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The Best Drell?


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75 réponses à ce sujet

#51
Deerber

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lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.


This is very true. The arming time hurts him bad. Otherwise he'd be on par of a GI for damage output.

Maybe it's better with the delay, after all :lol:

#52
DucAvieux

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Among friends, definitely the adept. Even more so when said friends try to snipe..

In pugs I prefer the assasin cause he hardly dies...

#53
smeckie

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lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?

#54
Tallgeese_VII

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?


Because of TC cool down override, Volus Engineer is nothing compared to almighty Drell assassin.

#55
Dark Tlaloc

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?


It’s quicker with the Drell because if you do it while
cloaked, you get the 3 second cooldown of TC, as opposed to the longer Recon
Mine cooldown. 

#56
EddieZaic

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Recon Drell, because spam.

#57
Learn To Love Yourself

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Curse you for making me choose between chocolate and ice cream.

I'd honestly say it would be a tie between Drelldept and Drellguard, but I'd have to bend torwards the Drellguard for the sake of mobility.

Regarding multiple BEs with the Drelldept, it has been covered, but in case some aren't aware, the CGs are thrown differently on and off host. On host, they spread right out of the hand. This may actually be more conducive to multiple BEs at closer ranges. Off host, they stick together for quite a while after being thrown, which makes them prone to hitting single targets.

As Deerber said, it often doesn't matter anyway since everything will usually be dead. Still, it's a thing of beauty.

#58
Daxamite

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drell adept is easiest to play. Area reave plus cluster grenades = BOOM.

I see what you guys are saying re optimal and worst case scenario. I tend to take Grenades gear V with him, so If the lobby is full of grenade users i will either switch to another class or leave lobby. If i end up on condor, well thats what thermal clips are for!

I do like drellguard but it depends too much on how much lag there is. Even on host, i can either do really well or kinda bad.

I cant seem to get the infidrell to work v well on gold :(

#59
Dark Tlaloc

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double post!

Modifié par Dark Tlaloc, 16 avril 2013 - 06:38 .


#60
NuclearTech76

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Deerber wrote...

Dark Tlaloc wrote...

Deerber wrote...

NuclearTech76 wrote...

People seem to always think in ideal situations. I'm thinking more in terms of worst case scenario, like Condor with it's ****** poor ammo boxes. In those situations, the infidrell is king.


Why would you pick the worst case scenario though? I'd rather pick them all and average the performance out...



I kinda see what Nuclear is saying, though. There seem to be two types of people (to simplify it) in this debate: Those who assume ideal situations, and those that don't.

In an ideal situation, you have a team that doesn't hog grenades, you've got max thermal packs, and your Drell Adept can spam grenades all game.

Nuclear is simply saying that if you're not looking at it that way (basically, if you're not assuming ideal situations), the Drell Infiltrator is a better choice, because he isn't as situation-dependent.


I understand that, and agree one should only assume ideal situations which do not happen to be casual (those that are not casual should still be assumed imo: for example, if I play a drellGod with adrenaline III all grenades are mine, no matter how many grenade users are in the team).

What I was asking is why you'd want to do the opposite and assume the worst situation possible. I would think an average would be better, wouldn't it?

I love all of them but I always assume I'm going to be soloing most of the match or having to deal with all sorts of problems in game. This way I'm always prepared for the worst case scenario, the infidrell is the best carry class of the three because he isn't as dependent on the ammo boxes, he is complimentary in any team as far as synergy whether they be biotic or tech based, he is better at handling objectives specifically if they go sideways, he is the most uneffected by lag of the three.

They are all great kits and the other two probably have more potential than the infiltrator but game situations and scenarios are often limiting to top end potential. JMO though.

#61
Guest_MasterReefa_*

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?

More health??
Also because TC, fitness, and the best passives in the game 

#62
RoZh2400

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Drelldept: highest burst DPS of the 3 drell.

#63
Leland Gaunt

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?


Because of cooldown mitigation (or shortening) with Tac Cloak.
Also, Drell have higher Power Damage bonusses in their passives.

#64
Leland Gaunt

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EDIT: disregard, double post

Modifié par Leland Gaunt, 16 avril 2013 - 07:39 .


#65
solidprice

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TMB903 wrote...

I love them all. DrellGawds



#66
NuclearTech76

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?

Because space lizard obviously trump an asthamatic midget in a diving suit.

Do I really have to answer this seriously? :o

#67
MasterPeras

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Infidrell

#68
GeneralMoskvin_2.0

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Infidrell for that crusader boosting.

#69
NuclearTech76

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RoZh2400 wrote...

Drelldept: highest burst DPS of the 3 drell.

Yes but does burst DPS make it the best? How much DPS can be put out when your character is dead?

#70
Deerber

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smeckie wrote...

lightswitch wrote...

Drell Infiltrator is great and all, but he can't nuke spawns with the efficiency of the other two because Recon Mine takes time to arm.

if your going to spam the damn recon mine why not use a volus engineer since he has more health and shield boost?


:blink:

Tell me you're kidding, please. Or tell me you are aware you don't have a clue what you're talking about. Either one, please...

#71
PsychoticBiotic

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Kalas747 wrote...

PsychoticBiotic wrote...

For boss killing, the Drell. Not that he has trouble killing mooks, but I get more kill streaks with the Drellguard than any other kit.


Ah, so the Drell is your favorite drell for boss killing.  Got it.

I think the guard is the most fun overall.  But the assasin shines the most on platinum.

LOL, my bad, I meant the Adept. 

#72
IconicStatus5

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Adept by a big margin for me; there's so much biotic explostion destruction that it makes my sound lag and bug out.

#73
Guest_MasterReefa_*

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NuclearTech76 wrote...

Deerber wrote...

Dark Tlaloc wrote...

Deerber wrote...

NuclearTech76 wrote...

People seem to always think in ideal situations. I'm thinking more in terms of worst case scenario, like Condor with it's ****** poor ammo boxes. In those situations, the infidrell is king.


Why would you pick the worst case scenario though? I'd rather pick them all and average the performance out...



I kinda see what Nuclear is saying, though. There seem to be two types of people (to simplify it) in this debate: Those who assume ideal situations, and those that don't.

In an ideal situation, you have a team that doesn't hog grenades, you've got max thermal packs, and your Drell Adept can spam grenades all game.

Nuclear is simply saying that if you're not looking at it that way (basically, if you're not assuming ideal situations), the Drell Infiltrator is a better choice, because he isn't as situation-dependent.


I understand that, and agree one should only assume ideal situations which do not happen to be casual (those that are not casual should still be assumed imo: for example, if I play a drellGod with adrenaline III all grenades are mine, no matter how many grenade users are in the team).

What I was asking is why you'd want to do the opposite and assume the worst situation possible. I would think an average would be better, wouldn't it?

I love all of them but I always assume I'm going to be soloing most of the match or having to deal with all sorts of problems in game. This way I'm always prepared for the worst case scenario, the infidrell is the best carry class of the three because he isn't as dependent on the ammo boxes, he is complimentary in any team as far as synergy whether they be biotic or tech based, he is better at handling objectives specifically if they go sideways, he is the most uneffected by lag of the three.

They are all great kits and the other two probably have more potential than the infiltrator but game situations and scenarios are often limiting to top end potential. JMO though.

I see what you mean about preparing for the worst and hoping for the best.
Maybe i'm just biased towards the drellguard because he's the most fun but i'd argue that the DV synergizes with any team better then the infidrell. Whether it be a biotic or tech team, the DV will set off explosions constantly and soak up aggro. And i use disruptor with a talon on him so i set off my own tech bursts as well.

#74
Kalas747

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PsychoticBiotic wrote...

Kalas747 wrote...

PsychoticBiotic wrote...

For boss killing, the Drell. Not that he has trouble killing mooks, but I get more kill streaks with the Drellguard than any other kit.


Ah, so the Drell is your favorite drell for boss killing.  Got it.

I think the guard is the most fun overall.  But the assasin shines the most on platinum.

LOL, my bad, I meant the Adept. 


Figured as much.  I forgot the obligatory emoticon.Image IPB

Word on the street is that you play a mean collector adept as well.

#75
TheAshenPhoenix

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Drelldept is just glorious when you get a nice spawn and just obliterate it.

The Drellguard is pretty damn amazing too.

But I'm going to go with the assassin, explosions, massive weapon damage, speed. He's just god-like