Why were you able to do countless playthroughs with ME2 but not ME3?
#101
Posté 13 avril 2013 - 11:08
#102
Posté 14 avril 2013 - 06:22
#103
Posté 14 avril 2013 - 06:27
#104
Posté 14 avril 2013 - 06:34
ME2: 12 times complete + all DLC
ME3: 3 times. Once w/EC + Citadel DLC
I don't like all the autodialogue in ME3. I found 1 & 2 more fun. 3 is really dark, but then it is a war. And then there's the last 10 minutes (now 20 minutes) just awful.
#105
Posté 14 avril 2013 - 06:57
Stardusk wrote...
A questionnaire/ opinion poll...
I did about 20+ runs on ME2, 1.5 on ME3...
What is your story?
The most obvious reason would be ME1 and ME2 have been around longer.
Personally, I have never played a non-import game. So ME1 would have the most plays. I got ME1 maybe 3-4 months before ME2 came out so it leads ME2 by 1 or 2 plays. I've played ME1 anywhere from 13-20ish. I know I've played each class twice.
ME3 has been played only once. ME3 has only been played once due to the fact that the endings are give up and let the reapers win (refuse), Give up and do their work for them (synthesis), join the reapers (control) and ruin galactic civilization (destroy). There wasn't much... um, enthusiasm to play the series after that knowing that it's sort of all for nothing. That's kind of a buzz kill. I know when I heard they were making a Halo: Reach I wouldn't want it. I read the book. I already know how it ends for the other SPARTANS and I don't play to loss. With the MEHEM I'll probably start playing ME again.
#106
Posté 14 avril 2013 - 07:03
Stardusk wrote...
A questionnaire/ opinion poll...
I did about 20+ runs on ME2, 1.5 on ME3...
What is your story?
Lotsa runs on ME1 and 2, so much galaxy and characterisation to explore.....
ME3, managed 1 complete run on ParaShep, tried to do a run with ReneShep, lost the will to live and so buried myself in the MP.
Now Citadels here I did the ReneShep runthrough, deleted all my save games, importe ParaShep again and played through to Citadel, which was awesome in all kinds of way's. Then got past it to go fight TIM aaaaaaand....... nope, will to live through another ending not strong enough. Life's to short to listen to the Catalyst spout more of 'His' view on life when the purpose of the game is to enable the player to enforce his or her views on the ingame world..... and none of my views are supported by the ending in their entirity.
Well, except the MEHEM.
#107
Posté 14 avril 2013 - 08:10
#108
Posté 14 avril 2013 - 05:33
JamesFaith wrote...
ME1 - I'm student - a lot ot time
ME2 - I'm student and not too much work - still enough time
ME3 - I'm hard working man - minimum free time
This.
#109
Posté 14 avril 2013 - 05:43
Basically, I felt like Shepard was a stranger.
Oh, and the ending sucked.
Modifié par -Skorpious-, 14 avril 2013 - 05:45 .
#110
Posté 14 avril 2013 - 10:51
ME2: 7 or 8 times (plus all story-based DLC)
ME3: Almost 3 times. Never truly fully completed, because I ALT+F4 out of the crap with the starkid and 'pick your favorite color'. However, I got all the way to that point 3 times, and that's close enough to actual completion for me. (DLC: Extended Cut and From Ashes, before I figured 'why bother'.)
Modifié par Shazzie, 14 avril 2013 - 10:53 .
#111
Posté 15 avril 2013 - 05:56
I am liking ME3 just fine(could be better but hey) right up until Harbinger's beam. After that my mind goes on it's merry way. Know what i'm saying?
#112
Posté 15 avril 2013 - 08:37
#113
Posté 15 avril 2013 - 09:35
#114
Posté 15 avril 2013 - 09:50
It's a great game.
#115
Posté 15 avril 2013 - 10:44
ME3 is a really good game, that's just a fact.
#116
Posté 15 avril 2013 - 11:13
Modifié par Manimal, 15 avril 2013 - 11:13 .
#117
Posté 15 avril 2013 - 11:34
ME2: Started with a custom Shepard, almost went for the Suicide Mission when I lost interest. Then I restarted with another Shepard and finished the game once.
ME3: I imported my default Shepard from my ME2 playthrough, without playing ME, and finished the game once. Never went back ever since -- except to play Leviathan & Omega DLCs. Citadel DLC is still waiting, but I'm not planning on doing it before importing my new Shep from ME to ME2, then ME3.
Modifié par Teddie Sage, 15 avril 2013 - 11:35 .
#118
Posté 16 avril 2013 - 06:56
#119
Posté 16 avril 2013 - 07:08
Stardusk wrote...
A questionnaire/ opinion poll...
I did about 20+ runs on ME2, 1.5 on ME3...
What is your story?
There will be spoilers here obviously.
About 10 on ME 1 over both the XBox and PC - Lots of freedom to explore, gripping story, great characters, was an absolute classic of a generation. Preferred the XBox controls overall, which was rare for a shooter.
5 on ME 2 - Took the bests bits of 1 and improved on them, with dramatic timing, a more impactful story with better pacing. Only losing a bit in the process, some RPG freedoms, free exploration, customisation, squadmate opinions on the mission etc. The main aggrivation was how easy it was for Shepherd to let go of the alliance, and that some of the main series characters were missing. When you met them they scolded you for dying, oh well excuse me for being blown up... kind of makes it hard to write a letter.
1 on ME 3, Yeah i've not done a second on ME3 yet. - I am playing through the whole triology again, but shepherds personality has less options in ME 3, no neutral ground in dialogue, and coupled with autodialogue it really throws off the replay options for me. Autodialogue is the worst feature of all for me. I am hoping as I am playing a slightly different character this time all the way through, ME 3 will look a bit different anyway. Plus I never liked the whole notion of - working for the alliance, not working for the alliance, working for the alliance, Shepherd seems all over the place. With the Council and then the Alliance distrusting me all the way, I was ready to go merc in the third one, or at least carry on working for cerberus. My xenophobic renegade shepherd was shaking hands with the races he wanted to kill
I'll be picking up the DLC, as they did a few things I am glad of. Revist to Omega, Citadael and FINALLY a DLC that engages your squadmates, the way people have called out since ME 1 and Bring Down the Sky. That only took what, a decade
The endings well. All I'll say is on the next one, don't introduce a character 5 minutes before the end and make them an important character, this never, ever works well. I am not attached to them, I don't know them, I've barely even seen them beyond glimpses. I didn't mind at all that I died, personally if they were out of character options, I would have made a last stand or a taken the run sequence and made it a series of climatic battles, where all the old squadmates fight alongside your team. They live or die based on how you do, that would have made for a gripping run towards the base, then put on a last stand or a boss fight or both in one! Krogan - Led by Wrex/Grunt, Biotics Led by- Jack/Liara, Quarian or Geth Fleet Ground Support Led by... you get the idea.
Modifié par Torrential, 16 avril 2013 - 07:20 .
#120
Posté 16 avril 2013 - 07:47
#121
Posté 16 avril 2013 - 07:49
As for ME2 at the risk of getting myself shot down in flames I think the story 'wandered' too much. All the side missions for different characters was like a collection of short stories rather than one solid narrative. It doesn't encourage me to go back there again. I would be more likely to replay ME1 or ME3 at this point.
#122
Posté 16 avril 2013 - 08:00
#123
Posté 16 avril 2013 - 08:36
TMB903 wrote...
ME2 was just simply more diverse and epic. Going from a uninhabitable planet to chasing down an assassin in a building was incredibly fun. The one thing ME3 really got right was the combat. It's so much smoother compared to 2.
This.
Although I have to say, that while ME has the most intense storytelling the gameplay sucks and the side-quests are damn boring and always the same. The mako...no words needed.
ME2 on the other hand had at times amazing side-quests and the loyalty-missions were mostly awesome, but the game loses most of its pace during the middle and that planet-grinding...I still wonder if the BioWare even thought when they created that? And it sucked how little skills you had and the weapon-upgrading was nothing more than a crappy joke. ME2 is the hardest to me to play through because during the middle up to the Reaper corpse mission it gets at times really boring.
ME3 has the best gameplay, the fastest pace and the most exciting missions- but the weakest narrating. I missed those many choises in dialogues, I wondered why the hardest decision in ME1 (Rachni queen) was made completely meaningless with the artificial one, why were there so many auto-dialogues? But then again, the pace in the game, that feeling of pressure during the war, it was awesome, the gameplay was great compared to ME1 and 2, the DLC's were awesome so far (still have to play Citadel though)...despite the ME-unworthy ending and the timing of the DLC's, wether Leviathan should've been already in the game instead of being published as DLC and all those discussions, I won't let all that ruin that ME3 ends the trilogy (until its ending) with a big bang.
So yeah, all of the games have their ups and downs, good and bad sides and for me the good sides outweigh the bad sides in all three games. I enjoyed and loved all of them equally.
#124
Posté 16 avril 2013 - 12:09
While I quite liked the ME3 ending, it didn't reach the same heights as ME2 did. The Suicide Mission really was the embodiment of your entire squad working together to achieve the final goal. Nobody was left out, and I remember the music playing as we went through the Omega 4 Relay - I swear I got a lump in my throat as my assembled team, all of whom I grew to love, went for the final battle together.
ME3 really didn't have this big finale. While I am happy with the Destroy/Synthesis/Control endings (its BioWare's story after all, they can tell it how they wish), I think the story would have benefit greatly from reaching that point in the same way the ME2 Suicide Mission did. In the end Priority Earth was just another mission with Shepard + 2 squadmates.
And while I absolutely love the ME3 Multiplayer, I actually prefer the single player combat of ME2 - its more cover based and tactical. Insanity on ME2 was genuinely hard, while Insanity on ME3 is simple in comparison - about the same as Silver on Multiplayer, which really isn't that difficult if you've been playing for a while.
At the moment I'm just enjoying watching ME2 Insanity vids on YouTube, the single player gameplay is so much more interesting and exciting to me. It makes me want to do another Insanity run on ME2, maybe with a class I've never used before - perhaps Adept, or Vanguard.
#125
Posté 16 avril 2013 - 12:27





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