I just approached DA:O modding and I started off by simply wanting to change some of the in-game items' appearance. The process I am following is very easy and has been provided to me by Avaraen: basically I edit the local copies in read-only mode and export them to override folder, so that I don't actually mess up with the single player files (which we all know is bad, as bad as swooping), and it only creates "override" files for the items I want.
Now, when editing items such as armour or weapons, there are a lot of options, but I am requiring assistance about a few only, namely the one concerning the appearance of the item:
Item Variation - this allows me to select a given model for the specific type of item, and there doesn't seem to be much to be said about it. Any tips or useful things I should know about this value?
MaterialProgression & MaterialType - these two are pretty obscure to me. sometimes they seem to change the item's material to the selected one, sometimes they don't seem to have any effect, sometimes they need to be both changed, sometimes one is enough. Can anyone explain to me how to use these two values?
Tint Override - last, the most obscure of them all. This seems to have random effects: sometimes it affects the item, sometimes it doesn't. Only a few of its options seem to have any effect at all. Any clues, please?
I apologise if this may sound noobish, but I really couldn't grasp the criteria behind these, nor I could find a satisfactory explanation on the internet.
Thank you in advance, Jools.
Modifié par Sir Jools, 15 janvier 2010 - 08:07 .





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