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Let's get this over with: Platinum > Gold and isn't a Boss Spam; A Case Study on Cerberus Platinum vs. Cerberus Gold


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#26
Original Twigman

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Saints944 wrote...

Of course platinum is a boss spam Not So Original Stikman. Gold is super duper hard. I mean.... remember when we were both Talon mercs on Jade?


hahahaha stfu

#27
Original Twigman

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me0120 wrote...

Slojack wrote...

I like when title makes the thread sound like a college thesis paper.


I agree. This needs to be at least 300 more pages Stikman.


I like over the top titles, if no one has noticed. Posted Image

But don't tempt me.

Posted Image

#28
LoboFH

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Wave 7 on platinum is usually harder tan other rounds. Because a bunch of pesky mooks usually are more dangerous than slow fatties.

Round 6 and 10 are the most important rounds, if they are harder on gold that means something. Yes, platinum is harder, obviously, but a gold round goes fast to hell if bad things happen.

#29
AustereLemur799

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Platinum (and actually every other match on any difficulty) succeeds due to synergy, experience, confidence, and knowledge of what everyone's role is.

I've played this game for over a year, but I'm not yet confident on Platinum, I've played a few successful Plat matches in my time - mainly in my eagerness to complete Op: Lodestar.

That said: it is a bit different to gold (at least in my experience). I kept my head down. I held my own. My greatest success on Plat has been the turian ghost infi - at which times I took it upon myself to complete the objective waves (when it wasn't a circle hack) - when, in fact, I hadn't even been confident at soloing objectives on gold.

Plat is just different. In some ways, it's easier. Your team-mates can engage the enemy - and the enemy are boss units that tend to be big and heavy, with less mobility than what you're used to on gold and below!

In my case: I just wanted to feel as though I was holding my own and not letting the side down.

Plat is not that much of a big leap-up. The key is confidence.

#30
BridgeBurner

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Gold > platinum... It's a matter of balance.

Enemies don't have stupidly over inflated health pools in gold... they do in platinum.

The difficulty scaling in terms of enemy health places a lot more emphasis on being able to put out the highest damage; making many more kits sub-optimal whilst leaving others much more dominant.

Platinum being poorly designed has everything to do with scaling, and nothing to do with the prevalence of bosses.

Platinum is a difficulty ruled by a few specific kits, with others being average, sub-average or flat out poor choices. Kits without grenades, weapon damage powers or without gluing a noob tube gun on them (Reetard carbine or the cerberus carrier for instance) will not do well on platinum at all.

My FQI with a predator X can massacre any faction bar reapers on gold, but that same build is useless on platinum.

A destroyer with a typhoon scales well with either difficulty.

A GI with a talon scales well with either difficulty.

The problem is not the perceived boss spam, the problem is the fact that weapon damage classes or grenade classes have "overkill" written all over them on gold, and platinum, but other classes do not. Ergo, tougher makes life a lot tougher for a volus engineer than it does an infiltrator, destroyer or a turian soldier.

Modifié par Annomander, 11 avril 2013 - 10:34 .


#31
IllusiveManJr

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Snap Freeze sux.

#32
Tokenusername

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Slojack wrote...

I like when title makes the thread sound like a college thesis paper.

If you think putting the phrase "Case Study" in something makes it sound like a college thesis paper, you have a lot more schooling to do, my friend.

#33
Kentation

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Gold only has a total of 2 bosses at a time, it used to be 3 back at the Rebellion (I think) DLC release until Platinum was introduced. ^_^

Modifié par Kentation, 11 avril 2013 - 10:35 .


#34
Bechter

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Platinum is for scrubs!

#35
Tybo

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Amusingthree93 wrote...

tyhw wrote...

But let's be honest, pretty much any wave without an objective is a cakewalk.

This one line... it describes pretty much exactly why most matches fail.


How so?  I can't remember the last time I failed a game on a non-objective wave.  

I stand by my point.  The only waves that count are objective waves.  And by the OP's own analysis, Gold is more difficult here, 2 to 1

#36
Original Twigman

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tyhw wrote...

But let's be honest, pretty much any wave without an objective is a cakewalk. In that case:

Wave 3: plat
Wave 6: gold
Wave 10: gold

(by your own ratings)

I don't exactly think gold is harder than plat, but plat really isn't all that difficult compared to gold.  You just need more DPS, less control.


i was being forgiving on wave 6 and gave gold a bone. I can take it back.

At the end of the day, if you are going to fail on wave 7-10 gold, you probably won't make it past wave 3, as waves 1 and 2 are pretty much gold 9-10 waves

#37
Zjarcal

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I've been saying this for AGES! I've never understood why people consider Platinum to be nothing but "Boss spam" while saying that Gold isn't. It does have more bosses overall, but the wave by wave composition isn't that different than gold from waves 5 and up.

Anyone who considers Phantoms bosses should consider Cerberus Gold to be boss spam too. Hell, Reapers and Collectors too, only Geth gold can really avoid the boss spam tag.

Also, yes, I also consider Gold to be more fun.

Modifié par Zjarcal, 11 avril 2013 - 10:38 .


#38
megawug

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I guess "boss spam" means something different to some people. Still looks like boss spam to me.

#39
DcIhNaGv3z

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I do think that Platinum is a solid step harder then gold, but not monumental. There are little things in gold which can catch you out and definitely cause problems. Like the quantity of engineers in gold, their turrets can really mess things up if they catch you unaware.

People who simplify Platinum as only a DPS boss rush are probably trying to cope for their own shortcomings as a player. But people who tote Platinum as being drastically harder then gold, are doing so to stroke their own ego.

#40
Original Twigman

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Annomander wrote...

Gold > platinum... It's a matter of balance.


to you....

Gold isn't harder. There really isn't an argument going for it.

You could argue Gold is more fun... which judging by your post you just did, which is fine. Its your opinion

#41
oO Stryfe Oo

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Having a bullet sponge in almost every round kind of makes it seem like boss spam to me.

#42
Greyfrogx

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AustereLemur799 wrote...

me0120 wrote...

Geek Fest wrote...

Cerberus platinum extraction is certainly easier than gold due to the lack of phantoms.


Based off of all the Plat solos I've lost from constant, inescapable Dragoon spam on Wave 11, I disagree.


I do kind of agree with you, except for the fact that this comes down to medi-gel. Phantoms put you out of the count permanently; whereas Dragoons still give you hope.


Issue here chap is that in a plat solo the dragoons will have you stun locked as you're trying to stand and your medgel could well prove worthless in any quantity.




@stikman

Brilliant post, glad to to have read it....

/brownnose mode off 

#43
Jeremiah12LGeek

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I find the challenge increase in Platinum does lie with the particular makeup of the factions, but mostly I find it's due to the increased health/armour pools.

#44
Greyfrogx

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Original Stikman wrote...

tyhw wrote...

But let's be honest, pretty much any wave without an objective is a cakewalk. In that case:

Wave 3: plat
Wave 6: gold
Wave 10: gold

(by your own ratings)

I don't exactly think gold is harder than plat, but plat really isn't all that difficult compared to gold.  You just need more DPS, less control.


i was being forgiving on wave 6 and gave gold a bone. I can take it back.

At the end of the day, if you are going to fail on wave 7-10 gold, you probably won't make it past wave 3, as waves 1 and 2 are pretty much gold 9-10 waves



Obviously depending on map to some extent, I'd call a bad wave six gold cerb as hard as anything out there.

Once those turrets go up...... Ugh 

#45
BridgeBurner

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Original Stikman wrote...

Annomander wrote...

Gold > platinum... It's a matter of balance.


to you....

Gold isn't harder. There really isn't an argument going for it.

You could argue Gold is more fun... which judging by your post you just did, which is fine. Its your opinion


No, I said Gold is the objectively better difficulty as a far greater variety of weapons, kits and builds are effective on it, as the enemies don't have 20-40% more health / shields / armour and more damage. These are facts which aren't really up for debate.

You have yet to comment on over inflated health pools and enemy damage which renders a lot of kits useless and sub-optimal...

Objectively, Gold is the more accomplished difficulty level and platinum is less balanced on a whole as it favours high-dps kits instead of every kit as a whole.

I'm not really debating which is more difficult, the game is trivial at best, full of artificial difficulty which similar to world of warcraft renders player skill a moot point and places emhasis on stats and RNG both of which are outwith a player's control. I don't consider platinum remotely more difficult than gold, it's just less fun due to the inflated health and damage values of the enemies pushing many kits into obsoleteness.

So when perceived "difficulty" is a non-issue, balance, and fun are the factors that should be used to determine which difficulty could be considered "Greatest".

Modifié par Annomander, 11 avril 2013 - 10:53 .


#46
Tybo

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Original Stikman wrote...

tyhw wrote...

But let's be honest, pretty much any wave without an objective is a cakewalk. In that case:

Wave 3: plat
Wave 6: gold
Wave 10: gold

(by your own ratings)

I don't exactly think gold is harder than plat, but plat really isn't all that difficult compared to gold.  You just need more DPS, less control.


i was being forgiving on wave 6 and gave gold a bone. I can take it back.

At the end of the day, if you are going to fail on wave 7-10 gold, you probably won't make it past wave 3, as waves 1 and 2 are pretty much gold 9-10 waves


I don't care about waves 7-9 Gold, or waves 1-2 Plat.  Like I said, I only care about the objective waves.  If there is no objective to do, it is very easy to complete, regardless of the enemy composition.  

Also, there is no way that wave 6 Platinum is more difficult to complete objectives on than Wave 6 Gold.  Other than the hunter, they are all fairly slow, low pressure units.

Now, Wave 3 Plat is a LOT harder than wave 3 Gold, which is a joke.  You could conceivably argue that this additional difficulty more than makes up for the smaller difficulty increases for Wave 6 and 10 Gold.  (See how nice I am?  I made a coherent argument for you).

But comparing all the waves is useless in determining which is harder.  You have to simply look at which waves are the most difficult, as these are the only ones which could cause you to fail.

Modifié par tyhw, 11 avril 2013 - 10:56 .


#47
Grammaton Dryad

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AustereLemur799 wrote...

HolyAvenger wrote...

Phantoms aren't bosses. No one said the most deadly unit for a faction had to be a boss. The bullet sponge units are the bosses. They are the ones that extra headshot modifiers don't work against, for example..


This is obviously open to debate. If I try a solo a match; to me the boss units are those that can remove you from the game permenantly - i.e: those that insta-kill.


Brutes?

#48
Kentation

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I would say Platinum is harder but this video proves the opposite.



Summary:
Invaderone is the lone survivor...on Gold...lol, but one of them is a random.

#49
Saints

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AustereLemur799 wrote...

Platinum (and actually every other match on any difficulty) succeeds due to synergy, experience, confidence, and knowledge of what everyone's role is.

I've played this game for over a year, but I'm not yet confident on Platinum, I've played a few successful Plat matches in my time - mainly in my eagerness to complete Op: Lodestar.

That said: it is a bit different to gold (at least in my experience). I kept my head down. I held my own. My greatest success on Plat has been the turian ghost infi - at which times I took it upon myself to complete the objective waves (when it wasn't a circle hack) - when, in fact, I hadn't even been confident at soloing objectives on gold.

Plat is just different. In some ways, it's easier. Your team-mates can engage the enemy - and the enemy are boss units that tend to be big and heavy, with less mobility than what you're used to on gold and below!

In my case: I just wanted to feel as though I was holding my own and not letting the side down.

Plat is not that much of a big leap-up. The key is confidence.

I see some flaws in this post in my opinion.

#50
capn233

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Annomander wrote...

No, I said Gold is the objectively better difficulty as a far greater variety of weapons, kits and builds are effective on it, as the enemies don't have 20-40% more health / shields / armour and more damage. These are facts which aren't really up for debate.

Why would anyone want to play a game for fun?

:wizard: