PirateMouse wrote...
Han Shot First wrote...
Destroy isn't genocide.
You can tell yourself that if it makes committing genocide feel better.
Sorry sport, but the results of destroy do not meet the defintion of genocide. You either don't know what genocide is, or you're ignoring facts for the sake of spewing out some over-the-top hyperbole.
The United Nations'
Convention on the Prevention and Punishment of the Crime of Genocide, defines genocide as an act commited
'with intent to destroy, in whole or part, a national, ethnic, racial, or religious group.'
The intent of firing the Crucible in the red ending is to annihilate the Reapers, not to destroy the Geth. That was never the goal in Mass Effect 3, whether during the Crucible's construction or during its use. That it is even a possibility isn't even revealed until shortly after Shepard has attempted to activate it. The Geth are merely destroyed in a horrifying example of collateral damage. It is an unintended consequence of destroying the Reapers. Collateral damage doesn't meet the legal defintion of an act of genocide, as genocide requires an
"intent to destroy." Without intent, there is no genocide.
Furthermore the destruction of the Reapers, a hyper-advanced fleet of A.I. warships that have caused the mass extinction of countless sapient space-faring species for billions of years, and were currently in engaged in attempting to annihilate the current galactic civilization, constitutes a military necessity even if it comes at the cost of the Geth.
Military necessity is a legal concept used in international humanitarian law (IHL) as part of the legal justification for attacks on legitimate military targets that may have adverse, even terrible, consequences for civilians and civilian objects. It means that military forces in planning military actions are permitted to take into account the practical requirements of a military situation at any given moment and the imperatives of winning. The concept of military necessity acknowledges that even under the laws of war, winning the war or battle is a legitimate consideration, though it must be put alongside other considerations of IHL.
http://www.crimesofwar.org/a-z-guide/military-necessity/]Military Necessity[/url]
Destroy is the only choice that doesn't kick the can down the road for future generations to worry about, and unlike Contriol and Synthesis it does not bet the galaxy's future on hope that the Reapers won't one day resume hostilities and annihilate every sapient species in existence.
Modifié par Han Shot First, 12 avril 2013 - 05:47 .