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So are our only choices at who's side to take is either mages or Chantry? What if you hate both?


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#51
Kidd

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Renmiri1 wrote...

Think she was referring to ME3 ending you get when you shoot the Catalyst. And ya I agreee, that's trolling the player.

Zarathiel wrote...

SO BE IT.

Wait, I never meant that! :crying:

I was just imagining some scene where not siding with one of them would lead to the PC's own destruction. This could be set up in a myriad of ways, and is a nice way of ensuring the player will have sided with a certain faction after that point in the game.

If such a situation arose, what would the neutral option be? To allow death to take your character? In that case we'd have a dialogue option that lead to a game over screen.

#52
Clayton War

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I wish we could just be able to convert to the Qun then fight both the templars and the mages. World would be a better place without both.

#53
Hazegurl

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I would love a neutral option. If forced to choose I would side with the Templars, though. I hated that I couldn't stay neutral in DA2. Instead I was surrounded by a bunch of a**holes all looking at my Hawke to take their freaking side and I wanted to just blast them all with fireballs and head back to Feraldan.

#54
Stella-Arc

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DAII made me so angry and frustrated after playing the game a dozen times. As a result, I DESPISE the mages, templars, chantry, elves, Kirkwall...

DAO Dalish = neutral 
DAII Dalish = A******s (granted, it's one clan but it's the clan my warden came from). It was as if they are all suffering from bipolar disorder. The entire dalish presence could have been taken out and the story wouldn't have changed, even Merrill's existence.  

DAO City Elves: Neutral
DAII City Elves: They had no purpose whatsoever and a good portion of them attack you during the qunari takeover. That pissed me off. It's like they were just there just for the sake of being there.
 
DAO Mages: Neutral
DAII Mages: BLOOD MAGIC HERP DERP! x100

DAO Templars: Neutral
DAII Templars: F**K THE MAGES HERP DERP! x50

It's like everything in DAO was turn upside down on it's head. Everything thrown out the window. I had no control over my character and I wanted to tore out my hair. Then, to make matters even worse, I had to choose either the mages or the templars. 

Because of my experience in DAII, I'm going to play as a very, VERY pragmatic "Inquisitor" that would kill anyone if they so much as breath wrong. And if I'm force to choose either the mages or templars again...

So, yes. I'm all for a neutral option.

Modifié par Stella-Arc, 12 avril 2013 - 02:03 .


#55
The Six Path of Pain

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 It would be Awesome,Templars and the Chantry suck and Mages suck even more...Kill them all I say :ph34r:

#56
Palidane

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Yeah, when it comes to Mages and Templars, I tend to take the attitude of "what happens in Kirkwall stays in Kirkwall". Every single Templar was a nutcase fanatic determined to cut down every mage on the planet. And every single Mage was some lunatic maleficar with delusions of godhood. It didn't make me want to side with either of them, it made me want to GTFO of Kirkwall and go someplace where sanity is accepted.

The absolute worst part was when a band of reasonable, intelligent, united mages and templars tried to freaking assassinate me. I had spoken out against Meredith at every turn, but they still thought I was on her side! And when I chew out Thrask for that, he says "Well, whoops. Guess I should've known" before getting backstabbed by a blood mage. God, I hate that city.

Modifié par Palidane, 12 avril 2013 - 03:03 .


#57
Sutamina

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Stella-Arc wrote...
DAII made me so angry and frustrated after playing the game a dozen times. As a result, I DESPISE the mages, templars, chantry, elves, Kirkwall...
DAO Dalish = neutral 
DAII Dalish = A******s (granted, it's one clan but it's the clan my warden came from). It was as if they are all suffering from bipolar disorder. The entire dalish presence could have been taken out and the story wouldn't have changed, even Merrill's existence. 


I believe that the dalish presence was there for the purpose of showing who would pay the price for mages who are outside of a (responsible wise and mature) mage circle. Merrill a figurehead example of a mage with freedom to do as she sees fit a fanservice for those players that think mages should be free to do what they WANT at the expense of whats responsible, wise and a exploration of what might happens then.

DAO City Elves: Neutral
DAII City Elves: They had no purpose whatsoever and a good portion of them attack you during the qunari takeover. That pissed me off. It's like they were just there just for the sake of being there.

I think its implied that for some city elves point of view siding with the qunari is better then expierencing continued racism and injustice.

DAO Mages: Neutral
DAII Mages: BLOOD MAGIC HERP DERP! x100

Also abominations , and are set up to be doomed

DAO Templars: Neutral
DAII Templars: F**K THE MAGES HERP DERP! x50

 also templars as abominations apparently and how they behave when there is nobody to hold them accountable and keep them in check

It's like everything in DAO was turn upside down on it's head. Everything thrown out the window. I had no control over my character and I wanted to tore out my hair. Then, to make matters even worse, I had to choose either the mages or the templars.

Denerim during the blight and under attack of a dragon god was an improvement over Kirkwall.

Because of my experience in DAII, I'm going to play as a very, VERY pragmatic "Inquisitor" that would kill anyone if they so much as breath wrong. And if I'm force to choose either the mages or templars again...

Fenris, Loghain, Sten would be proud of you for leaving nothing to chance for anyone.

So, yes. I'm all for a neutral option.

Im against neutrality in this situation. Apathy is death if your lucky in Kirkwall.

#58
Sutamina

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Palidane wrote...

Yeah, when it comes to Mages and Templars, I tend to take the attitude of "what happens in Kirkwall stays in Kirkwall". Every single Templar was a nutcase fanatic determined to cut down every mage on the planet. And every single Mage was some lunatic maleficar with delusions of godhood. It didn't make me want to side with either of them, it made me want to GTFO of Kirkwall and go someplace where sanity is accepted.

A place where people are stamped with "Sane" or "Insane" on thier foreheads as appropiate.

Modifié par Sutamina, 12 avril 2013 - 04:17 .


#59
Twisted Path

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Originally in Fallout: New Vegas there was going to be an option take the highway that leads to the New California Republic from the NCR station you find early in the game and get an unconventional Game Over where your character just walks away from the whole mess. Basically you could just throw your hands up and walk away from the game world at any time. This would have been awesome, simple to implement and I have no idea why they cut it.

Of course I loved the world I was playing in in Fallout: New Vegas so it's not an option I ever would have taken, but Dragon Age 2 would have really benefited from a "Throw your hands up and leave Kirkwall mid-game," option. Maybe it could have concluded with a short scene of Varric saying "Ha ha, I tricked you, Hawke didn't start any mage/templar war and by the way 'm Kaiser Sozey."

For DA3 I'm just hoping there's a wider variety of factions to side with or fight, and that they are more interesting, nuanced and fleshed out then the mages and templars where in DA2.

#60
Vit246

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Palidane wrote...

Yeah, when it comes to Mages and Templars, I tend to take the attitude of "what happens in Kirkwall stays in Kirkwall". Every single Templar was a nutcase fanatic determined to cut down every mage on the planet. And every single Mage was some lunatic maleficar with delusions of godhood. It didn't make me want to side with either of them, it made me want to GTFO of Kirkwall and go someplace where sanity is accepted.

The absolute worst part was when a band of reasonable, intelligent, united mages and templars tried to freaking assassinate me. I had spoken out against Meredith at every turn, but they still thought I was on her side! And when I chew out Thrask for that, he says "Well, whoops. Guess I should've known" before getting backstabbed by a blood mage. God, I hate that city.


Blame the bad writing.

#61
nightscrawl

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What if you hate both?

You pick the lesser of two evils. That is why, for some, this is a gray choice. Life is full of gray choices.

Whether you hate both, or whether you can see merits on both sides, you need to find some reason to support one side over the other. It can be an RP reason like "my sister is a mage;" maybe at the end of DA2 you felt that, while mages were a problem, they were not ALL guilty and did not deserve the Right of Annulment; perhaps it's a meta game reason like appeasing a certain NPC, or preventing them from abandoning you.

The point is that you can always find some reason to pick a side. That reason might be lame, or a stretch, but it is there nonetheless, and only you can decide the right reason for your own character.


andy69156915 wrote...

... like having the choice between drinking bleach or drinking rat poison.

Even this horrible choice can be weighed with pros and cons. Which is more deadly? Which might kill you instantly, versus giving you time to seek medical help? Which is less painful? So on and so forth.

Modifié par nightscrawl, 12 avril 2013 - 10:51 .


#62
Catfish Shotgun

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Choice to go with Qunari plz.

#63
Heimdall

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Everything I've heard suggests that the battles of the Mage-Templar War will be more of a backdrop than the primary plot point. I'm skeptical that it will even be resolved.

#64
andy6915

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Lord Aesir wrote...

Everything I've heard suggests that the battles of the Mage-Templar War will be more of a backdrop than the primary plot point. I'm skeptical that it will even be resolved.


I honestly hope you're right.

#65
Chaos Lord Malek

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Lord Aesir wrote...

Everything I've heard suggests that the battles of the Mage-Templar War will be more of a backdrop than the primary plot point. I'm skeptical that it will even be resolved.


Mage-Templar war will be primary theme of the game.

And to the OP - if you hate both Haremonth and Belen who do you side with? If you hate both Smuglers and Merceneries who do you side with? If you hate both Geth or Quarians who do you side with? There is no third option, except with Geth and Quarians and that's to have them both.

Also, the choice will be between Chantry and Templars, not between Chantry and mages, because current Chantry is already on mages side.

#66
Solmanian

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To put it bluntly, choosing a side is stupid. Your entire mandate is to find out who's pitting both sides against eachother. Should you fight blood mages mind controling nobles and/or sacrifising peasants by the boat loads? Sure. Should you stop overzealus templars trying to masssacre "suspected mages". Sure.

Should you pick a side in the war you're trying to stop. By Andraste's perky nipples, ofcourse not!
It's like asking what kind of booze to bring to an AA meeting.

#67
Sutekh

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Stella-Arc wrote...

DAO Dalish = neutral 
DAII Dalish = A******s (granted, it's one clan but it's the clan my warden came from). It was as if they are all suffering from bipolar disorder. The entire dalish presence could have been taken out and the story wouldn't have changed, even Merrill's existence.  

DAO Dalish weren't neutral at all. Listen to Zathrian, Zathrian's clan storyteller or even Tamlen. See how Cousland is welcomed when they reach Zathrian's clan. They're very clearly as anti-shemlen as the ones in DA2.

As for "story wouldn't have changed", same argument can be made for DAO (except for being the Warden's origin). It's not as though the Dalish or Werewolf army made that much of a difference in the final battle. In both game, it's 1. a side story and a quest topic, 2. something that contributes to the general setting and lore.

DAO City Elves: Neutral
DAII City Elves: They had no purpose whatsoever and a good portion of them attack you during the qunari takeover. That pissed me off. It's like they were just there just for the sake of being there.

DAO CE aren't neutral either, unless you consider rioting a neutral action (not mentioning the attitude towards Duncan in the CE origin).

As for their presence (again in both games), see Dalish. The "Qunari" elves are there to make a couple of points: desperate people take desperate measures (which is a running theme in DA2, btw), and the Qunari's threat doesn't only reside in their attacking, but also "subverting" the population. It makes them much more dangerous; no-one wants to deal with a Fifth Column.
 

DAO Mages: Neutral
DAII Mages: BLOOD MAGIC HERP DERP! x100

Uldred and co beg to differ. Taking over the circle and letting themselves be possessed by demons through blood magic isn't neutral. Especially when you listen to one particular blood mage during the Circle quest, who clearly explains she's done that for freedom and to get rid of the Templars' grip. The Mages' Collective is also an example of DAO mages non-neutrality, esp. the "Blood of Warning" quest.

Agreed on DA2 mages, though. There was the herbalist, but there still should have been more sane mages examples around (if only for contrast).

DAO Templars: Neutral
DAII Templars: F**K THE MAGES HERP DERP! x50

Again, listen carefully to what the various anonymous Templars say during and after the Circle quest. And then, there's DAO Cullen's "Kill them all, the Maker will recognize his own" stance. Ser Rylock and her cronies in Awakening, too. The major difference between DAO and DA2 is the personality and guidance of the Knight-Commander: Graegoir and Meredith are two very different persons. Still, Graegoir needs solid convincing not to go for the Annulment.

Most DA2's Templars aren't that "f*ck the Mages" either. Cullen is very reasonable. Thrask sides with mages. The background crowd mostly follow the motion but aren't foaming at the mouth.

Pretending DAO factions were neutral sounds to me that either we didn't play the same game, or you missed half of what people said and did. Same with DA2 with the opposite. The main difference between the two games is that the focus was on the Mage / Templars conflict in DA2, and so the attitudes and positions were exacerbated (Granted, sometimes too much).

All this said, I'm very much in favor of a (more or less) neutral stance and third options, even if the Mages / Templars conflict is only a background thing. I'll probably have PCs who will side with either faction, depending on background and personality, but my "canon" ones are generally very pragmatic, so a neutral, "reasoned" possibility would be nice. Something tells me that things won't be as clear-cut as in DA2, though.

#68
Mistress9Nine

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I don't think the neutral option should be to just watch it unfold. Especially if you hate both sides, you would want to have control over the outcome, like to side with one of them to at least try and dampen the damage they could do.

If you just stood by and watched the templars messacre the mages for example, all you'd get is templars asserting their power, which IMO as someone who hates the templars, you wouldn't want to see happen.

You pick sides, because you want to influence the events. To some extent this is what went down with Hawk.

That said, having read the books and without spoiling anything, I think there will be three sides to the conflict. The mages, the templars and the Chantry, with the Chantry representing the "compromise" option. However this is just my deduction.

#69
Rawgrim

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Plaintiff wrote...

Enigmatick wrote...

^Wow I didn't know Orson Scott Card wrote DA stuff I gotta read those, his Superman stuff looks promising.

Frankly it disappoints me that Bioware gave work to an outspoken homophobic bigot.


Doesn`t mean he is a bad writer.

#70
Plaintiff

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Rawgrim wrote...

Plaintiff wrote...

Enigmatick wrote...

^Wow I didn't know Orson Scott Card wrote DA stuff I gotta read those, his Superman stuff looks promising.

Frankly it disappoints me that Bioware gave work to an outspoken homophobic bigot.


Doesn`t mean he is a bad writer.

I'm not the least bit concerned with the quality of his work.

But after seeing how he deals with homosexual characters and themes, I think I can safely conclude that he is a bad writer.

#71
fchopin

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We want the option to kill them all and fight to free the slaves.
We dont need slavers and sadists in the game.

#72
DarthCaine

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This isn't The Witcher. Bioware doesn't do consequences

#73
The Elder King

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Chaos Lord Malek wrote...


Mage-Templar war will be primary theme of the game.

And to the OP - if you hate both Haremonth and Belen who do you side with? If you hate both Smuglers and Merceneries who do you side with? If you hate both Geth or Quarians who do you side with? There is no third option, except with Geth and Quarians and that's to have them both.

Also, the choice will be between Chantry and Templars, not between Chantry and mages, because current Chantry is already on mages side.


The leaked info suggested otherwise. Not that it has to be accurate, but the point is that we have no clue about the main plot. There are hints about a new evil threat as the main plot. In this case, the mage-templar war could be one of the major quests (like the four recruitment quests in DAO), as the Orlesian Civil war.

As for the choice between Chantry and templars. and not chantry and mages  (other than the fact that I believe that the choice would be between mages and templars, since they are the two sides at war, with the Chantry trying to find a compromise) go tell to a (large, from what I saw here) part of the pro-mages that the Chantry rapresent the mage's side. Unless the Chantry doesn't support a system that, regardless if a form of control is present or not, is based on a total (or almost total freedom), pro-mages would be pissed for the Chantry being the mage's side in DAI. Even if a freedom system is supported, they'd be angry because they don't want to side with the Chantry, for a number of reasons.

#74
The Elder King

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DarthCaine wrote...

This isn't The Witcher. Bioware doesn't do consequences


Meaning that we're not going to have a choice in the war, that is going to be railroaded in one outcome? It's possible. If DAI's main plot is going to be something else, it might be because Bioware thinks it'd be difficult to develop sequels to DAI with multiple outcomes on this war.

Modifié par hhh89, 12 avril 2013 - 10:31 .


#75
Heimdall

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Chaos Lord Malek wrote...

Mage-Templar war will be primary theme of the game.

If the leaked info is accurate, it suggests that the goal will be hunting down a sinister force manipulating and somehow profiting from the war towards some nefarious end.  If that is so, I doubt you'll be a deciding factor in ending the war, at most I suspect it to be the focus of one of the main quests and a backdrop for several other quests.