Why were you able to do countless playthroughs with ME2 but not ME3?
#126
Posté 16 avril 2013 - 03:53
#127
Posté 16 avril 2013 - 04:58
#128
Posté 16 avril 2013 - 05:04
20+ times for ME2 on Xbox 360
20+ times for ME3 on Xbox 360
1 time for ME1 on PS3
3 times for ME2 on PS3
4 times for ME3 on PS3
#129
Posté 16 avril 2013 - 05:27
Cyberstrike nTo wrote...
20+ times for ME1 on Xbox 360
20+ times for ME2 on Xbox 360
20+ times for ME3 on Xbox 360
1 time for ME1 on PS3
3 times for ME2 on PS3
4 times for ME3 on PS3
Hell yeah whigger. Another over 1000 hours fan. Keep at it.
<3:devil:
#130
Posté 16 avril 2013 - 07:03
Fortack wrote...
ME2 (SP) gameplay is fun and challenging. ME3 gameplay is a bad joke. Super Shepard with two buddies facing a couple Cannibals or Troopers? WTF! That's boring as hell. Pretty much all ME3 "fights" (if you call them fights that is) were over before they even started.
+1
I had a sentinel Shepard and he was bio-splosioning everything the moment Liara had set up her instant, super-recharging biotic sphere. Boring.
#131
Posté 16 avril 2013 - 09:07
1. ME2 played through 4x, wanted more but ME3 arrived so I switched
2. ME3 played through 1x, started playing MP to raise the readiness %
3. ME3 MP 1618x, ~630 hours, yeah that kinda distracted me from playing SP
4. ME1 1x, then back to ME3 MP
I intended to play through ME1 at least 2 more times to get upto max difficulty level and then import character and play through ME2 and M3 again with a full story arc. But I haven't got around doing that yet, MP turned out to be so much more fun than I expected...
#132
Posté 16 avril 2013 - 09:21
I can't play ME2 without ME3
Modifié par WNxPowder, 16 avril 2013 - 09:21 .
#133
Posté 16 avril 2013 - 09:43
ME2 I've played 22+ times and I enjoy doing the squad side missions.
ME3 1.5 times the endings did it for me and the fact that even if you do choose it really doesn't end its a dream as it keeps dropping you back to before the Cerberus base battle, if were done with the single player dlc lets just put in a patch the removes that and lets just finish it.
Though my 2 characters I did enjoy the citadel dlc and I might finish the game as I put in the MEME for a happy ending.
#134
Posté 16 avril 2013 - 09:50
#135
Posté 17 avril 2013 - 02:27
I think I've played mass effect:2 3 or 4 times. The story just wasn't as compelling to me. It took me about a year to finally start to like the gameplay changes and finally feel they are superior to the original game. But ultimately the story felt too forced and out of left field to be as enjoyable as the first.
Then Mass Effect 3...I've played it once. I tried to play it again but just lost interest. It turns out if you make the journey utterly pointless (me1-3), then the destination is just as pointless. It doesn't help making the destination terrible too.
If you kill off a certain person or entity, the scenario they are involved in plays out anyways just with a different person or entity in the exact same way. That is just ridiculous. All those party members you spent collecting in me2 should have actually played a (larger) roll in the next game, no? What was the point of gaining so many allies if they are just playing what could be considered cameo rolls in the next game?
So many problems with me3...Mass effect 3 was polished beautifully in comparison to the first 2 games but executed 10 times worse.
Modifié par vinak, 17 avril 2013 - 02:35 .
#136
Posté 17 avril 2013 - 11:40
#137
Posté 18 avril 2013 - 12:29
It was very atmospheric, but I dunno. The combat was a bit clunky, the inventory was terrible, and collecting all the resources/dogtags/writings/etc. was such a bear. However, when I went back and replayed it before ME3, it was a lot more fun, since I was able to just write off the inventory and power through the rest, knowing my choices would affect ME2 (and expecting they'd affect ME3). I actually only got around to playing Bring Down the Sky during that pre-ME3 run.
ME2, it feels like a lot, but was probably only 5-6 times.
The combat was greatly improved, the inventory simplified into fewer weapons but with real differences, I could experiment with different choices with the squadmates, experiment with different romances. I could see effects from the ME1 choices (even if some of them were more along the lines of "You'll see the real impact from this later, but here's a reminder that we haven't forgotten!"), and so could agonize over every choice - what will the long-term repercussions of this be? Oh, and I bought all the DLC, even the alternative costumes.
ME3 once before EC, once after EC.
The combat was stepped up again a bit, and there were some dramatic conclusions to a few long-running story arcs. But the ending not only made me not want to replay the game, but not replay any of the others, either. Once you see that none of the choices matter, it absolutely destroys any tension in the decision-making - and without that, what's left is a reasonably entertaining RPG/3rd person shooter that I've already beaten several times. No real point to replaying it. Didn't buy any DLC.
#138
Posté 18 avril 2013 - 12:51
#139
Posté 18 avril 2013 - 02:07
That being said, I still really look forward to the suicide mission at the end of 2. I just dread anything past Tuchanka in 3.
Modifié par Szaiu, 18 avril 2013 - 02:08 .
#140
Posté 18 avril 2013 - 02:50
#141
Posté 18 avril 2013 - 03:35
#142
Posté 18 avril 2013 - 06:15
#143
Posté 18 avril 2013 - 11:32
Mass Effect 2 would be around 20 or so times across the 360 and PC. I didn't like most of the changes made to the game and I confess its episodic nature bores me a little. Despite that though it has my favourite story moment of the trilogy in Tali's loyalty mission.
Mass Effect 3 would be three times for complete runs, though of course I've dived back in for the DLC and to see what the Extended Cut was like. Recently installed MEHEM and thought it was brilliant, so that has inspired me to do another PC run.
Originally Mass Effect 3 ended on such a sour note for me that it killed my interest in replaying it. Doesn't matter how good the journey is if you know the destination is the Rape Hotel. Kind of sad that it's taken a fan made mod to get me to want to play it again.
#144
Posté 18 avril 2013 - 11:37
Prove me wrong.
#145
Posté 18 avril 2013 - 12:13
After ME3, well, there isn't another game in Shepards story to anticipate. I know how everything ends, I know the story is done, and therefore I don't have that feeling of anticipation to drive me to replay it as much.
I wasn't a fan of the ending either, so that didn't help. But mostly it's just the difference between having another game coming with 2 and not having one on the horizon after 3.
#146
Posté 18 avril 2013 - 12:54
#147
Posté 18 avril 2013 - 01:34
Modifié par Interloper, 18 avril 2013 - 01:36 .
#148
Posté 18 avril 2013 - 03:50
I was upset with the ME3 ending, but didn't expect much from the game right from the beginning (I mean that prologue on the Earth).
#149
Posté 18 avril 2013 - 06:06
TODD9999 wrote...
ME1 once, maybe twice, and then another run
during the lead-up to ME3.
It was very atmospheric, but I dunno. The combat
was a bit clunky, the inventory was terrible, and collecting all the
resources/dogtags/writings/etc. was such a bear. However, when I went back and
replayed it before ME3, it was a lot more fun, since I was able to just write
off the inventory and power through the rest, knowing my choices would affect
ME2 (and expecting they'd affect ME3). I actually only got around to playing
Bring Down the Sky during that pre-ME3 run.
ME2, it feels like a lot, but was probably only
5-6 times.
The combat was greatly improved, the inventory
simplified into fewer weapons but with real differences, I could experiment
with different choices with the squadmates, experiment with different romances.
I could see effects from the ME1 choices (even if some of them were more along
the lines of "You'll see the real impact from this later, but here's a
reminder that we haven't forgotten!"), and so could agonize over every
choice - what will the long-term repercussions of this be? Oh, and I bought all
the DLC, even the alternative costumes.
ME3 once before EC, once after EC.
The combat was stepped up again a bit, and there
were some dramatic conclusions to a few long-running story arcs. But the ending
not only made me not want to replay the game, but not replay any of the others,
either. Once you see that none of the choices matter, it absolutely destroys
any tension in the decision-making - and without that, what's left is a
reasonably entertaining RPG/3rd person shooter that I've already beaten several
times. No real point to replaying it. Didn't buy any DLC.
100% agree on the story, as there feels little impact in the final choice for ME 3, it didn't reference the previous choices as the main villian/character was never introduced. He wasn't really there for 100 hours of gameplay except some vague references then boom he's the main end character = THIS NEVER WORKS, in films or games. Introducing someone we don't know, have never met or cared about as the main and final character - bah! As for ME 1, it had some of the greatest story development going, not individual characters but story.
However! On character development, buy citadel DLC for ME 3, really if you are into the carrying over of characters or impact from one game to another, support the ONLY DLC in 7 YEARS or more, that bothered to include the current and previous squad! LOTSB did for 1 squad member I agree, that is the very fortunate exception that many people enjoy. If you don't support the citadel DLC why would another developer remake it, it's the one that made me decide to play through ME 3 again, and buy the other DLC. However and I don't congratulate them for this it took them 7 - 10 years of fans saying we want this for them to bother doing it. That is making a DLC that engages the current party characters people have loved for years.
Again with ME 4 they will fail again and ignore every single character that earned them money, I know bioware so I know this. They have already said as much which seems likely to shoot themselves in the foot, as always.
Modifié par Torrential, 18 avril 2013 - 06:11 .
#150
Posté 19 avril 2013 - 01:16
People remember Mass Effect 1 didn't have the best technology in gaming back than. I believe that why older games weren't the best in that field. Mass Effect 1 still had the better story, gameplay, characters and exploration, most people did start on Mass Effectr 2 that why they didn;t enjoy Mass Effect 1 which was ashamed and Mass Effect 1 was the best in the trilogy than Mass Effect 3 and Mass Effect 2. I loved all Mass Effects and the different stories they provided. I put much time and effort in teh series, Mass Effect 1 did have the best ending and romance as well.
Modifié par Zakuspec089, 19 avril 2013 - 01:19 .





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