Mr.House wrote...
How is MEHEM a disney ending?
Disney owns everything now, of course.
Mr.House wrote...
How is MEHEM a disney ending?
You didn't take it serious? I am offended.MegaSovereign wrote...
TheProtheans wrote...
Cutlass Jack wrote...
iakus wrote...
It's not the "Canon that Sould Be" it's the "Option We should have Had"
There's a difference
Didnt I just read a post by you in another thread saying you're sticking with it as your canon ending?
He is wrong, it is everyone's canon ending.
They just don't know it yet.
I'm assuming that you don't expect people to take this post seriously.
Cutlass Jack wrote...
iakus wrote...
It's not the "Canon that Sould Be" it's the "Option We should have Had"
There's a difference
Didnt I just read a post by you in another thread saying you're sticking with it as your canon ending?
Modifié par iakus, 14 avril 2013 - 07:41 .
Cutlass Jack wrote...
Mr.House wrote...
How is MEHEM a disney ending?
Disney owns everything now, of course.
Cutlass Jack wrote...
Mr.House wrote...
How is MEHEM a disney ending?
Disney owns everything now, of course.
I recently asked a moderator why IT-related discussions are no longer openly allowed and I did in fact get an decent response.SiriusXI wrote...
*snip*
When you ask them why IT is banned, they saysoth along the line: "because it is our forum, refer to forum rules § xyz". They can't really logically justify why they banned IT threads.
Modifié par iakus, 14 avril 2013 - 07:53 .
Darth Brotarian wrote...
I just don't like people shoving their endings in my face all the damn time, and that is what people who choose MEHEM do.
It's why I hate destroyers, controllers, synthesizers, and refusers as well, but have no problem with people who pick those endings. It's the ones who pick their ending, than **** all over everyone elses ending, and than act like everyone should be grateful that they **** all over it, that I have a major problem with.
MEHEM enders don't have as much of a superiority complex as destroyers, but you guys tend to come close at times, dangerously close.
iakus wrote...
dreamgazer wrote...
The crux of their idea appeals to a broader, more aware "crowd" than that, and you know it. Stop straw-manning.iakus wrote...
What we can hope for is when they make thier endings, they'll actually put a little more thought into it and try to make stuff that'll appeal to an audience that's wider than the "dark is deep" crowd.
The idea failed. It forced arbitrary tragedy on the player regardless of their actions, forced Shepard to commit morally highly suspect actions in order to "save" the galaxy. And a big chunk of the audience didn't like it
We can only hope that Bioware learned something from this, that the audience is made up of more than just people who want their character to go out in a blaze of glory. Or players who don't mind slaughtering their own allies, or who'd impose their will on an an entire galaxy, whether as an immortal "guardian" who has lost all his/her humanity, or as an avatar of forced "evolution".
Some people simply want to get the job done and go home. Let the galaxy decide for itself what direction to go.
Does this meet with your approval?
Modifié par chemiclord, 14 avril 2013 - 08:46 .
chemiclord wrote...
....for example, there are explanations given to the changes that claim they aren't really changes at all, like removing the Catalyst entirely, that I don't entirely accept but can't logically refute..
AlanC9 wrote...
iakus wrote...
dreamgazer wrote...
The crux of their idea appeals to a broader, more aware "crowd" than that, and you know it. Stop straw-manning.iakus wrote...
What we can hope for is when they make thier endings, they'll actually put a little more thought into it and try to make stuff that'll appeal to an audience that's wider than the "dark is deep" crowd.
The idea failed. It forced arbitrary tragedy on the player regardless of their actions, forced Shepard to commit morally highly suspect actions in order to "save" the galaxy. And a big chunk of the audience didn't like it
We can only hope that Bioware learned something from this, that the audience is made up of more than just people who want their character to go out in a blaze of glory. Or players who don't mind slaughtering their own allies, or who'd impose their will on an an entire galaxy, whether as an immortal "guardian" who has lost all his/her humanity, or as an avatar of forced "evolution".
Some people simply want to get the job done and go home. Let the galaxy decide for itself what direction to go.
Does this meet with your approval?
The substance of your position seems to be that certain sorts of moral dilemma simply should never be present in games. Or perhaps some subcategory of games, like Bio games or ME games.
Note that the bolded sentence is way off point. If you don't mind the choices, the design has failed to present you with a serious dilemma.
AlanC9 wrote...
How does that explanation work?
Modifié par chemiclord, 14 avril 2013 - 09:19 .
Darth Brotarian wrote...
BUT i never preached or tried to convince other people, that it is superior. it is a different approach and it stayes within the borders of the lore. it is not perfect and not better than the other endings. but it might be "better" suited for certain individuals like me. the problem is, that a lot of people do not want to accept, that different people have different opinions. many peoplehere, do not want to enter a true discussion - they only want to set things on fire, ****** around and play their "superiority card".
and i am sick of that.
live and let live.
Modifié par Link Ashland 614, 14 avril 2013 - 09:22 .
Yup, this.Robosexual wrote...
The main problem with the MEHEM is people keep on making threads about it outside the Fan Creations forum.
This is Story and Campaign section. AKA, not the "Why do people hate MEHEM" section.
iakus wrote...
I believe that a game should be consistent in what it allows its players to be, yes. It shouldn't screw a particular rpg playstyle in literally the closing minutes of a game.The substance of your position seems to be that certain sorts of moral dilemma simply should never be present in games. Or perhaps some subcategory of games, like Bio games or ME games.
If the endings work for other players, and their own Shepards, that's fine. But I want, nay need, an ending that fits for my Shepard. If all the chocies I made across three games really helped shape my Shepard's story, there should have been something for him as well.
A "serious dilemma" should show benefits as well as drawbacks. Personally, I see very little in the way of benefits besides "Hooray, I didn't kill the galaxy!" I kinda need a little more than that to feel any satisfaction from teh endings
chemiclord wrote...
The explanation I got was that the Catalyst is still technically there; but because the mod had already decided on a course of action, the extrapolation dump wasn't necessary, and it was easier to just leave the conversation implied rather than rewrite it and record new dialogue for it.