Aller au contenu

Photo

Why were you able to do countless playthroughs with ME2 but not ME3?


  • Veuillez vous connecter pour répondre
173 réponses à ce sujet

#76
Fortack

Fortack
  • Members
  • 2 609 messages

Guanxii wrote...

Between ME2 and ME3 I've always considered ME2 to be the weakest entry in the series because it's an irrelevant collection of (mostly worthless) distractions that adds almost nothing to the plot and arguably completely derails the entire franchise despite being a quantum leap forward in gameplay and the suicide mission being high water mark in this generation of games.


Well, for me all those "worthless distractions" (I assume you refer to all the recruit & loyalty missions) actually made the game great. ME1 introduced this great universe but ME2 made you love it. It's a great place to hang out and discover stuff. Actually, I believe that without ME2 I wouldn't be so disappointed with ME3's ending b/c I didn't know about all the cool people living on all those planets that get attacked.

ME2 (SP) gameplay is fun and challenging. ME3 gameplay is a bad joke. Super Shepard with two buddies facing a couple Cannibals or Troopers? WTF! That's boring as hell. Pretty much all ME3 "fights" (if you call them fights that is) were over before they even started.

The only thing ME2 has going for it besides companion variety and strong characterization is gameplay and ME3 does that better, tighter more focused plot with more focus on the characters I actually care about. If it wasn't for the last 5 minutes I don't know why anybody could prefer ME2 with a straight face.


LOL. ME3 gameplay is terribad b/c there is no challenge whatsoever. No sane person could say they played through ME3 multiple times for the challenging gameplay. MP is the place to be instead if that's your thing. Furthermore, there is no point to play ME3 for its story either since there isn't any variation to be found. You go to the same places, in the same order, with the same (few) characters, and everything goes exactly the same way regardless the choices you make, culminating in the worst possible ending imaginable.

Hell, even if you can tolerate the ending you are still left wondering why for Goddess' sake you even bothered to unite the galaxy since it turned out to be completely pointless - all you had to do was press one out of 3 buttons. Where are the Krogan you helped? The Turians? Salarians? Aria's mercs? Geth? Quarians? The Asari? Where are your friends (Samara, Jack, Jacob, Miranda, Zaeed, Grunt etc etc)? When I finished ME1 I understood why my Shepard did the things he or she did to get there. The decisions I made leading up to ME2 final missions make perfect sense and affect how that mission plays out. There is nothing like that to be found in ME3.

I rather play ME1 and 2 multiple times than having to go through the ME3 mess one more time.

#77
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
I've done many playthroughs of the first two and only 2 or maybe 3 of ME3. I'm not a big fan of most of ME3. To much aimless running around to eavesdrop and too many boring fetch quests. Plus I know what waits for me at the end.

#78
TheGreatDayne

TheGreatDayne
  • Members
  • 1 220 messages
Because multiplayer...
That, and it was my first semester in college, so I had time... and the interest to play... ME1 killed it...

#79
LD Little Dragon

LD Little Dragon
  • Members
  • 68 messages
ME 1 - multiple playthroughs. It had an enjoyable story and I prefer the more RPG like gameplay of ME1 to the twitch combat of ME2 and ME3.

ME 2 - half a dozen playthroughs. It had good characters and several fun sidequests.

ME 3 - 2 playthroughs. As said by others, it felt like there was no roleplaying - all Shepherds are basically Bioware's Shepherd. Plus, I don't do mulitplayer and that galaxy at war crap you see every time you check your war assets is just insulting. It's ridiculous that I have to use a savegame editor to get around the multiplayer nonsense they shoved into my single-player game.

Modifié par LittleDragon3, 12 avril 2013 - 02:23 .


#80
Y0-Y0Jimb0

Y0-Y0Jimb0
  • Members
  • 65 messages
ME2 - 3 Play through's - 2 on the PS3 and 1 on PC so far. Nearly completed 4th on the PC but then installed the "Arrival" DLC which put me right off.

ME1 - 1 Play through and currently on the 2nd both on a PC. Currently trying not too be more Renegade than Paragon but not doing a good job at it! The Best of the bunch ... ME2's pretty close but ME1 is just something else.

ME3 - 2 Play through's both on the PS3 - the 2nd took just 20 hours even on hardcore. Too many cut scenes for my liking and whats this thing where you can't hostler your weapon even on the PC version.

HAve to agree on the music - ME1 and ME2 the sound tracks just rock and really add to the whole atmosphere of the game. Not so with 3

Modifié par Y0-Y0Jimb0, 12 avril 2013 - 03:33 .


#81
sy7ar

sy7ar
  • Members
  • 1 089 messages

Fortack wrote...

Guanxii wrote...

Between ME2 and ME3 I've always considered ME2 to be the weakest entry in the series because it's an irrelevant collection of (mostly worthless) distractions that adds almost nothing to the plot and arguably completely derails the entire franchise despite being a quantum leap forward in gameplay and the suicide mission being high water mark in this generation of games.


Well, for me all those "worthless distractions" (I assume you refer to all the recruit & loyalty missions) actually made the game great. ME1 introduced this great universe but ME2 made you love it. It's a great place to hang out and discover stuff. Actually, I believe that without ME2 I wouldn't be so disappointed with ME3's ending b/c I didn't know about all the cool people living on all those planets that get attacked.

ME2 (SP) gameplay is fun and challenging. ME3 gameplay is a bad joke. Super Shepard with two buddies facing a couple Cannibals or Troopers? WTF! That's boring as hell. Pretty much all ME3 "fights" (if you call them fights that is) were over before they even started.

The only thing ME2 has going for it besides companion variety and strong characterization is gameplay and ME3 does that better, tighter more focused plot with more focus on the characters I actually care about. If it wasn't for the last 5 minutes I don't know why anybody could prefer ME2 with a straight face.


LOL. ME3 gameplay is terribad b/c there is no challenge whatsoever. No sane person could say they played through ME3 multiple times for the challenging gameplay. MP is the place to be instead if that's your thing. Furthermore, there is no point to play ME3 for its story either since there isn't any variation to be found. You go to the same places, in the same order, with the same (few) characters, and everything goes exactly the same way regardless the choices you make, culminating in the worst possible ending imaginable.

Hell, even if you can tolerate the ending you are still left wondering why for Goddess' sake you even bothered to unite the galaxy since it turned out to be completely pointless - all you had to do was press one out of 3 buttons. Where are the Krogan you helped? The Turians? Salarians? Aria's mercs? Geth? Quarians? The Asari? Where are your friends (Samara, Jack, Jacob, Miranda, Zaeed, Grunt etc etc)? When I finished ME1 I understood why my Shepard did the things he or she did to get there. The decisions I made leading up to ME2 final missions make perfect sense and affect how that mission plays out. There is nothing like that to be found in ME3.

I rather play ME1 and 2 multiple times than having to go through the ME3 mess one more time.


thanks for typing out what i have in mind:wizard:

#82
sy7ar

sy7ar
  • Members
  • 1 089 messages
also, the amount of sidequests are too dam high (at least they're not that interesting or relevant). The reapers are ripping the galaxy apart but wait I need to get this random artifact to a volus..

#83
Melierax

Melierax
  • Members
  • 17 messages

sy7ar wrote...

Fortack wrote...

Guanxii wrote...

Between ME2 and ME3 I've always considered ME2 to be the weakest entry in the series because it's an irrelevant collection of (mostly worthless) distractions that adds almost nothing to the plot and arguably completely derails the entire franchise despite being a quantum leap forward in gameplay and the suicide mission being high water mark in this generation of games.


Well, for me all those "worthless distractions" (I assume you refer to all the recruit & loyalty missions) actually made the game great. ME1 introduced this great universe but ME2 made you love it. It's a great place to hang out and discover stuff. Actually, I believe that without ME2 I wouldn't be so disappointed with ME3's ending b/c I didn't know about all the cool people living on all those planets that get attacked.

ME2 (SP) gameplay is fun and challenging. ME3 gameplay is a bad joke. Super Shepard with two buddies facing a couple Cannibals or Troopers? WTF! That's boring as hell. Pretty much all ME3 "fights" (if you call them fights that is) were over before they even started.

The only thing ME2 has going for it besides companion variety and strong characterization is gameplay and ME3 does that better, tighter more focused plot with more focus on the characters I actually care about. If it wasn't for the last 5 minutes I don't know why anybody could prefer ME2 with a straight face.


LOL. ME3 gameplay is terribad b/c there is no challenge whatsoever. No sane person could say they played through ME3 multiple times for the challenging gameplay. MP is the place to be instead if that's your thing. Furthermore, there is no point to play ME3 for its story either since there isn't any variation to be found. You go to the same places, in the same order, with the same (few) characters, and everything goes exactly the same way regardless the choices you make, culminating in the worst possible ending imaginable.

Hell, even if you can tolerate the ending you are still left wondering why for Goddess' sake you even bothered to unite the galaxy since it turned out to be completely pointless - all you had to do was press one out of 3 buttons. Where are the Krogan you helped? The Turians? Salarians? Aria's mercs? Geth? Quarians? The Asari? Where are your friends (Samara, Jack, Jacob, Miranda, Zaeed, Grunt etc etc)? When I finished ME1 I understood why my Shepard did the things he or she did to get there. The decisions I made leading up to ME2 final missions make perfect sense and affect how that mission plays out. There is nothing like that to be found in ME3.

I rather play ME1 and 2 multiple times than having to go through the ME3 mess one more time.


thanks for typing out what i have in mind:wizard:


Yip.
(ME3 may not be challenging, but I liked the mechanics, like not being stuck on walls or get magically attracted by just running next to it, fighting was more.. fluent)

Modifié par Melierax, 12 avril 2013 - 04:36 .


#84
Renmiri1

Renmiri1
  • Members
  • 6 009 messages
ME3 gameplay was better than ME2's but story was so craptastic I never finished it. Not even once.

I replayed ME2 a lot but even ME2 and ME1 now bother me because I know Genocidal Casper is coming.

#85
Seifer006

Seifer006
  • Members
  • 5 341 messages

Fortack wrote...
I rather play ME1 and 2 multiple times than having to go through the ME3 mess one more time.


let's not forget the Choices the player makes. I remember through my ME1& 2 -playthrough's I couldn't wait to see the difference between my renegade and paragone Shepard.

Example:
  • ME1 - The Rachni Queen (they made it out to be such a huge effect 25 paragon/renegade points. Yet ME3 mission with Grunt it was all irrevalent because they just replace her with an Artifical one. Such creativity...
  • Lorik Quiin - another example, yet......irrevalent to ME3
ME2:
  • All Squadmates from ME2 besides liara have only cameos. This is sad since I was a big fan of Zaeed. Bad**** Human Krogan who just stands with his arms folded in the refugee camp. They could easily brought as a replacement for James whether the player had DLC for him or not. Just introduce Zaeed in ME3.
  • Collector Base: what a joke that was...
  • What happened to Harbinger? Wasn't he the leader of the Reapers and yet, even the EC he looks at the Normandy take off while he just stands there...
I could go on but yeah lets hope ME4 is good. EA got a new CEO, I'm hoping this means I will never have to use Origin again

#86
MrStoob

MrStoob
  • Members
  • 2 566 messages
Because I thought there was a point to creating different scenarios.

I played less of ME3 because the majority of those choices resulted in jack ****.

#87
DJ CAVE SLAVE

DJ CAVE SLAVE
  • Members
  • 949 messages
Because it was better. And because the multiplayer is more entertaining than that train wreck called "single player."

#88
goofyomnivore

goofyomnivore
  • Members
  • 3 762 messages
Better gameplay. ME2 SP is a blast to play on Insanity. ME3 isn't very challenging at all. That is a primary reason why I played ME2 so many times it was fun and challenging. The story of ME2 is pretty average, ME3 is excellent in some parts and very poor in others.

#89
Hulluliini

Hulluliini
  • Members
  • 304 messages
I had like 50 characters in ME1. 20 imported to ME2 and one is still halfway through. ME3... I've played it 4 times now and I went back to playing ME1. I like the feeling that I still can create my own character and not watch a movie directed by the writers. The action is most enjoyable in ME3 but I didn't fall in love with ME because of the action, but the story and freedom.. The lack of dialogue options is the biggest downside in ME3 for me.

#90
CDRSkyShepard

CDRSkyShepard
  • Members
  • 2 538 messages

Guanxii wrote...

*Snip*

Between ME2 and ME3 I've always considered ME2 to be the weakest entry in the series because it's an irrelevant collection of (mostly worthless) distractions that adds almost nothing to the plot and arguably completely derails the entire franchise despite being a quantum leap forward in gameplay and the suicide mission being high water mark in this generation of games.

The only thing ME2 has going for it besides companion variety and strong characterization is gameplay and ME3 does that better, tighter more focused plot with more focus on the characters I actually care about. If it wasn't for the last 5 minutes I don't know why anybody could prefer ME2 with a straight face.

I actually agree with you on the point that ME2 is a bunch of distractions. However, that is more ME3's fault, IMO. ME3 failed utterly in bringing ME2's story into the fold. Sure, ME2 went off in a crazy direction (which tends to happen in sequels when their first installments stand so well on their own), but it was up to ME3 to reign it in and make it relevant. By itself, the fact it went off on a tangent really isn't a bad thing, it's the fact that SO MUCH of it was never wrapped up that makes it seem so disjointed in hindsight. What was the deal with Harbinger? Why did the Reapers get the Collectors involved before they even got there? What was their angle? What was the purpose behind making the human Reaper before the cycle even started? None of that is answered in ME3, and it really needed to be.

Some people see the fact that ME3 had a tighter plot as an advantage, but not everyone does. I liked the fact that ME2 was very modular. It really made a difference sometimes what order you did things in. It felt more like "my" game that way. I always compare notes with people on how we approached ME2, and I love that. Can't really say the same with ME3. And yes, in all seriousness, I can say with a straight face I liked ME2 much better. The whole thing kept building to this epic climax, with plenty of high points in between. In ME3, these were few and far between, and it just felt like it kept getting worse and worse. Honestly, I didn't care for anything after Rannoch, it felt too random and arbitrary. I also didn't like the way side missions were set up, either. But that's my take.

#91
Guest_Data7_*

Guest_Data7_*
  • Guests
I've played replayed me1 more times then I can remember.
Me2 maybe two-three times.
Me3 once.
To the end with all those.
But I haven't played me3 as much as I'd like thanks to the multiplayer being addictive, and my general disregard for me2s entirety. (I really don't like where ME plot went with me2. Me3 was alright but I'll need to get my files ready for it. It's a game that requires the player having played through the last two for some war assets... So... That wont be fun. But me3s plot is alright with me)

Modifié par Data7, 12 avril 2013 - 10:16 .


#92
DSepe

DSepe
  • Members
  • 19 messages
I played me1 3 or 4 times basically just to get my character to level 60. I've played me2 roughly 3.5 times. Working on my 3rd playthrough of me3 and enjoying it quite a bit. As many have stated the auto-dialogue is annoying because it happens entirely to often. I was almost in shock when I went back and played me2 seeing a dialogue choice after almost every sentence. I definitely miss all the choice.

Modifié par DSepe, 13 avril 2013 - 05:35 .


#93
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
Well, ME2's ending didn't compromise my experience so critically. Also I was able to still feel connected to my favorite characters in it, even if they didn't feel connected to the story so well.

#94
zqrahll

zqrahll
  • Members
  • 177 messages
Beat 1 8 times
Beat 2 10 times
Beat 3 twice

3 main reasons:

1. the ending ruined the entire series, and no, the EC did not fix anything
2. I hate most of the story, especially everything with Kai Lame & the horrible dreams
3. the immersion was ruined by the auto-dialogue & lack of face import. Even after supposedly fixing it, the face import is still completely broken.

#95
FlamingBoy

FlamingBoy
  • Members
  • 3 064 messages
The me3 experience was compromised, Its hard to play a game with people going "we can win" we must get support when ultimately its not really relevant.

Also the game play was substandard for an rpg

#96
MstrJedi Kyle

MstrJedi Kyle
  • Members
  • 2 266 messages
ME1 - 15+ Fantastic story that I still enjoy playing to this day
ME2 - 15+ Had a less interesting story but solid game play.
ME3 - 2 I have nothing nice to say here. Played through before and after the EC. I tried to play though a third time. I wanted to do a trilogy run with all the DLC but I stalled here. I played up to Thessia, decided to do the Citadel DLC (which was awesome BTW) and I haven't picked it up since.

#97
Jayce

Jayce
  • Members
  • 972 messages
I've played ME1 through about 6 times. 3-4 different characters and two NG+ of my two favourites. For ME2 I only imported my femshep Infiltrator and played through with her 3 times. For ME3, again, just brought my femshep to the party. Played through once start to end, found the ending silly but cathartic, liked it on balance but still felt let down.

Couldn't really summon the willpower to play through the tedious boss fights and the mediocre ending a second time until Citadel came out. Decided to do a "from scratch" play through with a new Shep. It will probably be the last one.

Modifié par Jayce F, 13 avril 2013 - 04:29 .


#98
phillip100

phillip100
  • Members
  • 1 250 messages
I played through ME1 twice, played through ME2 many times, and played through ME3 3 times. I am planning to play through the entire trilogy during summer.

#99
NovaBlastMarketing

NovaBlastMarketing
  • Members
  • 508 messages

FlamingBoy wrote...

The me3 experience was compromised, Its hard to play a game with people going "we can win" we must get support when ultimately its not really relevant. snip 



+1

Modifié par NovaBlastMarketing, 13 avril 2013 - 06:32 .


#100
Kronner

Kronner
  • Members
  • 6 249 messages
The combat was much better in ME2. Simple as that.