adept.  Wasn't too impressive with Warp IV with that setup, simply because my GI melts things faster with the same gun.

#57
TriniWarlord

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Methew wrote...

I just took this (+Warp Ammo IV) to Gold and my noob, thumbless self managed to outscore everybody by a margin of tens of thousands of points.

It was like I was the sun visiting a wax museum: Everything was melting.

Ravagers, an annoyance for any other character, were laughably easy. In two cloak cycles not only would the Ravager be dead but so would all of his Swarmers. Brutes barely took three cloak cycles and only Banshees lasted any significant amount of time against my fury.


Give me a lvl 12 Basic Human Adept with a Reegar and Incendiary IV and I'll show u a Brute drop in < 5s 

#58
TriniWarlord

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Sacrificial Bias wrote...

Cyonan wrote...

Just wait until you discover the Reegar Carbine + Incendiary Rounds + Warp.

Is that only with Warp?  Or will dark channel work as well?

I want to try something at a little bit of a safer distance with Collector Sniper + Collector Adept.  Wasn't too impressive with Warp IV with that setup, simply because my GI melts things faster with the same gun.


GI melts everything faster with any gun, unnecessary benchmark... same for TSol 

#59
me0120

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TriniWarlord wrote...

Methew wrote...

I just took this (+Warp Ammo IV) to Gold and my noob, thumbless self managed to outscore everybody by a margin of tens of thousands of points.

It was like I was the sun visiting a wax museum: Everything was melting.

Ravagers, an annoyance for any other character, were laughably easy. In two cloak cycles not only would the Ravager be dead but so would all of his Swarmers. Brutes barely took three cloak cycles and only Banshees lasted any significant amount of time against my fury.


Give me a lvl 12 Basic Human Adept with a Reegar and Incendiary IV and I'll show u a Brute drop in < 5s 


What does a Reegar have to do with anything?

#60
Methew

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me0120 wrote...
What does a Reegar have to do with anything?

Reegar has an insanely high RoF.
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.

#61
me0120

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Methew wrote...

me0120 wrote...
What does a Reegar have to do with anything?

Reegar has an insanely high RoF.
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.


So what does it have to do with a Huntress using a CSMG and Warp IV? The only relevence I see is the ambiguity of "melting" enemies.

#62
Methew

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me0120 wrote...

Methew wrote...

me0120 wrote...
What does a Reegar have to do with anything?

Reegar has an insanely high RoF.
High RoF means high number of DoT stacks from ammo.
Warp causes DoTs to glitch and tick like Warp ticks instead, causing insanely high damage.

So what does it have to do with a Huntress using a CSMG and Warp IV? The only relevence I see is the ambiguity of "melting" enemies.

Scale on the ability to melt enemies:

The sun on a warm sunny day
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Oven
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Car engine
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Wicked Witch of the West during a rainstorm
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Nuclear reactor
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Orbiting Venus
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The surface of Mercury
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The surface of the sun, aka. 'Walking on Sunshine'
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Asari Huntress
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Affliction Warlock from World of Warcraft
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Reegar + Incendiary Ammo + Warp

Modifié par Methew, 10 avril 2013 - 05:14 .


#63
scoopapa1

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Nevermind

Modifié par scoopapa1, 10 avril 2013 - 06:09 .


#64
Tallgeese_VII

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We do...

#65
viper_veteran

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So she kills a ravager fast and that makes her broken?

She is by design an anti-armour/anti-barrier character. Then you put anti-armour ammo and an anti-armour gun on may I ask exactly what you expected to happen?

Modifié par viper_veteran, 10 avril 2013 - 08:06 .


#66
viper_veteran

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double post

Modifié par viper_veteran, 10 avril 2013 - 08:05 .


#67
Dr. Tim Whatley

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lightswitch wrote...

It took you two cloak cycles to kill a Ravager?

I found this shocking tbh. That's not exactly what I'd call Broken.

#68
avenging_teabag

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I run a Wraith on her (I'd run a Wraith on everything, tbh, if not for dire shortage of shotgun amps). Yeah, she's beastly, except against Geth. Geth hurt, all the rest are fodder. Under the dark channel phantoms and scions melt like butter.

#69
HolyAvenger

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Huntress is pretty damn good, but I wouldn't go so far as to say she's broken. For broken look to GI, AIU or TGI.

#70
PaperAlien

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I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.

#71
Sgt SuperWae

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OP is clearly too good. OP is op. Hax. Reported. Stop being a gangsta, OP.

#72
Titus Thongger

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PaperAlien wrote...

I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.


her cloak + dark channel does ludicrous amounts of damage to bosses. 2 clock/dark channel cycles can pretty much murder a platinum banshee

#73
me0120

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PaperAlien wrote...

I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.


Maybe it has something to do with Dark Channel being able to do over 500 damage per second for 30 seconds, from one cast. That's before Warp debuff and Barrier/ Armor damage boost.

Not to mention the previously ranted discussion about Warp rounds being boosted by primed targets.

#74
lightswitch

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Methew wrote...

lightswitch wrote...

It took you two cloak cycles to kill a Ravager?

Yes. Level 17 at the time. No Pierce Evos on Dark Channel or Warp.


That's about 5-8 seconds. That's a pretty long time just to kill a Ravager. [edit] For contrast, there's quite a number of kits than can kill a gold Scion in the same time frame, and also a few that can kill a gold Scion in 4 seconds or less (one cloak cycle).

Cyonan wrote...

The thing is that every biotic rocks with Warp Rounds, because they give a bigger damage boost than Tactical Cloak does to everything but shields if you can prime targets.


No it doesn't...you know it doesn't except purely in a theoretical sense. Unless you ignore the ammo power damage of whatever the infiltrator kit is using, which isn't a logical thing to do at all (AP and Incendiary both give significant damage bonuses to armor). Once debuffs and weapon mods and headshots and incendiaryt DOT come into play it isn't even that close.

Not saying warp ammo is bad, it just doesn't make biotics compare favorably to the true weapons kits...

The thing about the Huntress that I enjoy the most is actually like the 3000+ damage to armor/barriers from a single cast of Warp. It's almost near twice the power of a fire explosion, no comboing required

Modifié par lightswitch, 10 avril 2013 - 09:26 .


#75
Catastrophy

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PaperAlien wrote...

I still don't even get what's so good about the huntress. What do you actually do with her? Do you just Warp+Incendiary lolReegar? But since her TC doesn't even boost weapon damage, it would work equally well on any class with Warp.


TC-Dark Channel-(TC)-Warp + Using a gun (I take Hurricane X or the Suppressor pistol for lols). It's like dual wielding.
It also makes clutching waves a lot easier. Drop the powers on a e.g. Banshee and walk away, killing the mooks to deplete the budget. I always use Warp ammo and use the Warp power for medium sized enemies.
Or round up mooks, DC one and do the multiple BEs once the DC jumps around.
It's a relaxing class, not too much effort in sorting out how to do it, but to make it cheesy you have to use consumables.