Would you like to see Felicia Day return for DAI?
#226
Posté 19 avril 2013 - 12:45
[quote]LobselVith8 wrote...
I didn't feel that way. [/quote]
That doesn't count as proof. [/quote]
Neither does your opinion.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
My Surana Warden can express an opinion on the Circle, the templars, blood magic, the Chantry, Andraste, on whether the darkspawn are a dwarven problem, why he's aiding Redcliffe when he speaks to Mother Hannah, and other options. With The Warden, I can say I don't believe in the Maker, condemn the Chantry, and give an opinion on blood magic; with Hawke, I can't do that. [/quote]
Of course you can. You can both support and dismiss the templars, the chantry (in conversation with Elthina), you can provide a reason for what you want to do with your post deep road wealth, express political ambition to become the Viscount, and so on. [/quote]
I wasn't able to have Hawke give positive opinions on blood magic, he can't say that he doesn't believe in the Maker, and belligerently screaming at Elthina to get of his way doesn't mean he condemns the Chantry.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
There's a reason people feel like Hawke is Bioware's character, while they feel like The Warden is their character. [/quote]
Yes, there is. But the reason has nothing to do with evidence about what the game actually does. People are entitled to their subjective views - but there's a big difference between liking something and it being true. [/quote]
Actually, it does. I can decide where my Surana Warden came from, his thoughts on his childhood, whether he believes in the Maker or not, his view on blood magic, his opinion on the templars, how much racism he experienced as an elf in the Circle, and what Fraternity he thought was correct. It's not subjective to realize there are a lack of options with Hawke.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
Your "beef" is apparently being angry that I don't share your opinion on pretty much everything. Mages, elves, the option to express atheism again; we would be here all week if we re-hashed everything we disagreed. [/quote]
No, my "beef" is when you make things up to support what you believe in, or when you support morally bankrupt ideas like racial segregation or the massacre of Orlesian noble children. [/quote]
You say I make things up, then you follow it by blatantly lying about me. Is there something wrong with you?
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
You're whining about having to play a Grey Warden in a game about being a Grey Warden.[/quote]
And you're right[/b] back to being intellectually dishonest. I said that DA:O doesn't give you the option to dismiss the GWs, or Duncan. That's it. [/quote]
Unless I'm misunderstanding you, you're bringing up the fact that the protagonist can't refuse to join the Wardens. My point is that Origins is about becoming a Grey Warden, and saving Ferelden as one of the last Wardens in the nation.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
I'm addressing the freedom of the player to decide the leadership of Orzammar, the fate of Isolde and Connor, whether the Circle will be annulled or not, whether or not the curse will be lifted for the werewolves, and who will rule over Ferelden. I can also refuse many companions (Wynne, Leliana, Zevran, Sten, even Dog), which isn't really possible in Dragon Age II because most of them are mandatory. [/quote]
Again with the intellectual dishoensty. [/quote]
Because I pointed out that The Warden can refuse many of his potential companions, but Hawke can't? Because my Warden has choices in how I want to handle certain issues, while Hawke often gets railroaded down a specific path? Because my Warden has personality choices that aren't available with Hawke?
There's a reason the developers openly acknowledged there was a problem with the choices provided in Dragon Age II; you can argue with Mike Laidlaw if you disagree with him.
[quote]In Exile wrote...
In DA2 you get to decide whether Fenryeil is a tranquil, abomination or free mage in Tevinter, you get to decide if he's a slave in the Circle or free with the Dalish, you get to decide whether the Starkhaven mages escape from the templars for at least a year or are brutalized in a forest by a sex abuser like Karras, you can decide whether Kerran can support his sister as a templar or live destitute, you can decide whether Fenris is a slave to Danarius or finally becomes free, you can decide whether the Arishok lives or dies, you can decide whether Anders lives or dies ...
I mean, the list goes on! You get to pick between so many outcomes in DA2! This is what I mean about being completey full of it. [/quote]
I also get railroaded over and over again, even though it makes no sense in context to the story. I can't do anything about Petrice, even though she admitted she wants start a religious war with the Qunari. She's in a hovel with a single templar, but Hawke simply mimics furniture. I can't do anything about two templars taking Bethany away, even though I know mages are being made tranquil illegally in the Circle. I can't try to follow up on evidence of Quentin's accomplice, even though I find a hand-written note. My protagonist does nothing for three years while Meredith takes control of Kirkwall. Can I stop a suspicious Warden who seems to be possessed? No. Can I stop Tallis from taking the list? No. Can I even try in the last two examples? No.
The railroading happens even if Hawke says no; for example, he has to work for Petrice and Meredith, even if he explicitly refuses to do so. Why? Because the Plot says so, and that's it.
#227
Posté 19 avril 2013 - 12:50
#228
Posté 19 avril 2013 - 12:55
#229
Posté 19 avril 2013 - 01:00
#230
Posté 19 avril 2013 - 01:05
EmperorSahlertz wrote...
On second thought, I would like her to return. And if she does, I want her to be unkillable, only to see all these "I want her dad so bad omfg" badasses out there, whine and cry their eyes out.
"There you go, projecting again!" Black Books reference.
Anyway, Felicia Days baby will be unkillable only because she's so precious about her character.
#231
Posté 19 avril 2013 - 04:09
LobselVith8 wrote...
Neither does your opinion.
Exactly! Only reasoned argument and evidence does. My opinion is worth whatever the arguments used to support it are worth.
I wasn't able to have Hawke give positive opinions on blood magic, he can't say that he doesn't believe in the Maker, and belligerently screaming at Elthina to get of his way doesn't mean he condemns the Chantry.
And I wasn't able to call Duncan a kidnapper or speak to Zathrian and the Dalish without identifying myself as a Grey Warden, but that doesn't mean that DA:O didn't have choice.
We can have an actual discussion about game features when you do something other than give me a paragraph on things you did.
Actually, it does. I can decide where my Surana Warden came from, his thoughts on his childhood, whether he believes in the Maker or not, his view on blood magic, his opinion on the templars, how much racism he experienced as an elf in the Circle, and what Fraternity he thought was correct. It's not subjective to realize there are a lack of options with Hawke.
You can't decide where your Cousland came from, you can't decide that your mage Warden isn't from the Circle, or that your Aeducan isn't a noble from Orzammar, or that the Brosca isn't from the slums. You can't do anything of these things. This is absurd, and just shows how bankrupt your argument is.
As for the underlined - are you kidding me? You can do the same thing with Hawke.
And if you want to rehash the argument on atheist, I'm happy to call you out about the made-up and dishonest things you say about the Hawke-Merrill conservation right now.
You say I make things up, then you follow it by blatantly lying about me. Is there something wrong with you?
Do you want me to track down the thread were you advocating that the mages should side with the elves, and then turn Orlais into an Elf/Mage country, and that that this should mean killing off all of the noble bloodlines, including their children?
Because I'm very happy to.
Unless I'm misunderstanding you, you're bringing up the fact that the protagonist can't refuse to join the Wardens.
No, actually. I'm bringing up the fact that after the Joining - which is perfectly justified plot-wise and you're very much in Dunca's power at the time - the PC doesn't have any obligation to identify as a Warden.
Here's a great example - in ME1 Shepard is turned into a Spectre. But you don't have to say you're a Council Spectre, ever. You can always refer to yourself as an Alliance Marine. You can say that you're going to hunt down Saren for humanity, not for the Council.
That's what I'm talking about: it's all about what beliefs the PC can have.
My point is that Origins is about becoming a Grey Warden, and saving Ferelden as one of the last Wardens in the nation.
Origins has nothing to do with being a Grey Warden. As Alistair points out - you aren't even one, really. You don't know anything about the order. You don't know anything about its hierarchy. You know exactly jack about the taint.
DA:O makes you go through the Joining for a bunch of very plot relevant reasons, but actually going throught the joining doesn't make you a Grey Warden. That's about belief.
Because I pointed out that The Warden can refuse many of his potential companions, but Hawke can't? Because my Warden has choices in how I want to handle certain issues, while Hawke often gets railroaded down a specific path? Because my Warden has personality choices that aren't available with Hawke?
There's a reason the developers openly acknowledged there was a problem with the choices provided in Dragon Age II; you can argue with Mike Laidlaw if you disagree with him.
The problem with choices that developers acknowledge is that the follow up to your choices is always the same. That's why TW2 gets brought up - because regardless of what you actually choose in DA:O, you don't get a very different gaming experience after the choice.
But the same thing happens in DA:O! Choosing between Bhelen and Harrowmont gives you a few extra cut-scenes, and a differnet bit of writing. That's not a consequence, because Bioware has always failed at giving choics consequences.
But these are not the same thing.
I also get railroaded over and over again, even though it makes no sense in context to the story. I can't do anything about Petrice, even though she admitted she wants start a religious war with the Qunari. I can't do anything about two templars taking Bethany away, even though I know mages are being made tranquil illegally in the Circle. I can't try to follow up on evidence of Quentin's accomplice, even though I find a hand-written note. My protagonist does nothing for three years while Meredith takes control of Kirkwall. Can I stop a suspicious Warden who seems to be possessed? No. Can I stop Tallis from taking the list? No. Can I even try in the last two examples? No.
The railroading happens even if Hawke says no; for example, he has to work for Petrice and Meredith, even if he explicitly refuses to do so. Why? Because the Plot says so, and that's it.
That's not at all differnet from DA:O. Can you go to Denerim and shove a sword through Loghain's throat? No. Can you - as a Cousland who saved the ashes of Andraste - declare yourself King and the Landsmeet and demand they vote for you? No! Can you - as the dwarf noble - Crown yourself King of Orzammar? Absolute not! And that's even though you can say that a paragon made you king.
Can you corrupt the ashes of Andrate completely and let Eamon die, so that his brother can take his place? Of course not!
Why? Because the plot says so, that's why. The railroading in DA:O happens just as much.
This is what's so intellectually dishonest about what you do.
#232
Posté 19 avril 2013 - 04:24
#233
Posté 19 avril 2013 - 04:58
#234
Posté 19 avril 2013 - 07:26
[quote]LobselVith8 wrote...
Neither does your opinion. [/quote]
Exactly! Only reasoned argument and evidence does. My opinion is worth whatever the arguments used to support it are worth. [/quote]
We'll see about that.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
I wasn't able to have Hawke give positive opinions on blood magic, he can't say that he doesn't believe in the Maker, and belligerently screaming at Elthina to get of his way doesn't mean he condemns the Chantry. [/quote]
And I wasn't able to call Duncan a kidnapper or speak to Zathrian and the Dalish without identifying myself as a Grey Warden, but that doesn't mean that DA:O didn't have choice.
We can have an actual discussion about game features when you do something other than give me a paragraph on things you did. [/quote]
Except you're forgetting the point that there are things that were avaliable for The Warden that aren't present for Hawke - including the choice in deciding whether the protagonist believes in the Maker or not.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
Actually, it does. I can decide where my Surana Warden came from, his thoughts on his childhood, whether he believes in the Maker or not, his view on blood magic, his opinion on the templars, how much racism he experienced as an elf in the Circle, and what Fraternity he thought was correct. It's not subjective to realize there are a lack of options with Hawke. [/quote]
You can't decide where your Cousland came from, you can't decide that your mage Warden isn't from the Circle, or that your Aeducan isn't a noble from Orzammar, or that the Brosca isn't from the slums. You can't do anything of these things. This is absurd, and just shows how bankrupt your argument is. [/quote]
Considering I was addressing the elven mage storyline, I'm not certain why you took one line and decided to act as though I was applying it to the other Origin stories. Even the quote clearly addresses that I was contrasting the Surana storyline with how limiting Hawke felt in comparison.
[quote]In Exile wrote...
As for the underlined - are you kidding me? You can do the same thing with Hawke.
And if you want to rehash the argument on atheist, I'm happy to call you out about the made-up and dishonest things you say about the Hawke-Merrill conservation right now. [/quote]
Actually, I recall providing links where I pointed out you and Sir JK participated in an earlier thread where I explicitly pointed out that Hawke was limited to one point of view in the scene: where he can express that his mother is with the Maker. I'm more than happy to provide those links again, if you're so inclined.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
You say I make things up, then you follow it by blatantly lying about me. Is there something wrong with you? [/quote]
Do you want me to track down the thread were you advocating that the mages should side with the elves, and then turn Orlais into an Elf/Mage country, and that that this should mean killing off all of the noble bloodlines, including their children?
Because I'm very happy to. [/quote]
You're welcome to track down the track so you can point to all the times where Xil and I thought you were insane for reading into things that neither one of us actually said. No one advocated killing children. No one advocated killing civilians. The only one who even made such a statement was you, where you went off an inane tangent and kept claiming that we said things that we didn't say.
Xil and I discussed the prospect of convincing the Dalish to help the mage rebellion by offering the Dales back to the elves, as well as potentially more territory to sweeten the deal. We discussed the idea of attacking potential antagonists (like Arl Howe) who might oppose us in reclaiming the Dales from the Orlesian Empire.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
Unless I'm misunderstanding you, you're bringing up the fact that the protagonist can't refuse to join the Wardens. [/quote]
No, actually. I'm bringing up the fact that after the Joining - which is perfectly justified plot-wise and you're very much in Dunca's power at the time - the PC doesn't have any obligation to identify as a Warden.
Here's a great example - in ME1 Shepard is turned into a Spectre. But you don't have to say you're a Council Spectre, ever. You can always refer to yourself as an Alliance Marine. You can say that you're going to hunt down Saren for humanity, not for the Council.
That's what I'm talking about: it's all about what beliefs the PC can have. [/quote]
You mean giving the protagonist a reason to help Ferelden? I don't dispute that the developers could have done a better job in giving a reason for the protagonist to care about Ferelden, especially for the Dalish Warden who may not care much about human society.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
My point is that Origins is about becoming a Grey Warden, and saving Ferelden as one of the last Wardens in the nation. [/quote]
Origins has nothing to do with being a Grey Warden. As Alistair points out - you aren't even one, really. You don't know anything about the order. You don't know anything about its hierarchy. You know exactly jack about the taint.
DA:O makes you go through the Joining for a bunch of very plot relevant reasons, but actually going throught the joining doesn't make you a Grey Warden. That's about belief. [/quote]
Your protagonist is a Grey Warden - your protagonist has gone through the Joining Ritual, and Morrigan asks why Alistair defers to a junior Warden when he is the ranking member of the order left in Ferelden. Just because most of the order died doesn't mean your protagonist isn't a Grey Warden; in fact, everyone acknowledges that your character is a Grey Warden.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
Because I pointed out that The Warden can refuse many of his potential companions, but Hawke can't? Because my Warden has choices in how I want to handle certain issues, while Hawke often gets railroaded down a specific path? Because my Warden has personality choices that aren't available with Hawke?
There's a reason the developers openly acknowledged there was a problem with the choices provided in Dragon Age II; you can argue with Mike Laidlaw if you disagree with him.[/quote]
The problem with choices that developers acknowledge is that the follow up to your choices is always the same. That's why TW2 gets brought up - because regardless of what you actually choose in DA:O, you don't get a very different gaming experience after the choice.
But the same thing happens in DA:O! Choosing between Bhelen and Harrowmont gives you a few extra cut-scenes, and a differnet bit of writing. That's not a consequence, because Bioware has always failed at giving choics consequences. [/quote]
If you're arguing that Bioware should do better to make choices significant and meaningful, than I agree completely.
But these are not the same thing.
[quote]In Exile wrote...
[quote]LobselVith8 wrote...
I also get railroaded over and over again, even though it makes no sense in context to the story. I can't do anything about Petrice, even though she admitted she wants start a religious war with the Qunari. I can't do anything about two templars taking Bethany away, even though I know mages are being made tranquil illegally in the Circle. I can't try to follow up on evidence of Quentin's accomplice, even though I find a hand-written note. My protagonist does nothing for three years while Meredith takes control of Kirkwall. Can I stop a suspicious Warden who seems to be possessed? No. Can I stop Tallis from taking the list? No. Can I even try in the last two examples? No.
The railroading happens even if Hawke says no; for example, he has to work for Petrice and Meredith, even if he explicitly refuses to do so. Why? Because the Plot says so, and that's it.[/quote]
That's not at all differnet from DA:O. Can you go to Denerim and shove a sword through Loghain's throat? No. Can you - as a Cousland who saved the ashes of Andraste - declare yourself King and the Landsmeet and demand they vote for you? No! Can you - as the dwarf noble - Crown yourself King of Orzammar? Absolute not! And that's even though you can say that a paragon made you king. [/quote]
The point of the story in Origins is to unite several societies against the incoming Blight. You need allies, but you also have room to choose who those allies are. You have choices in whether you want to help the village of Redcliffe or not, in who you want to side with in Orzammar, whether you want to help the Dalish or the werewolves or both. It's understandable that you need to deal with these groups, because you need their armies in order to combat the Archdemon and the darkspawn hordes.
Is there a reason to help Petrice, aside from the Plot Dictates? No, there isn't. You can even tell her "no", but you're still forced to help her, even though there's no reason compelling you to do so. Is there a compelling reason for Hawke to go to Sundermount to return Flemeth's amulet? No, there isn't. Is there a reason to help Meredith with a pro-mage Hawke, even when you explicitly refuse to help her capture or kill escaped mages in spite of her threat? No, but the plot still railroads me to do so.
Frankly, I'm not sure why this is so difficult for you to understand. You're welcome to disagree with me, but I don't see why you can't understand where I'm coming from.
[quote]In Exile wrote...
Can you corrupt the ashes of Andrate completely and let Eamon die, so that his brother can take his place? Of course not! [/quote]
It was originally planned for The Warden to have the option to forgo the Ashes quest, and get Tegan to call the Landsmeet, but the developers decided against this. Plenty of people have criticized being forced to go through with the Urn of Sacred Ashes quest when Origins was released.
[quote]In Exile wrote...
Why? Because the plot says so, that's why. The railroading in DA:O happens just as much.
This is what's so intellectually dishonest about what you do. [/quote]
In Origins, The Warden is gathering allies to combat the Blight; there's a reason for the protagonist to go to several societies and convince them to lend their armies to your aid. In Dragon Age II, that's not the case, as I already explained.
#235
Posté 19 avril 2013 - 07:26
#236
Posté 19 avril 2013 - 10:03
Except you're forgetting the point that there are things that were avaliable for The Warden that aren't present for Hawke - including the choice in deciding whether the protagonist believes in the Maker or not. [/quote]
No, I'm not. Because there are other things avaible for Hawke that aren't avaiable for the Warden - for example, having the desire to become a merchant. Hawke has the option to express anti-Qunari racism. To the best of my ability to recall, the Warden doesn't.
[quote]Considering I was addressing the elven mage storyline, I'm not certain why you took one line and decided to act as though I was applying it to the other Origin stories. Even the quote clearly addresses that I was contrasting the Surana storyline with how limiting Hawke felt in comparison. [/quote]
One: I already pointed out that you are wrong about the same feature not existing for Hawke. Two: Pointing out that these features are not universally avaiable in DA:O is proof that DA:O is no more or less restrictive on these points than DA2, which is apparently your thesis.
[quote]Actually, I recall providing links where I pointed out you and Sir JK participated in an earlier thread where I explicitly pointed out that Hawke was limited to one point of view in the scene: where he can express that his mother is with the Maker. I'm more than happy to provide those links again, if you're so inclined. [/quote]
Oh, it's competely on! Let's go:
Merril says "Leandra is in a better place now." Merril makes an explicitly religous statement. She affirms that Leandra is in some equivalent of heaven.
There are three dialogue options:
1. You're right.
2. This is what magic does.
3. That's not a comfort.
If you pick option number 1, then Hawke says "She's with the Maker".
So what you're actually saying is this:
In a scene where the writers explictly have a character say that your dead mother is in the afterlife, the option that says "[Yes], you're right. [my dead mother is in the afterlife]" is problematic because Hawke is being religious?
This is exactly the kind of thing that proves how devoid of any and all intellectual content your arguments are - you are literally complaining that the option that has your character agree that there is an afterlife and that your dead mother is there - well, no kidding! Of course picking the option that says "Yeah, there's an afterlife!" means that you're not going to get an atheist answer.
Now, you might have an argument if you were going to say that you wanted to be religious, but worship the creators (or Dumat, or whatever). But there's nothing in DA:O that allows your character to express race inappropriate religious beliefs. A Cousland cannot choose to express belief in the Creators, if you choose to believe in religion at all.
So, no. You have one instance where if the player intentionally picks a line CLEARLY marked as agreeing that there is an afterlife, then the player will express a belief in the maker.
This is so bankrupt as to border on the absurd, and I can't believe more people don't call you out on it.
[quote]
Xil and I discussed the prospect of convincing the Dalish to help the mage rebellion by offering the Dales back to the elves, as well as potentially more territory to sweeten the deal. We discussed the idea of attacking potential antagonists (like Arl Howe) who might oppose us in reclaiming the Dales from the Orlesian Empire. [/quote]
Xil explicitly said that the Orlesian nobles would have to be culled for the greater good, and you agreed. In the course of the conversation, you both agreed that it meant killing their younger children so that it wouldn't involve political problems.
I'll track down that thread too, since you make a habit out of lying through your teeth to prove your points.
[quote]
You mean giving the protagonist a reason to help Ferelden? I don't dispute that the developers could have done a better job in giving a reason for the protagonist to care about Ferelden, especially for the Dalish Warden who may not care much about human society. [/quote]
No. I think you can have lots of reasons to help Ferelden - my Dalish Warden wants to stop the blight in Ferelden because in Ferelden all it can do is ravage and murder humans, and he doesn't care about them. So Fereden is just the bulkwark against the threat for the Dalish.
What I'm saying though is that DA:O assumes I'm doing this because I have some connection (or interest) in the mission or the goal of being a GW, whereas my actual (character) aim can be something else, but the game forces dialogue on you to identify as a Grey Warden.
[quote]Your protagonist is a Grey Warden - your protagonist has gone through the Joining Ritual, and Morrigan asks why Alistair defers to a junior Warden when he is the ranking member of the order left in Ferelden. Just because most of the order died doesn't mean your protagonist isn't a Grey Warden; in fact, everyone acknowledges that your character is a Grey Warden. [/quote]
You're not getting it. What makes you a Grey Warden isn't that you drank darkspawn blood - it's that you believe in their mission. I went through a bris when I was born, but that doesn't somehow forcefully make me Jewish given my avowed and express atheistic beliefs.
It's not taking part in the ritual, it's not the (ostensible) parts of it that make it a covenant, it's what you believe that makes you part of an order (or not).
[quote]If you're arguing that Bioware should do better to make choices significant and meaningful, than I agree completely. [/quote]
No. I'm calling you out on your argument that Bioware somehow restricted the # of choices you had in DA2 because the follow-up for them was railroaded. That's not true.
[quote]But these are not the same thing. [/quote]
They aren't, but you're conflating the two.
[quote]The point of the story in Origins is to unite several societies against the incoming Blight. You need allies, but you also have room to choose who those allies are. You have choices in whether you want to help the village of Redcliffe or not, in who you want to side with in Orzammar, whether you want to help the Dalish or the werewolves or both. It's understandable that you need to deal with these groups, because you need their armies in order to combat the Archdemon and the darkspawn hordes. [/quote]
And how does this address anything I said? You made some long-winded point about all the choices you wanted to have in DA2 and you didn't get to. Well, I countered with all the choices I wanted in DA:O but didn't get to, not even because there was a plot justification, but because the writers didn't put in the option and forced you into their choices.
The dwarves don't stop being allies if [CHARNAME] Aeducan is King instead of Harrowmont or Bhelen. But can you do this? No. The Landsmeet wouldn't unify Ferelden any less if [CHARNAME] Cousland was named sole King and took for his Princess Consort [RANDOM NOBLEWOMAN], but the game doesn't let you do that either.
[quote]Is there a reason to help Petrice, aside from the Plot Dictates? No, there isn't. You can even tell her "no", but you're still forced to help her, even though there's no reason compelling you to do so. Is there a compelling reason for Hawke to go to Sundermount to return Flemeth's amulet? No, there isn't. Is there a reason to help Meredith with a pro-mage Hawke, even when you explicitly refuse to help her capture or kill escaped mages in spite of her threat? No, but the plot still railroads me to do so. [/quote]
Of course it does. Just like DA:O railroads you into (for example) going after this insane quest to save Andraste's charred ass, which even Sten points out is irrational and stupid, all because Teagan says "GO, my puppet-slave! I command you!"
[quote]Frankly, I'm not sure why this is so difficult for you to understand. You're welcome to disagree with me, but I don't see why you can't understand where I'm coming from. [/quote]
I'm not contesting that you can't do these things in DA2. I'm contesting that DA:O is different and railroads you less.
[quote]It was originally planned for The Warden to have the option to forgo the Ashes quest, and get Tegan to call the Landsmeet, but the developers decided against this. Plenty of people have criticized being forced to go through with the Urn of Sacred Ashes quest when Origins was released. [/quote]
The word you're looking for is "railroading".
[quote]In Origins, The Warden is gathering allies to combat the Blight; there's a reason for the protagonist to go to several societies and convince them to lend their armies to your aid. In Dragon Age II, that's not the case, as I already explained.
[/quote]
If you were literate, you would notice that what I said was:
Can you go to Denerim and shove a sword through Loghain's throat? No. Can you - as a Cousland who saved the ashes of Andraste - declare yourself King and the Landsmeet and demand they vote for you? No! Can you - as the dwarf noble - Crown yourself King of Orzammar? Absolute not! And that's even though you can say that a paragon made you king.
None of these are a complaint that you're forced to get allies. They're complaints about quest resolution, and being rairloaded to choose between different parties when there's no "reason" - as you say - to do it.
#237
Posté 20 avril 2013 - 12:43
We also have his comment to Feynriel about the Maker guiding him, and his limited point of view in his religious discussions with Sebastian. I don't see who you think you're going to convince when plenty of people criticized Hawke being religiously Andrastian.
Also, Xil already corrected you when you began your line of harassment against us, and refused to listen to us when we explained you were wrong. I seriously don't understand what is wrong with you. There's no point in discussing anything with you if you're going to behave like this.
Modifié par LobselVith8, 20 avril 2013 - 12:48 .
#238
Posté 20 avril 2013 - 05:04
I don't like her as an actress because her I don't find her "cute awkwardness" cute.
But besides that, her character kinda irritated me just from watching bits and pieces of the dlc, and the voice seemed off with the character itself somehow. It was like I was hearing a normal person talking in Dragon Age age.
#239
Posté 20 avril 2013 - 05:15
#240
Posté 20 avril 2013 - 05:18
Modifié par SoulRebel_1979, 20 avril 2013 - 05:20 .
#241
Posté 20 avril 2013 - 05:22
One of the most infuriating characters of DA universe.
#242
Posté 20 avril 2013 - 06:58
I don't know any felicia day.
edit: a part from Tallis and the DLC, ok...but beside that, why is she so "important"???
Modifié par Felya87, 20 avril 2013 - 07:02 .
#243
Posté 20 avril 2013 - 07:29
#244
Posté 20 avril 2013 - 09:18
that doesn't make me like more the character...maybe less...(quite an hard task, since I liked Mary Sue, ops, Tallis quite little)
I liked the idea of an Elf non andrastian and non Dalish, but I like most of the base concept od DA2 character (Anders, the runaway Grey Warden, Fenris the ex slave, Isabela the indipendent "jack Sparrow of the situation)
Sadly, like most of the DA2 character, had zero evolution, zero depht, and zero charme.
but what I hated most about Tallis, was all her Mary Sue. and the ninja scene at the start od the DLC.
#245
Posté 21 avril 2013 - 04:37
Angrywolves wrote...
She appears to be just another minor internet celebity. There seem to be several of those. shrugs. She's played face to face games with Wil Wheaton and Chris Hardwick. I presume you know who they are. I'm not the starstruck fan type. I believe while it's true some people don't like the Tallis character, I also believe some people are jealous of Day because they don't believe she deserves a role in a video game.
You know, it IS possible to dislike a character and not have it be "jealousy"... Just sayin'.
Perhaps it's because I found Felicia Day's awkward, cowardly role in "The Guild" incredibly irritating, or perhaps I just didn't like that her voice seemed so off in the Dragon Age world. Either way....to say that someone is jealous because they don't like something you do is silly.
The reason I don't like Felicia Day as a character is because it seemed like she was put in as minor celebrity in a game...as herself, changing only the name. It
was Felicia Day AS a character. They even designed the character to look like her!
I want Dragon Age characters that feel like real characters...not celebrities living in Thedas. haha!
It seemed like a total "promoting-game-to-felicia-day-fans" dlc.
Modifié par DominatorVic, 21 avril 2013 - 04:38 .
#246
Guest_simfamUP_*
Posté 21 avril 2013 - 05:07
Guest_simfamUP_*
#247
Posté 21 avril 2013 - 05:48
#248
Posté 21 avril 2013 - 05:48
But I want to kill Tallis more, so go ahead.
#249
Posté 21 avril 2013 - 06:43
Please Bioware, don't ever hire someone who's never done any sort of acting or voice acting to voice a character again.
#250
Posté 21 avril 2013 - 07:26
Don't the Qunari also have american accents?Cimeas wrote...
I want to kill Tallis, but on the other hand I hate American accents in Dragon Age that aren't dwarves.
But I want to kill Tallis more, so go ahead.





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