Aller au contenu

Photo

Reaper Husk Horror Aesthetic - Relative/Subjective to the Cycle?


  • Veuillez vous connecter pour répondre
21 réponses à ce sujet

#1
Obadiah

Obadiah
  • Members
  • 5 730 messages
Do you think that the Reaper husk horror "space zombie" aesthetic is how the husks normally look, or do you think it is an aesthetic created in each Reaper cycle to instill horror,  revulsion, and demoralization in the specific cycle.

If the aesthetic is relative to the cycle, and is designed to instill horror in each cycle, since evolved races could have wildly differing visions of what is horrible, do you think there could have been Reaper cycles in the past where the husk monsters that were created would seem beautiful to members of this current cycle?

Modifié par Obadiah, 10 avril 2013 - 02:45 .


#2
Wolfva2

Wolfva2
  • Members
  • 1 937 messages
I think it's just what whatever that species looks like when their brain is killed, their bodies flooded with nannites, most of their moisture removed, and cybernetics installed to make them efficient killing machines. I just get the feeling that the Reapers don't really care about aesthetics; for them it's function over form.

#3
Guest_tickle267_*

Guest_tickle267_*
  • Guests

Wolfva2 wrote...

I think it's just what whatever that species looks like when their brain is killed, their bodies flooded with nannites, most of their moisture removed, and cybernetics installed to make them efficient killing machines. I just get the feeling that the Reapers don't really care about aesthetics; for them it's function over form.


actually i think the reaper do use physcological warfare to help them, so it would make sense to make husks as creepy as possible.

#4
o Ventus

o Ventus
  • Members
  • 17 251 messages

Wolfva2 wrote...

I think it's just what whatever that species looks like when their brain is killed, their bodies flooded with nannites, most of their moisture removed, and cybernetics installed to make them efficient killing machines. I just get the feeling that the Reapers don't really care about aesthetics; for them it's function over form.


This.

The whole "what the f**k happened to Johnny? He's a robozombie now!" element was just a nice bonus.

#5
Village_Idiot

Village_Idiot
  • Members
  • 2 219 messages

tickle267 wrote...]

actually i think the reaper do use physcological warfare to help them, so it would make sense to make husks as creepy as possible.


Considering how the Collectors have a different aesthetic to the Husks of the current cycle, this isn't so hard to believe.

#6
Solaxe

Solaxe
  • Members
  • 311 messages
I think it has both physical and psychological reasons.

#7
Suron

Suron
  • Members
  • 2 245 messages

Obadiah wrote...

Do you think that the Reaper husk horror "space zombie" aesthetic is how the husks normally look, or do you think it is an aesthetic created in each Reaper cycle to instill horror,  revulsion, and demoralization in the specific cycle.

If the aesthetic is relative to the cycle, and is designed to instill horror in each cycle, since evolved races could have wildly differing visions of what is horrible, do you think there could have been Reaper cycles in the past where the husk monsters that were created would seem beautiful to members of this current cycle?


nope...Husks always looked like that..even when the Catalyst was created...before Humans even existed..and magically the most special race out there that can bring the end to the Reapers just happens to look like Husks.

c'mon.....I refuse to believe you actually had to ask this question

derpa

#8
Obadiah

Obadiah
  • Members
  • 5 730 messages
@Suron
Obviously, I was using the word "husk" in the general sense to describe what happens to all races when they are converted to Reaper troops so:
Cannibal: Bartarian/human husk
Banshee: Asari Ardat-Yakshi husk
Husk: Human "husk"
Brute: Korgan/Turian husk
Marauder: Turian husk
Ravager: Rachni husk
etc...

#9
iOnlySignIn

iOnlySignIn
  • Members
  • 4 426 messages
The appearance of the (Human) Husks invoke nothing in me. None at all. It's like dust in the wind. Their sound is mildly annoying but very easy to ignore.

The Banshee doesn't disturb me either. To me, a Banshee compared to a normal Asari is like an old woman compared to a young woman. The difference is minor and nonessential. I'm also relieved whenever I here a Banshee scream because it reveals their location. If they don't scream I'd be a lot more worried.

I find both the Cannibal and the Ravager cute. Perhaps it's their round shapes.

I think Brutes look and act funny in a stupid way.

The only Reaper creature I find annoying is the Marauder, and that's more because of the gurgling sound they make than their look.

Modifié par iOnlySignIn, 10 avril 2013 - 02:18 .


#10
Suron

Suron
  • Members
  • 2 245 messages

Obadiah wrote...

@Suron
Obviously, I was using the word "husk" in the general sense to describe what happens to all races when they are converted to Reaper troops so:
Cannibal: Bartarian/human husk
Banshee: Asari Ardat-Yakshi husk
Husk: Human "husk"
Brute: Korgan/Turian husk
Marauder: Turian husk
Ravager: Rachni husk
etc...


that..kinda makes it worse.  Nope..Cannibals always looked like that..just like my point on "regular" husks always looking human...the Cannibals magically looked like Batarians even way back before batarians grew arms and legs.

same with the rest.

of course each individual look is unique to this cycle.....just like the "collectors" are unique to Javik's cycle...I'm betting Collectors look just as abominable to Javik as a Husk does to Shepard.

again...I can't believe this actually had to be asked..how can it be any more obvious each cycle has their own unique "husks" per race? seriously......

#11
Obadiah

Obadiah
  • Members
  • 5 730 messages

Suron wrote...
...
again...I can't believe this actually had to be asked..how can it be any more obvious each cycle has their own unique "husks" per race? seriously......

That's the point of the question.

Would one of those other cycle's unique husk types look beautiful to members of this cycle? 

The opposite question can be asked as well: would one of this cycle's unique husks look beautiful to a previous cycle?

Modifié par Obadiah, 10 avril 2013 - 02:43 .


#12
Davik Kang

Davik Kang
  • Members
  • 1 547 messages
It's possible I guess - for the husks to look beautiful to another race, or cycle. But the reasons for them looking so is that they are decayed bodies with synthetic parts mangled into their frame. I imagine that'd look horrifying to any given race when done to their own. So the psychological part is kind of automatic.

#13
Anthadlas

Anthadlas
  • Members
  • 579 messages

Wolfva2 wrote...

I think it's just what whatever that species looks like when their brain is killed, their bodies flooded with nannites, most of their moisture removed, and cybernetics installed to make them efficient killing machines. I just get the feeling that the Reapers don't really care about aesthetics; for them it's function over form.


There is no function or practical use for Banshee's screaming, it isn't used for communication, it highlights the position of the banshee blowing all chance of surprise attacks.

It is intended purely to instill fear and demoralise the enemy so husks are most likely created with the same goal in mind

Why would a Reaper choose "function over form" or even "form over function" when it can have form and function

Modifié par Wraith 02, 10 avril 2013 - 03:48 .


#14
Anthadlas

Anthadlas
  • Members
  • 579 messages

iOnlySignIn wrote...

The appearance of the (Human) Husks invoke nothing in me. None at all. It's like dust in the wind. Their sound is mildly annoying but very easy to ignore.

The Banshee doesn't disturb me either. To me, a Banshee compared to a normal Asari is like an old woman compared to a young woman. The difference is minor and nonessential. I'm also relieved whenever I here a Banshee scream because it reveals their location. If they don't scream I'd be a lot more worried.

I find both the Cannibal and the Ravager cute. Perhaps it's their round shapes.

I think Brutes look and act funny in a stupid way.

The only Reaper creature I find annoying is the Marauder, and that's more because of the gurgling sound they make than their look.


It's intent is to instill fear in the population of the Mass Effect galaxy, not you personally.

I'm pretty sure if you were out alone at night and randomly found a Banshee you would be crapping yourself,
Trying to say otherwise isn't going to impress anyone xD

#15
o Ventus

o Ventus
  • Members
  • 17 251 messages
I don't think decaying flesh with synthetic components sticking out of it and insatiable bloodlust is seen as "beautiful".

#16
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages
Kaidan in ME("1") reasons that it's psychological-warfare.

I can accept that, and by extension, I can accept cross-species equivalents in ME3.

What I'm not a fan of is how ME2 used cheap and over-the-top pulp-horror tactics to make the Reapers scary.

Modifié par HYR 2.0, 10 avril 2013 - 04:35 .


#17
Sil

Sil
  • Members
  • 935 messages

o Ventus wrote...

I don't think decaying flesh with synthetic components sticking out of it and insatiable bloodlust is seen as "beautiful".


You and I obviously have differing viewpoints on the word "beautiful".







Rawr, Husk, Rawr.

#18
Auld Wulf

Auld Wulf
  • Members
  • 1 284 messages
@Obadiah

I've always thought of it as a scare tactic. My evidence is the Collectors. The Collectors don't at all look like Prothean zombies, they look different from the Prothean peoples but they do not look like ombies. Yet Javik found them repugnant, so the Collectors represent a monstrous aesthetic to the Prothean peoples.

So apparently it's something the Catalyst does. I feel it might be along the lines of "If you can scare your opponent into not fighting or resisting, you don't have to harm them."

#19
Auld Wulf

Auld Wulf
  • Members
  • 1 284 messages
@Sil

Oh, don't mind Ventus ventin'. He's just annoyed by my enlightened attitude of judging something by personality/actions rather than appearance. I don't fall prey to the "abomination aesthetic" ooo-ooo~ much, and it seems to irritate some people. To be honest, I find some living, present day persons more repugnant than husks due to their lack of ethics.

Husks, like the Reapers, are just mind controlled slaves. Yet you have some people who choose to be unethical jerkfaces. They're worse than husks, by miles, because it's their choice.

Modifié par Auld Wulf, 10 avril 2013 - 04:57 .


#20
Archi_Bowl

Archi_Bowl
  • Members
  • 28 messages

o Ventus wrote...

Wolfva2 wrote...

I think it's just what whatever that species looks like when their brain is killed, their bodies flooded with nannites, most of their moisture removed, and cybernetics installed to make them efficient killing machines. I just get the feeling that the Reapers don't really care about aesthetics; for them it's function over form.


This.

The whole "what the f**k happened to Johnny? He's a robozombie now!" element was just a nice bonus.


Unless scary aesthetic is a function. Then it is still form follows function.

#21
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages
Come to think of it, the only time the Reapers ever truly horrified me was ME on Virmire, Sovereign's speech.

I started with ME2 though, played it some 3-4 times before ME1 and the Collector Base nonsense did nothing for me.

That was Ed Wood-caliber pulp. I'm amazed people are actually repulsed by that, what to say of taking it at all seriously.

#22
Obadiah

Obadiah
  • Members
  • 5 730 messages
That Banshee kinda got me the first time I heard it scream... then saw it. The Lessus reveal is quite good.