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Can't destroy the Reapers conventionally. Really?


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#551
David7204

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An 11 out of 10 conventional victory would absolutely have been possible without significantly changing either the Reapers or the galaxy.

I seriously doubt near as many people would be arguing 'The Reapers are completely unstoppable' if ME 3 have had Sovereign class Reapers consistantly being killed in battles Shepard participates in throughout the story.

Modifié par David7204, 08 janvier 2014 - 08:43 .


#552
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David7204 wrote...

An 11 out of 10 conventional victory would absolutely have been possible without significantly changing either the Reapers or the galaxy.

I seriously doubt near as many people would be arguing 'The Reapers are completely unstoppable' if ME 3 have had Sovereign class Reapers consistantly being killed in battles Shepard participates in throughout the story.


I changed nothing in my post about what was depicted in Dialogue and on Screen prior to ME3 release, nor included in the context of the story. There was no new fleet build up and recruitment drive to prepare for the event. Only one human seemed to take it seriously and s/he was not in a postition of influence at any point.

Conventional victory in the timeline of ME and with the forshadowing in all the codex data and in the series prior to that made a conventional victory a Power Fantasy. " You seemed to decry it yesterday, yet seem to infer that Shepard at the head of a fleet able to tackle the force differential between what Reaper capablility and Galactic capability would be anything else but a power fantasy.

The series needed a DEM, There was always a DEM in place. That DEM was Shepard. :sick: and the idea wa even more "dumb" than anything in ME3.

#553
David7204

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I'm very well aware of what was said in dialogue and what appeared in cutscenes.

No, DEM's exist in part of very lazy attitudes like this. You take one look and give up and proclaim since you can't do it, nobody else possibly could as well.

I've never 'decried' conventional victory. I've decried the galaxy building up a bajillion dreadnoughts in ME 2 and steamrolling the Reapers in ME 3, since that would be narratively stupid.

Modifié par David7204, 08 janvier 2014 - 09:05 .


#554
wolfhowwl

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David7204 wrote...

An 11 out of 10 conventional victory would absolutely have been possible without significantly changing either the Reapers or the galaxy.

I seriously doubt near as many people would be arguing 'The Reapers are completely unstoppable' if ME 3 have had Sovereign class Reapers consistantly being killed in battles Shepard participates in throughout the story.


How would that work? If you're not going to be significantly changing the Reapers or the galaxy, the Reapers will still possess a massive advantage in numbers and technology against a galaxy that has done little to prepare against them.

The incompetence Bioware graced the Reapers with just to make the Crucible plot work already invites disbelief, the Reapers gave away victories on multiple occasions such as Rannoch.

Modifié par wolfhowwl, 08 janvier 2014 - 09:18 .


#555
ImaginaryMatter

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David7204 wrote...

An 11 out of 10 conventional victory would absolutely have been possible without significantly changing either the Reapers or the galaxy.

I seriously doubt near as many people would be arguing 'The Reapers are completely unstoppable' if ME 3 have had Sovereign class Reapers consistantly being killed in battles Shepard participates in throughout the story.


How, pray tell, will such a victory be possible?

#556
David7204

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The Reapers using other species to do their work for them is a method long established. The Reapers aren't stupid for trusting the geth to handle the quarians and direct their forces elsewhere.

That being said, I did propose an alternate Rannoch ending which involves a dozen-odd capital Reapers reinforcing the geth, and possibly being defeated. Why don't you take a look at it?

#557
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alleyd wrote...

David7204 wrote...

An 11 out of 10 conventional victory would absolutely have been possible without significantly changing either the Reapers or the galaxy.

I seriously doubt near as many people would be arguing 'The Reapers are completely unstoppable' if ME 3 have had Sovereign class Reapers consistantly being killed in battles Shepard participates in throughout the story.


I changed nothing in my post about what was depicted in Dialogue and on Screen prior to ME3 release, nor included in the context of the story. There was no new fleet build up and recruitment drive to prepare for the event. Only one human seemed to take it seriously and s/he was not in a postition of influence at any point.

Conventional victory in the timeline of ME and with the forshadowing in all the codex data and in the series prior to that made a conventional victory a Power Fantasy. " You seemed to decry it yesterday, yet seem to infer that Shepard at the head of a fleet able to tackle the force differential between what Reaper capablility and Galactic capability would be anything else but a power fantasy.

The series needed a DEM, There was always a DEM in place. That DEM was Shepard. :sick: and the idea wa even more "dumb" than anything in ME3.


David7204 wrote...

I'm very well aware of what was said in dialogue and what appeared in cutscenes.

No,
DEM's exist in part of very lazy attitudes like this. You take one look
and give up and proclaim since you can't do it, nobody else possibly
could as well.

I've never 'decried' conventional victory. I've
decried the galaxy building up a bajillion dreadnoughts in ME 2 and
steamrolling the Reapers in ME 3, since that would be narratively
stupid.


Ouch did I offend you precious by actually quoting the series and refering them? It wasn't meant that way I can only form an opinion on the words you wrote and for how you choose to show your POV, and I neither assumed you know or didn't know anything. You didn't frame this knowledge, too bad, so sad

The point I made was 11/10 Conventional victory was not actually supported in Lore. So for you to claim this Head canon solution is credible is for you to justify. I would love to read how you could stay consistant to the Bioware lore and justify a solution that would stand as an opposite to the ME official campaign. Actually develop something, instead of silly and arrogant posts on this forum. The amount of words and effort you have spent in this little forum would have produced "something", instead of making you one of the most obnixious and opinionated Lazy minded fool that blights this toxic little piece of cyberspace

No I did not say that at all you arrogant fool and you know nothing about me whatsover to say I have a very Lazy attitude.

I said that Bioware chose to end their series in a way that was a power fantasy and with a thematic that was more enigmatic than the gung ho "Shepard is at the head of all these ships and able to muster resources. The crucible is enigmatic, but it obviously part of the same chain of devices in design (The relay and Citadel) and is therefore part of the system that extends back millions??? or billions of years???.

Conventional victory, of any scenario is not included in the lore, nothing supports it as a credible solution and it isn't lazy to agree with the authors and designers, the publishers and all the other people who have accepted this and moved on. It is Your headcanon wishful thinking to claim otherwise, and it is far lazier mind that is not able to look beyond their own little delusion amd wishful thinking.

Modifié par alleyd, 08 janvier 2014 - 09:54 .


#558
Farangbaa

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I love the ME trilogy.

I would've worshipped it if being defeated was inevitable.

#559
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Psychevore wrote...

I love the ME trilogy.

I would've worshipped it if being defeated was inevitable.


I too share the love for the trilogy and for the postive inspiration it can offer and I think that having a total inevitability of defeat was an acceptible endgame for someone who made the "wrong" choices in their game. The Reapers should have been made a challenge and front and centre of the campaign and the endgame should be a difficult or challenging experience.

Bioware did that, the ending is challenging, it requires a gamer to THINK and we all saw the result of how challenging that is for a section of the consumer base.

#560
Farangbaa

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alleyd wrote...

Psychevore wrote...

I love the ME trilogy.

I would've worshipped it if being defeated was inevitable.


I too share the love for the trilogy and for the postive inspiration it can offer and I think that having a total inevitability of defeat was an acceptible endgame for someone who made the "wrong" choices in their game. The Reapers should have been made a challenge and front and centre of the campaign and the endgame should be a difficult or challenging experience.

Bioware did that, the ending is challenging, it requires a gamer to THINK and we all saw the result of how challenging that is for a section of the consumer base.



That would be nice too. But I was thinking that no matter what you do, defeat is inevitable. Good choices and bad choices, all irrelevant. The Reapers are just too strong.

Best possible outcome being that you make the next cycle aware quick and well enough so they might have a chance. Might, but probably not.

#561
David7204

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It's rare for someone to openly admit they want choices to not matter whatsoever. I'm struggling to see what merit you find in that.

alleyd wrote...

Conventional victory, of any scenario is not included in the lore, nothing supports it as a credible solution and it isn't lazy to agree with the authors and designers, the publishers and all the other people who have accepted this and moved on.

I'm well aware of what the developers intended, but don't particularly see why I should care. If changing the themes would improve the story, I'm all for it. And in this case, my suggestions would improve the story without sacrificing any of the elements people love about Mass Effect. Quite the opposite. It would improve them a great deal.

Modifié par David7204, 08 janvier 2014 - 10:19 .


#562
Helios969

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I think people are not understanding conventional warfare. Shepard is an unconventional soldier (like a Green Beret, Navy SEAL, or a Delta Force operative.) The Normandy is an unconventional vessel given it's unique stealth abilities. The operations Shepard, his/her team, and the Normandy partake in are all unconventional. BTW, people are always throwing out nukes...those too are unconventional weapons.

With that said, in theory, it should have been possible to seriously challenge the Reapers with unconventional warfare methodology that did not include the crucible. ME lore aside, mount an FTL drive onto a kilometer-sized asteroid and slamming it into a Sovereign class would pretty much do the trick. For that matter moving a couple thousand massive asteroids out in front of the fleet as it enters Sol System to retake Earth would at the very least offered cover and concealment from the Reaper's main gun.

At the very least it would have been super cool if we could have included other elements of warfare into the final battle. I don't think it was writer laziness or time constraints to release the game, I think it was just a lack of understanding of strategy and tactics. But it is what it is, and I still got every penny's worth of entertainment out of the game.

#563
David7204

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Neither of those ideas would work.

The idea of lining up asteroids to use as cover is, frankly, god awful.

#564
nos_astra

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Helios969 wrote...

I think people are not understanding conventional warfare. Shepard is an unconventional soldier (like a Green Beret, Navy SEAL, or a Delta Force operative.)

Unconventional: unprofessional, lack of foresight, allergy to strategy and tactics. Some soldier.

Modifié par klarabella, 08 janvier 2014 - 10:34 .


#565
wolfhowwl

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klarabella wrote...

Helios969 wrote...

I think people are not understanding conventional warfare. Shepard is an unconventional soldier (like a Green Beret, Navy SEAL, or a Delta Force operative.)

Unconventional: unprofessional, lack of foresight, allergy to strategy and tactics. Some soldier.


Well sleeping with people under your command is unprofessional to say the least.

Sleeping with the tech expert with the compromised immune system right before a critical mission is downright stupid.

After reading the "criteria" that many posters used for the Virmire choice I see that Bioware may have accidentally created a great example as to why fraternization is banned in the military.

Modifié par wolfhowwl, 08 janvier 2014 - 10:47 .


#566
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David7204 wrote...

It's rare for someone to openly admit they want choices to not matter whatsoever. I'm struggling to see what merit you find in that.

alleyd wrote...

Conventional victory, of any scenario is not included in the lore, nothing supports it as a credible solution and it isn't lazy to agree with the authors and designers, the publishers and all the other people who have accepted this and moved on.

I'm well aware of what the developers intended, but don't particularly see why I should care. If changing the themes would improve the story, I'm all for it. And in this case, my suggestions would improve the story without sacrificing any of the elements people love about Mass Effect. Quite the opposite. It would improve them a great deal.


Then this awareness, like other claims you make get lost in the style you choose to post.  And it seems contradictory to say you don't care about the developers product, considering you are still here on this forum and have the presence you created in the period of time since ME3 release.

My point David actually was to say that if you have these solutions, then use the drive and passion you exert in these pointless forum debates and trolling other people, who you have possibly never engaged with. Lose this superior manner and motivate otheres and yourself to create your solution in a form that other people can experience

Essentially, you claim your suggestions would improve the story? That is up to you to actually prove by writing a story and subjecting it to the same process of critique that Bioware have had to tolerate. If you haven't done this work, haven't produced product, motivated others to invest passion and energy into your vision and deliver a piece of "art". Then you are just being arrogant and foolish to decry the creation and the opinions of other people.

Modifié par alleyd, 08 janvier 2014 - 10:48 .


#567
David7204

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wolfhowwl wrote...

Sleeping with the tech expert with the compromised immune system right before a critical mission is downright stupid.

The plague on Omega notwithstanding, anyone with a basic understanding of biology should easily realize there's no way a natural infection would manifest in a few hours. So it sounds to me your understanding of disease is 'downright stupid.'

Modifié par David7204, 08 janvier 2014 - 10:48 .


#568
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David7204 wrote...

wolfhowwl wrote...

Sleeping with the tech expert with the compromised immune system right before a critical mission is downright stupid.

The plague on Omega notwithstanding, anyone with a basic understanding of biology should easily realize there's no way a natural infection would manifest in a few hours. So it sounds to me your understanding of disease is 'downright stupid.'

So it's okay as long as Tali dies from infection AFTER the mission?

#569
wolfhowwl

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Oh Shepard knows the mission will only last a few hours?

Does he know that because...

Of the extensive reconnaissance of the collector base?
Their knowledge of what lies beyond the relay?
The team's elaborate planning?

Oh wait they were flying blind.

Maybe Shepard should have held off on deflowering his alien girlfriend after all. Someone who was professional and intelligent would put the mission above their base needs, apparently your Shepard was neither.

Modifié par wolfhowwl, 08 janvier 2014 - 10:56 .


#570
David7204

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Try a few days.

#571
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This is Mass Effect, David. The Omega plague manifested itself in Garrus in a mere 8 minutes. Obviously, Mass Effect doesn't follow the rules of basic biology.

#572
David7204

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Yes, thank you what basically repeating what I just acknowledged.

It is a synthetic plague, so you can always imagine it's super fast acting or something. Or just ignore it by not taking aliens on that mission. Not ideal, but I imagine it's preferably to having no reactivity.

Modifié par David7204, 08 janvier 2014 - 11:02 .


#573
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So it stands to reason that Wolfhowl could possibly be correct? Because let's face it, Mass Effect is not a hard science series. All the stretches this series has taken makes Wolfhowl's concerns perfectly reasonable.

#574
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The Mad Hanar wrote...

This is Mass Effect, David. The Omega plague manifested itself in Garrus in a mere 8 minutes. Obviously, Mass Effect doesn't follow the rules of basic biology.

Indeed. I think the whole face masks people were using without full suits of armor when exposed to space is evidence of that as well. I mean, when's the last time you've seen a human travel into space with just an oxygen tank?

#575
David7204

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The Mad Hanar wrote...

So it stands to reason that Wolfhowl could possibly be correct? Because let's face it, Mass Effect is not a hard science series. All the stretches this series has taken makes Wolfhowl's concerns perfectly reasonable.

No. It doesn't.