MegaSovereign wrote...
Almostfaceman wrote...
valhallaVANDAL wrote...
iakus wrote...
valhallaVANDAL wrote...
iakus wrote...
the Citadel should have fallen even before Earth and bee garrisoned by a thousand Reapers so no one could regain control of the relay network.
Isn't this exact thing what Shepard and co. prevent in ME1?
Did the Reapers somehow lose track of the Citadel between ME1 and ME3?
"Remind me, Harbinger, which nebula did we leave it in last cylce?"
"Herald, You are so not going to be the vanguard this cycle, you'd lose your tentacles if they weren't attatched""
Vigil tells Shepard and co. that they blocked the signal to dark space, and so the Reapers send Sovereign who use the geth and the Conduit to reach the Citadel to activate the relay. Shepard foils that plan, so the Reapers have to come traditionally (the last scene of ME2) and start the harvest outright.
Sovereign tells Shepard that the Citadel exists 1) to control the pathways of technological development, and Vigil tells Shepard that 2) it is a giant mass relay that would allow the Reapers acess to the galaxy. It seems immaterial to me if they're already harvesting, especially with the numbers they have.
The game is fun, but the whole Reaper invasion is actually pretty dumb. There's no reason they (the Reapers) shouldn't have taken the Citadel right away and there's no reason they couldn't have shut down the choke points (the Relays) either by manipulation through the Citadel or by just patrolling the Relays. If there were 20,000 Reapers they would have rofl-stomped the Protheans, it wouldn't have taken 100's of years.
Aside from plot convenience, there are legitimate reasons why the Reapers may prefer not immediately attacking the Citadel.
The Citadel is still a trap. You see it actively giving the galaxy a false sense of security. If the Reapers attacked the Citadel, it would have united the races much faster.
The Reapers are also in no hurry. They may be depending on the races to fend for themselves in order to limit casualties.
As someone pointed out, this is a non-issue since the Reapers have the ability to instantly shut down the relay network.
Initially, at ME3's inception, I thought the reason the Reapes might avoid attacking the Citadel might be due to the station's ability to shut the arms, preventing anyone from accessing it.
But as of Cronos Station, ME3 shows just how easily the Reapers can obtain full control of the station.