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EA did not "interfere" with Bioware (article inside)


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#26
Iucounou

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For anyone that wants to read the full interview with the doc that Escapist quotes from, go here:

Gameindustry.biz interview

Certainly seems like he suggests all the decisions were Bioware's. I'd be interested to see what others make of the tone of his responses to the questions. To me he seemed more than a little saddened by it all.

#27
AresKeith

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@The Twilight God or it could be that people were talking about Time constraints and/or adding Multiplayer and not the actual game itself

#28
Sebby

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HYR 2.0 wrote...

 Interesting read. For the most part, I've never sold on all this "big bad EA" talk, myself.


Yeah, I doubt it was "big bad EA" that had the devs create a completely pointless middle entry that paved the way for all the derp in 3.

#29
dreamgazer

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Gameindustry.biz interview


Q: You and Ray, and BioWare as a whole, often faced a lot of negativity from gamers on the Internet who didn't like certain things about Dragon Age 2 or the Mass Effect 3 ending, etc. Do you think gamer culture is too prone to driving out the talent it relies upon for entertainment? Is the environment too toxic?

Greg Zeschuk: I have a few comments on that. One, the Internet is the ultimate megaphone, so a small number of people can sound really loud, so that's one caveat to remember. At the end of the day, for every one person complaining there are a whole bunch of other people who actually like it. Also, why were we called out a lot? Because we were taking aggressive choices - we were doing things people weren't willing to do, like the way we were portraying characters. There's all this discussion now about misogyny in the games business and we're now being called someone who actually were on the positive side of that with strong female characters.

I think the problem with gamers is you're damned if you do and you're damned if you don't. But what it talks to is the power of games as art and the power of games as a medium where people get really, really passionate. I've had moments where I finished a book and I wanted to rave at the author and complain that I didn't like a part, but I just never had the opportunity before. It's not really positive - there are ways to have more constructive discussions. It's just one of those things that you have to deal with. I'm actually happy with the world of beer because those people don't talk like that; you'll either like or dislike a beer, but you won't have the same deconstruction of stuff. I also think the culture of anonymity on the Internet gives an incredible pulpit to people, but at the end of the day, they should be more thoughtful about how they use it.


Modifié par dreamgazer, 10 avril 2013 - 10:47 .


#30
arial

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The Twilight God wrote...

arial wrote...

 I see alot of people on these forums say the game sucks because "EA forced the release date to early" or "EA was forceing Bioware to put Multiplayer in the game".

To all those who said EA ruined the game, you may find this article of interest


www.escapistmagazine.com/news/view/123200-EA-Gave-BioWare-Complete-Creative-Control


People will continue to blame EA because they can't accept the fact that Bioware is losing their touch.  The idea that EA would sabotage the game is absurd. I guess all the other franchises like Battlefield, Madden, The Sims, Crysis, Dead Space, etc. were sabotaged as well? Nope. ME3 actually came out LATER than it was supposed to. They had EXTRA time to polish it.

Note the same people aren't praising EA for Dragon Age: Origins or ME2. Only when the **** hits the fan is it EA's fault, while all the triumphs are solely the work of Bioware. If anything I wish EA did get involved. We probably would have got a satisfying conclusion.



#31
UniqueName001

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Now, I like the ME3 multiplayer quite a lot (I've played a lot more of it than the single player, actually).  So I'm just as glad they included it.

And there is no way to know if BioWare made the decision to include MP on their own, or how many resources were spent on MP that could have gone to SP content.

However, there is no doubt that in general, EA is forcing all games to include multiplayer.

#32
Cainne Chapel

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Kinda have to agree with the Doc in a lot of ways.

Us gamers can be a fickle and vindictive bunch. If we dont like something we will yell to the stars, EVEN if we don't buy it or support it. Simply because we're bored or don't like something a certain way.

Hell i've seen people critique their game buying purchases more than their homes....sad really.

#33
The Twilight God

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AresKeith wrote...

@The Twilight God or it could be that people were talking about Time constraints and/or adding Multiplayer and not the actual game itself


Multiplayer was a separate team. I see nothing stopping the single-player team from polishing the main campaign. That ending had nothing to do with EA. The ultra convenient magic fixer, aka The Crucible, was not EA's fault. Any little thing you can think of from Tali's face reveal to Femshep romance shortcomings had nothing to do with EA. Bioware did what I call a "JJ Abrams". You make a nice franchise and the characters writing is great, but the plot is either complete nonsense or nowhere to be found.  Just a total lack story writing of creativity.  they had no clue what to do with the Reapers. Instead of simply acknowledging their lack of creativity and leaving the Reapers a mystery they shat all over their work.

#34
Cainne Chapel

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I also don't even agree that Bioware is losing their touch, it's not like EVERY game they have EVER made in the past has been great. I remember people not liking MDK and Jade Empire and so on.

Its just that we as gamers get so wrapped up in how we believe something is supposed to be when it doesn't quite fit our view of it...some of us get angry.

I on the other hand have very rarely played a game i haven't enjoyed, but then i also know EXACTLY the things i do and don't like and avoid the ones I don't.

#35
crimzontearz

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......this is hopeless

#36
AlanC9

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UniqueName001 wrote...
And there is no way to know if BioWare made the decision to include MP on their own, or how many resources were spent on MP that could have gone to SP content.


For all we actually know, MP could have subsidized SP in the plan.

#37
Edolix

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They may not have had any input in the direction the game was going in, but they still set the deadlines.

#38
AresKeith

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The Twilight God wrote...

AresKeith wrote...

@The Twilight God or it could be that people were talking about Time constraints and/or adding Multiplayer and not the actual game itself


Multiplayer was a separate team. I see nothing stopping the single-player team from polishing the main campaign. That ending had nothing to do with EA. The ultra convenient magic fixer, aka The Crucible, was not EA's fault. Any little thing you can think of from Tali's face reveal to Femshep romance shortcomings had nothing to do with EA. Bioware did what I call a "JJ Abrams". You make a nice franchise and the characters writing is great, but the plot is either complete nonsense or nowhere to be found.  Just a total lack story writing of creativity.  they had no clue what to do with the Reapers. Instead of simply acknowledging their lack of creativity and leaving the Reapers a mystery they shat all over their work.


Ok, but there's still time constraints which does fall to EA's doing which also what people blames EA for

#39
crimzontearz

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Edolix wrote...

They may not have had any input in the direction the game was going in, but they still set the deadlines.

lost battle my friend

#40
AlanC9

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The Twilight God wrote...

Bioware did what I call a "JJ Abrams". You make a nice franchise and the characters writing is great, but the plot is either complete nonsense or nowhere to be found.


The difference being that..... Abrams gets away with it?

#41
crimzontearz

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AlanC9 wrote...

The Twilight God wrote...

Bioware did what I call a "JJ Abrams". You make a nice franchise and the characters writing is great, but the plot is either complete nonsense or nowhere to be found.


The difference being that..... Abrams gets away with it?

there are things that can be overlooked or forgiven if the rest of a product is that good, ME1&2 are testament of that....ME3 crossed that line apparently

#42
UniqueName001

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AlanC9 wrote...

UniqueName001 wrote...
And there is no way to know if BioWare made the decision to include MP on their own, or how many resources were spent on MP that could have gone to SP content.


For all we actually know, MP could have subsidized SP in the plan.


True...

#43
AlanC9

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Edolix wrote...

They may not have had any input in the direction the game was going in, but they still set the deadlines.


That's true. But is it significant? An independent Bio would still have a deadline, set by their bank account. Would it have been longer? 

#44
dreamgazer

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AlanC9 wrote...

The Twilight God wrote...

Bioware did what I call a "JJ Abrams". You make a nice franchise and the characters writing is great, but the plot is either complete nonsense or nowhere to be found.


The difference being that..... Abrams gets away with it?


Depends on how you perceive LOST's dwindling viewership over its run.  

Star Trek? Yeah, he and his regular writers got away with some pretty sketchy, hole-ridden plotting.

#45
spirosz

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Bull****.

#46
spirosz

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Of course they're going to say that. You can see the obvious influence. Even the mircotransactions in multiplayer.

"Complete Creative Control" - hires Jessica Chobot for voice acting.

#47
Cainhurst Crow

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Tom Lehrer wrote...

Enhanced wrote...

"EA was not all that intrusive"

"We had complete creative control over a lot of it"



So, did Bioware have complete creative control of everything or not?


If I had to guess MultiPlayer was EA intruding.


Nope, they wanted MP in the game since Me1.

My money would be on the release date for the limited meddling that EA did.

#48
spirosz

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If they were given "complete control" then I don't know what to say, some of the elements they put in the game is laughable.

#49
Steelcan

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spirosz wrote...

Of course they're going to say that. You can see the obvious influence. Even the mircotransactions in multiplayer.

"Complete Creative Control" - hires Jessica Chobot for voice acting.

. And always online isn't a DRM move.... 

#50
spirosz

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Darth Brotarian wrote...

Nope, they wanted MP in the game since Me1.


They only stated that during the news of MP hitting ME3.  I don't personally believe that they wanted it, but I'm not them, it's just the way the ME1 was crafted, I don't see how they would of wanted to fit it in there.