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It is so refreshing to play DA2 after ME3. What DA3 should keep from DA2.


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#26
Welsh Inferno

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Xhon12 wrote...

I actually liked DA2 combat style (not waves, but movements, spells and such)

Mage was more playable for me since it had more passives and upgrades and less spells, which is something I liked. Having 50 spells is really what I hate. Just like WoW.


You like having less options? Well good on you I guess.


EDIT: Also just cause it was brought up,

Wulfram wrote...

Anders asks for a favour in return for his deep roads maps
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I'd have liked a "what's the favour" or "maybe" that didn't involve a horrible joke about not working with children or animals.


The lack of a true neutral option is probably the thing I hate most about DA2.(along with the Darkspawns new design) I tend to play characters who use a lot of neutral options throughout their story. I don't want to be saying lame jokes every other line as a neutral option...

Modifié par Welsh Inferno, 10 avril 2013 - 04:39 .


#27
Ieldra

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hhh89 wrote...
Ieldra probably meant that it's a step in the right direction about a better use of the dialogue wheel system, in comparison of the ME IP (expecially ME3, where the dialogue options are less than its predecessors and DA2,and often reduced to two choices. Not to mention the enormous use of auto-dialogue).

Exactly.

We're stuck with voiced protagonists, for better or worse. I acknowledge the limitations but I like it.

As for the dialogue wheel mechanic, I agree with the need for a neutral response with no particular tone (or a balanced and emotionally detached personality option) and I also see a need for better paraphrases that don't mislead and are more than just a hint of the emotional tone. That, however, is fully within the capabilities of the system. The wheel needs to evolve, not necessarily to be replaced.

Modifié par Ieldra2, 10 avril 2013 - 04:27 .


#28
Guest_krul2k_*

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bioware have done how many games with a voiced PC? 4? 3 mass effects an 1 DA

so the DA team have did 1 game with the pc having VO, dont you think that as a learning period for them, do you honestly expect them to get it perfect on there first go, for the DA team first game with a VO i think they did a hell of a job an the ppl ****ing well as i said they just pine for DAO2 an the sooner they realise that aint happening an either move on or accept it the sooner these boards will be a better place

#29
Sanunes

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Honestly for me Dragon Age 2 makes Mass Effect 3 more enjoyable. There are good points to every game I play, but Dragon Age 2 dragged along and I felt every moment I sat playing it there is a reason why I only have one completion of the game so far.

As far as the characters there is only so much you can do when you are using pre-existing characters and that to me is one of the biggest weaknesses of Mass Effect 3 is the amount of information that is imported from previous games for everything is pre-established already.

Dealing with the dialogue you choose for Hawke it isn't any better then Mass Effect except for one notable exception that you don't have three choices and you get the same answer, but with bonus to a conversation stat or nothing, even Dragon Age: Origins didn't have that many choices for if you really look at what they did they mixed the Investigate option into the main dialogue choices, but there wasn't any real context to what they were saying for you could be a jerk if you were trying to be nice because there wasn't any indication on the tonal direction of what was being said.

#30
Noctis Augustus

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krul2k wrote...

bioware have done how many games with a voiced PC? 4? 3 mass effects an 1 DA

so the DA team have did 1 game with the pc having VO, dont you think that as a learning period for them, do you honestly expect them to get it perfect on there first go, for the DA team first game with a VO i think they did a hell of a job an the ppl ****ing well as i said they just pine for DAO2 an the sooner they realise that aint happening an either move on or accept it the sooner these boards will be a better place


I'm waiting for DAIII until I decide and abandon Bioware, although I'm skeptical about the game I'm willing to give it a chance. Bioware changed into a very different direction, and I hate it.

#31
Noctis Augustus

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Sanunes wrote...

Honestly for me Dragon Age 2 makes Mass Effect 3 more enjoyable. There are good points to every game I play, but Dragon Age 2 dragged along and I felt every moment I sat playing it there is a reason why I only have one completion of the game so far.

As far as the characters there is only so much you can do when you are using pre-existing characters and that to me is one of the biggest weaknesses of Mass Effect 3 is the amount of information that is imported from previous games for everything is pre-established already.

Dealing with the dialogue you choose for Hawke it isn't any better then Mass Effect except for one notable exception that you don't have three choices and you get the same answer, but with bonus to a conversation stat or nothing, even Dragon Age: Origins didn't have that many choices for if you really look at what they did they mixed the Investigate option into the main dialogue choices, but there wasn't any real context to what they were saying for you could be a jerk if you were trying to be nice because there wasn't any indication on the tonal direction of what was being said.


Sure, but they had a more broad arrange of choices which could cover a lot of people's views.

#32
The Six Path of Pain

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ibbikiookami wrote...

No, I think the opposite. It's such a limitating game, I think they should delete DAII from existence and make DAIII based on DAO this time.

Tobi has spoken,and Tobi's word is law!:ph34r:

#33
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fine you hate it, you dont like the direction a company has decided to take, i get it believe me i get it, i spent 7 years in world of warcraft, probably a minimum of 10 hours a day in that game every day for 7 years, the company decided to go in a direction with the game i didnt like or agree with, you know what i did?, i pressed unsub an never went back, no rants no hate just left, 7 years i had in that game 7 years of memories alot good some bad an alot of friends, but with a change of direction from the company it died, but i dont go on there forums an rant a rave an hate why? because ive got 7 years of good memories that they gave me.

Lesson 1 things move on dont bury the good memories you have of the games bioware made you did enjoy just because they decided to move in a direction you dont like, and dont ruin a newcomer's time on there boards with your hate simply because you dont agree with the direction there taking

#34
The Six Path of Pain

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Scelous wrote...

DA2 is vastly superior to DA:O. When I went back to play DA:O, I was shocked at how clunky and slow the combat felt. It was difficult for me to enjoy.

Also, Miranda is hawt.

That is because you have to think and strategize,unlike in DA2 where you just mash a button for 10 minutes :P

#35
Zeldrik1389

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ibbikiookami wrote...

No, I think the opposite. It's such a limitating game, I think they should delete DAII from existence and make DAIII based on DAO this time.


This!
Also I'm a fan of mages, and seeing how they turned them into crazy abormination-in-the-making in DA 2 was a huge turn off to me :/ Worse, 2 out of your 3 possible mage companions are massive pain in the ass (only Bethany was acceptable, and yet she's either die (right at the beginning, or in Deep Road) or can't be use in most of the game ).
New combat was mediorce. They tried to make combat faster, and more exciting, I can understand that. But the waves, and random trash fights are frustrating, and sickenly annoying :/
Personally I don't think companions were well written in DA 2, especially in comparision to DA: O. In fact, I had pretty unpleasant time talking to most of them. Of all possible companions, only Varric was interesting. Anders: a whiny, emo terroriist. Isabela: flirt / sleep with anyone / anything that move, and a walking collection of STDs =.=! Merrill: A stupid, terribly stubborn, obsessive, socially retard blood mage. Sebastian: a preachy, boring as hell "wannbe". Aveline: typical narrowed mind "protector of justice" (I'm still fascinated with her "guardman can solve every problems" ideal.). Fenris: an Anime looking Mr Grumpy "Oh terrible things happen to me. Let me kill your ear with constant whining and b*tchin about mages.
The only thing I think BioWare can get out of DA 2 is Learning from your mistake. Because DA 2 was a terrible failure of a sequel. Bad writing, bad gameplay, bad and repeative areas, crappy cartoonist looking, and filled with shallow characters. Man they have lot of work to do in DA:I

#36
Sanunes

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ibbikiookami wrote...

-snip-


Sure, but they had a more broad arrange of choices which could cover a lot of people's views.


The problem is you don't know what the choice is I found myself reloading because I would make the wrong choice frequently.  Especially at the end of the game.

#37
Noctis Augustus

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krul2k wrote...

Lesson 1 things move on dont bury the good memories you have of the games bioware made you did enjoy just because they decided to move in a direction you dont like, and dont ruin a newcomer's time on there boards with your hate simply because you dont agree with the direction there taking


My good memories of DAO are still alive, I replay that game in average once a year (it's only one of the few games I actually replay). My hate is a point of view, the more the better as, especially, Bioware can see what their buyers think of them and their games. Let me guess you want just positive things to be said about Bioware and it's games?

One thing is certain, I won't be stopping until I get bored.

#38
The Elder King

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The Six Path of Pain wrote...

ibbikiookami wrote...

No, I think the opposite. It's such a limitating game, I think they should delete DAII from existence and make DAIII based on DAO this time.

Tobi has spoken,and Tobi's word is law!:ph34r:


Will his words became law before or after he's going to get his ass kicked?:whistle:

#39
The Elder King

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ibbikiookami wrote...
My good memories of DAO are still alive, I replay that game in average once a year (it's only one of the few games I actually replay). My hate is a point of view, the more the better as, especially, Bioware can see what their buyers think of them and their games. Let me guess you want just positive things to be said about Bioware and it's games?

One thing is certain, I won't be stopping until I get bored.


I agree on this. As long as people remain civil, I think they should be free to criticize a game as long as they want.

#40
Noctis Augustus

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Sanunes wrote...

ibbikiookami wrote...

-snip-


Sure, but they had a more broad arrange of choices which could cover a lot of people's views.


The problem is you don't know what the choice is I found myself reloading because I would make the wrong choice frequently.  Especially at the end of the game.


I never had that problem. DAII on the other hand... the paraphrasing was terrible. Not just that, the majority of choices didn't even closely reflect what I wanted to say.

If I were to describe DAII in two words it would be: Basic and limitating. Two things that go against what a RPG is supposed to be.

Modifié par ibbikiookami, 10 avril 2013 - 05:15 .


#41
Welsh Inferno

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hhh89 wrote...

ibbikiookami wrote...
My good memories of DAO are still alive, I replay that game in average once a year (it's only one of the few games I actually replay). My hate is a point of view, the more the better as, especially, Bioware can see what their buyers think of them and their games. Let me guess you want just positive things to be said about Bioware and it's games?

One thing is certain, I won't be stopping until I get bored.


I agree on this. As long as people remain civil, I think they should be free to criticize a game as long as they want.


Not just that, criticism is a vital part to any future success.

#42
Guest_krul2k_*

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There is criticism, which is constructive an offers valid feedback, then you have the BSN

#43
Noctis Augustus

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Welsh Inferno wrote...

hhh89 wrote...

ibbikiookami wrote...
My good memories of DAO are still alive, I replay that game in average once a year (it's only one of the few games I actually replay). My hate is a point of view, the more the better as, especially, Bioware can see what their buyers think of them and their games. Let me guess you want just positive things to be said about Bioware and it's games?

One thing is certain, I won't be stopping until I get bored.


I agree on this. As long as people remain civil, I think they should be free to criticize a game as long as they want.


Not just that, criticism is a vital part to any future success.


That's why I'm on this forum wasting my time, if they listen to the criticism and do something about it fine if they don't well... see ya Bioware. Although it's a major loss since there aren't that many triple A RPGs.

#44
Twisted Path

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Both of these games you're comparing were terrible but ME3 at least had fun gameplay so I'd um...give it slightly higher marks. I do agree that the roleplaying elements in DA2 are stifling and limited but still way better than the almost nonexistent roleplaying options in ME3.

#45
dsl08002

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in one Word: nothing,

what i want to see is that most of import should come from DAO and not from DA2 but if i had choose:

the looks of the qunari, and the Graphics

but that is it. i really dont like much from DA2.

But for all that is holy i really hope that they wont bring back the gameplay and combat style.

plz bioware dont bring it back.

#46
Ieldra

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Sanunes wrote...

ibbikiookami wrote...

-snip-


Sure, but they had a more broad arrange of choices which could cover a lot of people's views.


The problem is you don't know what the choice is I found myself reloading because I would make the wrong choice frequently.  Especially at the end of the game.

Yes, but that's not a flaw of the system. The writers just have to think of more meaningful and less misleading paraphrases on the dialogue wheel.

#47
Welsh Inferno

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krul2k wrote...

There is criticism, which is constructive an offers valid feedback, then you have the BSN


"Trying to censor the dissenting point of view does not make it just go away."

1:09-1:38



Seemed somewhat appropriate. 

Modifié par Welsh Inferno, 10 avril 2013 - 05:40 .


#48
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sorry cant watch youtube, nets crap using a dongle till broadbands installed on 23rd :D

#49
Cainhurst Crow

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Bfler wrote...

ibbikiookami wrote...

No, I think the opposite. It's such a limitating game, I think they should delete DAII from existence and make DAIII based on DAO this time.


I support this statement.


I heavily do not, espically now that I'm playing it again and getting reminded of why DAO's gameplay sucked so much. Also the terrible amount of bad and resued VA's, and their at times painfully stilted dialouge.

Modifié par Darth Brotarian, 10 avril 2013 - 05:52 .


#50
Scelous

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Darth Brotarian wrote...

Bfler wrote...

ibbikiookami wrote...

No, I think the opposite. It's such a limitating game, I think they should delete DAII from existence and make DAIII based on DAO this time.


I support this statement.


I heavily do not, espically now that I'm playing it again and getting reminded of why DAO's gameplay sucked so much. Also the terrible amount of bad and resued VA's, and their at times painfully stilted dialouge.


I support this statement.