Aller au contenu

Photo

Human noble married Anora but


  • Veuillez vous connecter pour répondre
16 réponses à ce sujet

#1
archangel1996

archangel1996
  • Members
  • 1 263 messages
in the epilogue slides and in the codex Alistair is made king.....and importing in Awakeing the bastard is there in shiny armor being the king that i should be...i mean what the ****? 3-4 fuking years and a bug like this that compromises the game experience so much has not been fixed??????
Again, what the ****???
To have the ****ing ending what do i ahve to do? Buy DA for PC?

Modifié par archangel1996, 15 avril 2013 - 06:25 .


#2
ejoslin

ejoslin
  • Members
  • 11 745 messages
Yes. The bugs in DAO are not going to be fixed. They did look at fixing them, but, well, didn't.

#3
archangel1996

archangel1996
  • Members
  • 1 263 messages
Really, BW is one of the most disrespectfull company ever
Even the mission with free Jowan is bugged!!!

#4
Sir George Parr

Sir George Parr
  • Members
  • 1 052 messages

archangel1996 wrote...

Really, BW is one of the most disrespectfull company ever
Even the mission with free Jowan is bugged!!!

I went out of my to let Jowan escape to see this side quest on one game. It never happened and every open world encounter would be with the dwarf merchant. Didn't know it was a bugged quest.

#5
Revan654

Revan654
  • Members
  • 549 messages

archangel1996 wrote...

in the epilogue slides and in the
codex Alistair is made king.....and importing in Awakeing the bastard is
there in shiny armor being the king that i should be...i mean what the
****? 3-4 fuking years and a bug like this that compromises the game
experience so much has not been fixed??????
Again, what the ****???
To have the ****ing ending what do i ahve to do? Buy DA for PC?


Pretty much, Console port was done by Edge of Reality. They introduced some bugs into the game that does not exist in the PC version.

Also patching games is not cheap or easy to do.

archangel1996 wrote...

Really, BW is one of the most disrespectfull company ever
Even the mission with free Jowan is bugged!!!


Not everything can be fixed via Title Update. MS is to be blamed as well. I recalled someone at BW(or Former BW) saying that can't fix X bugs due to MS policy on patching.

Modifié par Revan654, 20 avril 2013 - 08:16 .


#6
ejoslin

ejoslin
  • Members
  • 11 745 messages
You know, I wondered about that. I know for a fact that they were looking seriously at fixing many of the bugs in the game in the last patch -- this explains why they didn't. They probably didn't want to do a major bug fix that they couldn't also do for the consoles, and if MS wouldn't permit it for the xbox, then it kind of makes sense. Though I don't agree with not patching for platforms that allow for it because another platform doesn't allow it.

Then again, there's already enough of a divide between the PC vs console users.

#7
Bhryaen

Bhryaen
  • Members
  • 1 082 messages
There is a fix that works (or worked for me) for that Jowan quest, and it didn't do a heck of a lot. It's not like it would be so hard to bundle into a patch.

I worked with the Baldur's Gate: Enhanced Edition volunteers for a while during development, and there were a lot of player-made fixes for BG (and BG2) that they were able to simply incorporate directly and easily into BGEE- and free of charge after the modder signed something saying they're not looking for money (just a bug-free game... and recognition for it, I suppose). It doesn't sound so totally unworkable that someone from EA/BW could do something similar- contact the DAO modders who made the Jowan fix, dialog fixes, chargen options, etc., and at least ask. The bulk of the work would just be the legal forms. Most of the patch work would already be nearly done for them. And the fan base has already made clear the sorts of things they like. Plenty of folks would happily volunteer to playtest it for them.

Annoying if the reason regards keeping console players "in the loop." It should just be accepted that if you get the console version of anything it'll be less easy to get extras with it, regardless of which game. It just comes with the territory.

#8
ejoslin

ejoslin
  • Members
  • 11 745 messages
Someone from BW did contact me -- that's how I know they were looking at it seriously -- or at least this one person was. They didn't want to use my mod, but they wanted to know what it was that I fixed and where those fixes were.  So I gave them that information -- and yes, had they ended up using it, I just would have wanted credit, not $$

And while I agree about the console version, this was one of the reasons cited why DA2 wouldn't have a toolset, that it was an extra expense that console players wouldn't be able to use. And I do agree that it's annoying -- and very short sighted.

ETA: I have no clue why they chose to not fix the dialog bugs -- that consoles may have been the reason is pure speculation.  It makes sense, but perhaps they just didn't have the $$ to QA to that extent, though I'm sure they would have had many volunteers for the beta.

Modifié par ejoslin, 21 avril 2013 - 01:57 .


#9
Jeffonl1

Jeffonl1
  • Members
  • 801 messages

ejoslin wrote...

Someone from BW did contact me -- that's how I know they were looking at it seriously -- or at least this one person was. They didn't want to use my mod, but they wanted to know what it was that I fixed and where those fixes were.  So I gave them that information -- and yes, had they ended up using it, I just would have wanted credit, not $$

And while I agree about the console version, this was one of the reasons cited why DA2 wouldn't have a toolset, that it was an extra expense that console players wouldn't be able to use. And I do agree that it's annoying -- and very short sighted.

ETA: I have no clue why they chose to not fix the dialog bugs -- that consoles may have been the reason is pure speculation.  It makes sense, but perhaps they just didn't have the $$ to QA to that extent, though I'm sure they would have had many volunteers for the beta.


We can only guess, but I too think it was $ to QA;  the post-delivery life of a project has become very short, and anything that cannot be reasonably complete within a short time period is too often abandoned

#10
siefier25

siefier25
  • Members
  • 68 messages
I discovered a codex bug early this week. When I did the Arl Eammon quest, I went to the circle to get help for his possessed son. that way no one has to die. Low and behold, I check his codex shortly after and it says his wife sacrificed herself for the blood magic ritual....I didn't even do that and she is still alive!

#11
archangel1996

archangel1996
  • Members
  • 1 263 messages
Even Shale for console is bugged, i tought she wasn't in the last part of the game for a chocie they made (talking with the companion in the Throne room)....comes out that she is there in the PC XD
No free Circle either if Anora isn't the one to guarantee for it
Awakening and the whole dead warden thing.... AND the Sentinel armor and the sword of Wade appear as the Warden Commander Armor and Starfang if Vigil's keep DLC is installed...and the Warden Commander Armor and Starfang don't even import :o
really, I don't want to sound rude but i can't care less about their money or MS, i payed for a product and if it doesn't fuction as it should they have the morale obligation to fix it, it's not about money, it's about respect

Modifié par archangel1996, 23 avril 2013 - 02:12 .


#12
ejoslin

ejoslin
  • Members
  • 11 745 messages
Yep, there are tons of bugs, which is the major reason why I think their decision to not release a toolset is stupid -- especially since they don't want to fix most of them themselves.

Like the bugs in DA2 -- how much do you want to bet that they would have been fixed at least for the PC, free of charge, within a couple of weeks of a toolset release, and fully beta tested by volunteers? Then you could have had modders adding things like kisses and such which people were clamoring for. A toolset alone would have seriously increased DA2's popularity for those things alone.

But that's not really the topic. I do think that BW should be fixing their own bugs as well, but they are not. Even when they looked at fixing them, many of them went completely unfixed when told exactly where the problem was, what the issue was, and how they could be repaired (broken flag, data entry error, etc.).

Heh, when I was doing some beta testing for DA2, when trying to get them to fix Zevran's dialog bugs, I went into the talk table, found the proper dialog that should most likely be triggering, and gave them that information. I put in a lot of work doing that actually and realized after a few versions that it wasn't going to happen -- it was the first time I ever quit beta testing. No way I'm going to put in more work, for free, than the people who are being paid, and have that work be totally ignored.

*grin* Not that I'm bitter or anything :D But had they given me a toolset, I would have just gone in and fixed it myself! For free!

Edit: Now, some bugs WERE fixed, and the ones chosen I found quite interesting.  Morrigan's issues when it came to Witch Hunt, for instance, were fixed.  Her DAO issues weren't fixed for the most part, but at least some characters in some circumstances do rate fixing.  It's just very rare that it happens -- probably because even with free beta testers, it does take work tweaking once the basic fix is in place.

Modifié par ejoslin, 23 avril 2013 - 03:07 .


#13
archangel1996

archangel1996
  • Members
  • 1 263 messages
It's kind of amusing how no one of BW answered when i took these issues(multiple times in the last 2 days) in the DA3 forum
It seams that the ME3 strategy "Ignore it and it shall disappear" is used vey much these days

Modifié par archangel1996, 23 avril 2013 - 08:24 .


#14
Jeffonl1

Jeffonl1
  • Members
  • 801 messages
And I would like to thank ejoslin (and others) for helping make DAO a better experience with their mods: cleaning up so many things that BW left unfinished

#15
archangel1996

archangel1996
  • Members
  • 1 263 messages

Jeffonl1 wrote...

And I would like to thank ejoslin (and others) for helping make DAO a better experience with their mods: cleaning up so many things that BW left unfinished


Yep, even if i don't have DA for PC they deserve some credit
Thank you!

#16
BlazingSpeed

BlazingSpeed
  • Members
  • 371 messages

ejoslin wrote...

Yep, there are tons of bugs, which is the major reason why I think their decision to not release a toolset is stupid -- especially since they don't want to fix most of them themselves.

Like the bugs in DA2 -- how much do you want to bet that they would have been fixed at least for the PC, free of charge, within a couple of weeks of a toolset release, and fully beta tested by volunteers? Then you could have had modders adding things like kisses and such which people were clamoring for. A toolset alone would have seriously increased DA2's popularity for those things alone.

But that's not really the topic. I do think that BW should be fixing their own bugs as well, but they are not. Even when they looked at fixing them, many of them went completely unfixed when told exactly where the problem was, what the issue was, and how they could be repaired (broken flag, data entry error, etc.).

Heh, when I was doing some beta testing for DA2, when trying to get them to fix Zevran's dialog bugs, I went into the talk table, found the proper dialog that should most likely be triggering, and gave them that information. I put in a lot of work doing that actually and realized after a few versions that it wasn't going to happen -- it was the first time I ever quit beta testing. No way I'm going to put in more work, for free, than the people who are being paid, and have that work be totally ignored.

*grin* Not that I'm bitter or anything :D But had they given me a toolset, I would have just gone in and fixed it myself! For free!

Edit: Now, some bugs WERE fixed, and the ones chosen I found quite interesting.  Morrigan's issues when it came to Witch Hunt, for instance, were fixed.  Her DAO issues weren't fixed for the most part, but at least some characters in some circumstances do rate fixing.  It's just very rare that it happens -- probably because even with free beta testers, it does take work tweaking once the basic fix is in place.


How Ironic that on Gamasutra one of Biowares Directors of Quality Assurance dept (Edmonton & Montreal studios) personel posted a few blogs on how good it can be to make a career out of QA...

http://gamasutra.com...McNally/935734/

Jeffonl1 wrote...

And I would like to thank ejoslin (and
others) for helping make DAO a better experience with their mods:
cleaning up so many things that BW left unfinished


This too thank you so much!

Modifié par BlazingSpeed, 24 avril 2013 - 11:01 .


#17
ejoslin

ejoslin
  • Members
  • 11 745 messages
I didn't do it alone for sure. BSN was absolutely amazing with that. In fact, that's the major reason I love this forum so much -- for all the complaining about the rest of it, this corner here is one of my favorite places on the internet!  It was definitely fun, and I'm just glad that people still use it :D 

Modifié par ejoslin, 25 avril 2013 - 11:14 .