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Are Phantoms Bosses? (Poll)


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#101
iOnlySignIn

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You can one-shot a Phantom on Gold using an Engineer with no equipments.

#102
Fixx21

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I think she is the hardest enemy in the game.
you have to be prepared to face it.
if you look at my profile will see that I play for a long time.

Phantom > Dragoons > Geth Prime > Scio > Pretorian

Modifié par Fixx21, 13 avril 2013 - 11:16 .


#103
Original Twigman

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Arctican wrote...

The term "boss" is kind of misleading. For starters, what are people's definition of bosses? Is it HP? Is it the ability to headshot 2.5X or 1.4X? Is it armor? Is it sync-kills? Is it how much spawn budget they take up? A combination of the above?

In the end, whether a unit is a boss or not is not important. I think the better question to ask is what units are particularly dangerous in the game or what units are the ones will get you killed the most in the game.


fair enough. I don't think bosses have to be dangerous. banshees/atlases certainly aren't, unless hitting you while you take care of other things.

I made the context in respect to how the greatest difference between every single true "boss' in each faction is how easily phantoms are dealt with using very simply setups that don't carryover to the real bosses, making them have more common ground with their mook counterparts.

Grammaton, i think, had a solid hypothesis. Lower-ranked players are going to see them as bosses, while the higher end players probably don't see them as much of a threat, especially off-host. On-host they are just annoying without something to disable them

#104
FMultimedia

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The term "boss" does not appear in the game, so it's utterly subjective. If you think of hp, phantoms are definately not bosses. If you think of lethality, they will be bosses (the same people who said they can be laughed at, also laugh at banshees and atlas' apparently). If you think about it, you have to be a bit more specificaly prepared for a phantom than for a banshee or an atlas - ANY way of delivering decent damage will deal with the latter two, while you may have to sweat a bit more if you're not specifically prepared for a phantom (obviously 'skilled players' will deal with anything apparently). Finally, phantoms are just as good, if not better, at being a threat when you're 'dealing with other stuff' than the other so-called bosses.

As a side note, I always thought of each faction having two bosses myself (the geth second boss being a bit hard to define). So for me phantoms are bosses for sure.

#105
sabientje67

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Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.

#106
Original Twigman

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sabientje67 wrote...

Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.


where did you find that quote? did you take it out of context of the OP that has a huge list of things that makes phantoms a joke?

Reegar makes anything a joke with warp + incendiary... but the adas doesn't.... except for mooks/phantoms

#107
Draining Dragon

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Original Stikman wrote...

sabientje67 wrote...

Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.


where did you find that quote? did you take it out of context of the OP that has a huge list of things that makes phantoms a joke?

Reegar makes anything a joke with warp + incendiary... but the adas doesn't.... except for mooks/phantoms


He didn't take it out of context.

#108
Kentation

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Typed in the definition of a boss in Google.

Noun
A person in charge of a worker or organization.
A round knob, stud, or other protuberance, in particular.
A cow.

So...no.

#109
sabientje67

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Original Stikman wrote...

sabientje67 wrote...

Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.


where did you find that quote? did you take it out of context of the OP that has a huge list of things that makes phantoms a joke?

Reegar makes anything a joke with warp + incendiary... but the adas doesn't.... except for mooks/phantoms


Found in OP, yes. Might want to change it to lolADAS.:wizard:

#110
Original Twigman

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Draining Dragon wrote...

Original Stikman wrote...

sabientje67 wrote...

Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.


where did you find that quote? did you take it out of context of the OP that has a huge list of things that makes phantoms a joke?

Reegar makes anything a joke with warp + incendiary... but the adas doesn't.... except for mooks/phantoms


He didn't take it out of context.


I am not surprised you don't know what context means.

#111
Original Twigman

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sabientje67 wrote...

Original Stikman wrote...

sabientje67 wrote...

Original Stikman wrote...

A boss shouldn't be able to become lold at because of:

lolreegar


If that's the case, than there aren't any bosses.


where did you find that quote? did you take it out of context of the OP that has a huge list of things that makes phantoms a joke?

Reegar makes anything a joke with warp + incendiary... but the adas doesn't.... except for mooks/phantoms


Found in OP, yes. Might want to change it to lolADAS.:wizard:


sure.

#112
cowwy

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Kentation wrote...

Typed in the definition of a boss in Google.

Noun
A person in charge of a worker or organization.
A round knob, stud, or other protuberance, in particular.
A cow.

So...no.


I appreciate the compliment.

#113
Dark_Frezzer

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A "Boss" unit is something with an incredibly high amount of life and defences that should normally (not including reegar) take you a considerable amount of time to take down compared to non boss units.

Geth: Prime
Cerberus: Atlas
Reapers: Banshee
Collectors: Praetorian

What about Scion’s? They have the same ‘life’ (armour) as banshees but have no defences (shields or barriers possession not included). I consider them mini bosses based on there life pool.

So are phantoms bosses? By my definition no but other’s may define ‘boss’ differently like being able to sync kill a player. Brutes would also be considered a ‘boss’ by this definition.

Modifié par Dark_Frezzer, 14 avril 2013 - 01:32 .


#114
cb81

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FMultimedia wrote...

As a side note, I always thought of each faction having two bosses myself (the geth second boss being a bit hard to define). So for me phantoms are bosses for sure.


I'm thinking that would be the Prime's drone :P

#115
alhamel94

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by the logic that they are the most dangerous cerb enemies i decree marauders to be bosses

#116
solidprice

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chipsandwich wrote...

Really just depends on the class you're using and whether or not you're host



#117
LEFT FOR DEAD END

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If they weren't a boss, then they'd be overpowered with high-damaging palm blasters and an execution that is responsible for 75% of deaths in Cerberus encounters. Let's just say if I was stuck in a bottle-neck hallway with an Atlas on one side and a Phantom on the other, I would take my chances with the Atlas. If they were cosidered a boss, then their abilities would make sense to balence for their lack of heavy defense and being vulnerable to certain "rag doll" based guns. And don't get me started with discussing fighting Phantoms in groups of three or four on higher difficulties. There is also the fact that when a Phantom is rag dolled, they have a quick recovery time to get back up, and what about the power-resistant field they put up around themselves when someone attempts to use a power on them.

Modifié par LEFT FOR DEAD END, 14 avril 2013 - 03:16 .


#118
alhamel94

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LEFT FOR DEAD END wrote...

If they weren't a boss, then they'd be overpowered with high-damaging palm blasters and an execution that is responsible for 75% of deaths in Cerberus encounters. Let's just say if I was stuck in a bottle-neck hallway with an Atlas on one side and a Phantom on the other, I would take my chances with the Atlas. If they were cosidered a boss, then their abilities would make sense to balence for their lack of heavy defense and being vulnerable to certain "rag doll" based guns. And don't get me started with discussing fighting Phantoms in groups of three or four on higher difficulties.

really? you would head towards the atlas assuming you can kill it before either you get to the atlas and he 90% sync kills you or the phantom catches you?
or are you saying in two seperate encounters you can choose to fight one on one phantom or atlas.
even still however atlas' can be very annoying in a tight hallway with no cover hard or soft firing dot rockets and sniping vs any number of easy ways to kill a phantom.

#119
LuckyBullet95

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Nope, she's a scumbag with a lot of damage reduction.

#120
LEFT FOR DEAD END

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I'm not going to Try and fight the Atlas, I'm trying to escape from the bottle-neck room before I go down,and the Atlas is slower to react when it comes to batting people away from close range, where as a phantom would be quick to react with a slash and followed by a stab to the chest execution.

#121
alhamel94

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LEFT FOR DEAD END wrote...

I'm not going to Try and fight the Atlas, I'm trying to escape from the bottle-neck room before I go down,and the Atlas is slower to react when it comes to batting people away from close range, where as a phantom would be quick to react with a slash and followed by a stab to the chest execution.

atlas has higher sync kill chance tho

#122
LEFT FOR DEAD END

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But of course, I might be talking with my experience with fighting Phantoms then looking At it with a neutral perspective. But isn't that what decides how you look at Phantoms, your past experience with fighting them?...

#123
LEFT FOR DEAD END

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I have better luck surviving Atlas encounters than Phantoms, and that just might be my luck or my style of gameplay. I'm just betting with going toe to toe with an atlas.

#124
viper_veteran

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I would say yes (mid bosses though) because they have abnormally high damage output at all ranges. Also the have special rules that apply to them i.e. no grabs and no freeze. Finally the have the ability to insta-kill. One more thing you have to spec your kit with them in mind if you don't you can KYAGB

@op the fact they can be killed quickly isn't enough to exclude them from being bosses. Even banshees and atlases can be killed really quickly with the right kit.

Modifié par viper_veteran, 14 avril 2013 - 03:39 .


#125
FlowCytometry

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they are elite units, not bosses.. though if ya didn't bring certain things along they can def feel like boss units on-host.