I know
I hope it's not true. But it'd be a perfect set up... so I'm not even in the least reassured.
Still... out of a narrative perspective... the only thing more interesting than a strong Chantry is a broken Chantry. If the Chantry's leadership is completely destroyed, that's a perfect way to include it in detail... heavily involving the PC in it's inner workings and rebuilding it (and allowing the player to influence what it'll become).
I don't think the player will be able to have too much influence... maybe being able to declare how much influence it'll have over the mages at the end in one of two not-completely-divergent directions.





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