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Dark Souls 2 - Gameplay Footage


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#1
Eternal Phoenix

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IGN:

http://uk.ign.com/ar...y-reveal-coming

YouTube:



Notes:
  • Clothing physics have been implemented alongside a wind system. Grass, vines and trees all move in the wind with clothing.
  • Some normal enemies break through walls now. One example is of an enemy in a cell. The player shoots him in the head through the bars with an arrow and he breaks out.
  • Dark areas return but you can light torches to see better while in there (sacrificing your free hand in the process).
  • Silver madman chariot rider which can run the player over can be found in a torture chamber on some track. The player attempted running but was mowed down. The scene not only demonstrated that you can make gameplay look cinematic (take notes Bioware) but showed that there's just as many tough enemies as before.
  • Enemies as a whole seem more reactive.
  • Castle on cliff area was magnificent. I heard Bethesda has finally had a heart attack in their hospital bed now, because the castle was surrounded by groups of flying wyverns which landed on the bridge the player was crossing, knocking it down and with the player on it. It should be noted that the wind physics also played their part here making the player's clothing move in one direction along with the grass as well as changing their walking animation.
  • Graphics look amazing.
GOTY. Again. At least as far as gamers are concerned and not paid critics...

Screens:

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Modifié par Elton John is dead, 10 avril 2013 - 08:18 .


#2
Asari Milk

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DO WANT.

#3
Iosev

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I swear, this will be the last video I watch of Dark Souls 2, because I want to play the game with as little information about it as possible. I will say that I really liked the imagery of the bridge scene with the wyverns flying around.

#4
Eternal Phoenix

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Dark Souls 2 New Gameplay Trailer:



Mainly shows the new enviroments. Bit disappointed in this trailer really because it almost sounded like (as the beating started) there was going to be some epic end confrontation in the trailer against some massive boss.

@arcelonious

Same here. It's also more than enough to tell me that this will like Dark Souls but will feel completely new and like a sequel while retaining everything that made the original great. So I think I'll stick to watching those minute trailers from now hereafter. I want surprises.

Modifié par Elton John is dead, 10 avril 2013 - 08:29 .


#5
Zeroth Angel

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I now that this might sound silly (because it was maybe 10 minutes of gameplay?).
But having seen this and having heard what the developers have to say about the game in the vid I have enough faith in DS2.
So yeah can't wait to play this game. Really enjoyed DS a lot and probably will even more. That reminds me, I really should buy demon souls one of these days.

#6
Il Divo

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Well, it certainly looks very Dark Souls-esque, a game I adore above all others.

Still, from what I've seen so far, they're staying too close to the familiar.

#7
spirosz

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I ****ed.

White stains everywhere.

#8
AshedMan

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Il Divo wrote...

Well, it certainly looks very Dark Souls-esque, a game I adore above all others.

Still, from what I've seen so far, they're staying too close to the familiar.

I don't think the majority of fans would want it any other way.  

#9
Il Divo

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AshedMan wrote...

Il Divo wrote...

Well, it certainly looks very Dark Souls-esque, a game I adore above all others.

Still, from what I've seen so far, they're staying too close to the familiar.


I don't think the majority of fans would want it any other way.  


Likely true.

Regardless, this will be a day one purchase for me. Between Dark Souls and Lost Kingdoms 2 (obscure gamecube title), From Software hasn't let me down yet. They've more than earned it.

#10
Eternal Napalm

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arcelonious wrote...

I swear, this will be the last video I watch of Dark Souls 2, because I want to play the game with as little information about it as possible. I will say that I really liked the imagery of the bridge scene with the wyverns flying around.


I'm doing the same. Day one purchase...$60

Modifié par Eternal Napalm, 11 avril 2013 - 12:43 .


#11
Shepenwepet

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There better be Catarina armor. Or at least some other vegetable-themed armor.

But yeah, can't wait and all that. The game looks delicious.

#12
AshedMan

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Any word if they'll bring this to PC on release? Or will we wait a year and have to make a massive internet petition as was done with Dark Souls?

#13
Eternal Phoenix

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http://www.examiner....etails-revealed

"Several new details have been revealed in regards to the PC version of the upcoming multiplatform video game, “Dark Souls 2.”

According to a report by 
Explosion on April 6, Namco Bandai Games may be simultaneously launching the PC port along with the console releases of the latest installment from the “Dark Souls” franchise. Furthermore, it appears that the sequel won’t be using the controversial “Games for Windows Live” format for online gameplay."

Modifié par Elton John is dead, 11 avril 2013 - 03:31 .


#14
AshedMan

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Elton John is dead wrote...

http://www.examiner....etails-revealed

"Several new details have been revealed in regards to the PC version of the upcoming multiplatform video game, “Dark Souls 2.”

According to a report by 
Explosion on April 6, Namco Bandai Games may be simultaneously launching the PC port along with the console releases of the latest installment from the “Dark Souls” franchise. Furthermore, it appears that the sequel won’t be using the controversial “Games for Windows Live” format for online gameplay."

Great news!  

#15
Guest_Catch This Fade_*

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spirosz wrote...

I ****ed.

White stains everywhere.

That's not played out yet?

#16
oknenah

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I'm definitely getting this game on release.

#17
TurianRebel212

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Looks alright. Probably get it on sale or something. But it looks really good. Hope they don't vanilla it down for the mainstream. I hope it's still brutal.

#18
ollpet

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Day one.

#19
Iosev

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Elton John is dead wrote...

http://www.examiner....etails-revealed

"Several new details have been revealed in regards to the PC version of the upcoming multiplatform video game, “Dark Souls 2.”

According to a report by 
Explosion on April 6, Namco Bandai Games may be simultaneously launching the PC port along with the console releases of the latest installment from the “Dark Souls” franchise. Furthermore, it appears that the sequel won’t be using the controversial “Games for Windows Live” format for online gameplay."


That's great news!  Hopefully that turns out to be the case.

#20
Gandalf-the-Fabulous

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Il Divo wrote...

Still, from what I've seen so far, they're staying too close to the familiar.


What were you expecting from a Dark Souls game?

#21
Il Divo

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Gandalf-the-Fabulous wrote...

Il Divo wrote...

Still, from what I've seen so far, they're staying too close to the familiar.


What were you expecting from a Dark Souls game?


New mechanics, mainly. That's something I think is a fair expectation with any sequel. Granted, there's plenty of time to learn more, but Dark Souls 2 hasn't presented anything new so far. Basically, if I weren't already intimately familiar with all the different areas you can visit from Dark Souls, a side by side comparison of gameplay could very well make me think they were from exactly the same game.

Hence why I hope to see more info down the line regarding new moves, spells, etc. I'd rather not see Dark Souls fall into the Assassin's Creed trap, aka Brotherhood and Revelations.

Modifié par Il Divo, 11 avril 2013 - 05:24 .


#22
BellPeppers&Beef023

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Il Divo wrote...

Gandalf-the-Fabulous wrote...

Il Divo wrote...

Still, from what I've seen so far, they're staying too close to the familiar.


What were you expecting from a Dark Souls game?


New mechanics, mainly. That's something I think is a fair expectation with any sequel. Granted, there's plenty of time to learn more, but Dark Souls 2 hasn't presented anything new so far. Basically, if I weren't already intimately familiar with all the different areas you can visit from Dark Souls, a side by side comparison of gameplay could very well make me think they were from exactly the same game.

Hence why I hope to see more info down the line regarding new moves, spells, etc. I'd rather not see Dark Souls fall into the Assassin's Creed trap, aka Brotherhood and Revelations.


Somehow I don't think the leap of originality/creativity won't be as big as the one between demon's souls and dark souls

#23
Eternal Phoenix

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Shepenwepet wrote...

There better be Catarina armor. Or at least some other vegetable-themed armor.

But yeah, can't wait and all that. The game looks delicious.


There probably will be. The Elite Knight set, Normal Knight set, Thief armor and Wanderer armor all make reapperances. Likely we'll see Baldar armor, Catarina armor and Steel armor again too. There are some screen shots below showing these armors (including some new ones):

http://www.forbes.co...-2-screenshots/

Box art revealed:

Posted Image

Modifié par Elton John is dead, 11 avril 2013 - 09:11 .


#24
Il Divo

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ithurtz wrote...

Il Divo wrote...

Gandalf-the-Fabulous wrote...

Il Divo wrote...

Still, from what I've seen so far, they're staying too close to the familiar.


What were you expecting from a Dark Souls game?


New mechanics, mainly. That's something I think is a fair expectation with any sequel. Granted, there's plenty of time to learn more, but Dark Souls 2 hasn't presented anything new so far. Basically, if I weren't already intimately familiar with all the different areas you can visit from Dark Souls, a side by side comparison of gameplay could very well make me think they were from exactly the same game.

Hence why I hope to see more info down the line regarding new moves, spells, etc. I'd rather not see Dark Souls fall into the Assassin's Creed trap, aka Brotherhood and Revelations.


Somehow I don't think the leap of originality/creativity won't be as big as the one between demon's souls and dark souls


One way or another, I'm sure it's going to be a grand old time. Personally, I'm hoping we see a bit of expansion on dual wield mechanics, something Dark Souls allowed but really didn't encourage. With the Artorias dlc though, From did introduce the Dark Silver and Gold Tracers, so here's hoping they potentially expand on that playstyle.

#25
Eternal Phoenix

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Il Divo wrote...

Gandalf-the-Fabulous wrote...

Il Divo wrote...

Still, from what I've seen so far, they're staying too close to the familiar.


What were you expecting from a Dark Souls game?


New mechanics, mainly. That's something I think is a fair expectation with any sequel. Granted, there's plenty of time to learn more, but Dark Souls 2 hasn't presented anything new so far. Basically, if I weren't already intimately familiar with all the different areas you can visit from Dark Souls, a side by side comparison of gameplay could very well make me think they were from exactly the same game.

Hence why I hope to see more info down the line regarding new moves, spells, etc. I'd rather not see Dark Souls fall into the Assassin's Creed trap, aka Brotherhood and Revelations.


Well there are some new things one can gather from the gameplay video...
  • You can deflect ranged weapons by attacking at the right time.
  • You can quick-equip three items on each hand.
  • There are more horror elements in the first half of the game and less enemies/action.
  • More item interactions with the enviroment.
  • Enemies are more reactive and dynamic.
  • Torches are introduced.
  • There are now more unique actions when dual wielding and generally you can combine the attacks together as combos. “Dual-wielding is a new feature in Dark Souls II,” Tanimura says. “Unique action can be performed by combining particular weapons.”
  • Ranged combat has been improved and you have freedom of movement while using it.
  • The enviroment can be destroyed by both enemies and the character.
  • We observe enemies moving around more and the wyverns are perhaps the best example of that.
So it seems there are a few tweaks to the combat. Why change it altogether when it's already good? I'm hoping for maybe another two-three new build types. DkS for example added the pyromancy stuff. Hopefully DkS2 adds new "magical" skills.

Enemies generally seem to have improved AI (one of my major gripes about the original was poor enemy AI in some instances) and supposedly the world is meant to be even more open at least according to the below interview. In any case this looks nothing like how Brotherhood and Revelations is to AC2. We've got a new engine with no frame-rate issues, animations are entirely different and it's been assured by the developer that the content will be as much as the original.

http://www.forbes.co...ew-screenshots/

I remember the developers talking about implementing boat riding. Quite frankly I'm glad the sequel hasn't changed a great deal. There's enough to identify it's a new game but you can still see it's Dark Souls at heart. I actually thought that Demon's Souls and Dark Souls weren't that vastly different (other than the fact that DkS had an open world and some new combat moves). DkSII seems different.

http://www.examiner....etails-revealed
  • Another new enemy is a Nazgul-like black rider, who apparently serves as an executioner of evil doers. Shibuya confirms there is some sort of morality system in the game.
  • They are also exploring vehicles for the game, and the potential of players controlling them. By vehicles, think things like chariots and boats instead of cars.
I think all that it needs now is more features relating to covenants and more NPC interaction. Allow us to summon NPC's at will to help us. I mean it allows us to do this with other players...

Likely we'll hear more about other new features down the line. They don't want to release all information first-go do they?

Modifié par Elton John is dead, 11 avril 2013 - 09:31 .