Gavorn's Tricks - Using Game Mechanics Creatively
#26
Posté 17 avril 2013 - 03:16
Double strike is fine and can still be done, they never have commented on the hack circle glitch so it's fair game still, the Hydra glitch is illegal as is playing outside the map on any map. They have stated that but IDK if they have banned anyone for it.
#27
Posté 17 avril 2013 - 03:18
Never heard of this. Should be easy to test with a power like supply pylon and a heavy loadout. I doubt it works but hopefully I'm wrong.FlowCytometry wrote...
ka243 wrote...
Tapping a power button fast on xbox while that power is on cooldown makes the cooldown much faster. In most cases youre better off shooting something during that time but this little trixk has uses. Dont think ive ever seen this discussed...
erm, if that's really true, then you console peeps have been holding out on us
#28
Guest_Data7_*
Posté 17 avril 2013 - 03:18
Guest_Data7_*
However it's rare to have the required amount of enemies around you to put out enough damage in time. It works the best if you had already been taking dmg from other sources before getting grabbed.
Modifié par Data7, 17 avril 2013 - 03:19 .
#29
Posté 17 avril 2013 - 03:21
Modifié par Geist.H, 17 avril 2013 - 03:21 .
#30
Posté 17 avril 2013 - 03:23
I was never sure but I get it now, I knew it as "Half Facing" from Gears of War
#31
Posté 17 avril 2013 - 03:24
#32
Guest_Data7_*
Posté 17 avril 2013 - 03:25
Guest_Data7_*
Shampoohorn wrote...
Nice info.
I'd suggest a few things.
-Remove the "tech armor sync kill denial" comment. Nobody's ever shown they could do this.
Detonations set off with techburst can stagger enemies.
Stagger (in general) seems to work better on the Praetorian over the banshee though.
#33
Posté 17 avril 2013 - 03:28
Come to think of it , need to try out seeker>DS = no cooldown if not detonatedstysiaq wrote...
Nik6454 wrote...
You forgot the seeker swarm cooldown cancel
Just use dark channel right after he raise his arm to summon the seekers.....this cancels the long cooldown to the DC cooldown
Also asari back dashing the pizza objective
Hey! I didn't know that one!
All I was doing was skipping one cooldown by:
- releasing the Dark Sphere
- summoning Seekers
- detonating Sphere
This way I switched the Seeker cooldown to the Dark Sphere cooldown, effectively skipping the first one.
Update seeker >> DS does not work
Modifié par Nik6454, 17 avril 2013 - 03:52 .
#34
Posté 17 avril 2013 - 03:29
The sideways headbutt by the Krogan is definitely faster than walking. Melee often grants you DR also which even if the times are the same is nice to keep you upright.LanceCucumber wrote...
I may be wrong, but on console, certain characters light melee are quicker than walking, i.e. krogan headbut, slayer slash...it just appears that way to me...hard to test as you cant have pizza races
#35
Posté 17 avril 2013 - 03:30
Come to think of it , need to try out seeker>DS = no cooldown if not detonated
I'm not sure about it cause I always detonate, but IIRC, after 8 seconds, the sphere detonates/disappear automatically and cooldown triggers on its own.
#36
Posté 17 avril 2013 - 03:53
Sphere has no cooldown if you dont detonate itGeist.H wrote...
Come to think of it , need to try out seeker>DS = no cooldown if not detonated
I'm not sure about it cause I always detonate, but IIRC, after 8 seconds, the sphere detonates/disappear automatically and cooldown triggers on its own.
Also seeker>>DS does not work:(
#37
Posté 17 avril 2013 - 03:54
ka243 wrote...
Tapping a power button fast on xbox while that power is on cooldown makes the cooldown much faster. In most cases youre better off shooting something during that time but this little trixk has uses. Dont think ive ever seen this discussed...
I have never heard of this.
#38
Posté 17 avril 2013 - 04:05
#39
Posté 17 avril 2013 - 04:14
Alright, so... I've got to include:
Hack Circle Glitch (perhaps with a warning that posting solo vids that include it is a surefire way to catch flak)
Seeker Swarm > DC cooldown override
Power > TC cooldown override (omg so ingrained that I totally forgot about it!)
Warp + Incendiary (how did I forget that?!)
Dual Strike (Havoc Strike + Heavy Melee)
Warlord hammer priming cancel
Various pizza delivery methods (keep em coming please!)
I'll want to try some of these things myself so as not to talk completely out my arse. So it could take some time.
Geist.H wrote...
Trick to ignore Guardian Shield & Cover with homing Powers.
Y'know, I've seen that before and I never could get it to work. At least, not with Warp. Just kept sending the power off into the sky.
Maybe I was too slow or didn't get the arc right... I dunno.
NuclearTech76 wrote...
Cabal Biotic focus wall hax could be considered if you're going into character specifics.
Wait, what?
ka243 wrote...
Tapping a power button fast on xbox while
that power is on cooldown makes the cooldown much faster. In most cases
youre better off shooting something during that time but this little
trixk has uses. Dont think ive ever seen this discussed...
O.o
I'm... going to need some video proof on that one, mate. I don't want to sound like I'm doubting you but... I totally am.
#40
Posté 17 avril 2013 - 04:20
OniGanon wrote...
NuclearTech76 wrote...
Cabal Biotic focus wall hax could be considered if you're going into character specifics.
Wait, what?
Also works with Repair Matrix on AIU. Requires Javelin.
Modifié par Ziegrif, 17 avril 2013 - 04:22 .
#41
Posté 17 avril 2013 - 04:22
#42
Posté 17 avril 2013 - 04:32
#43
Posté 17 avril 2013 - 04:33
I think i noticed that with the raider,pirahna as well, need to confirm.Ziegrif wrote...
OniGanon wrote...
NuclearTech76 wrote...
Cabal Biotic focus wall hax could be considered if you're going into character specifics.
Wait, what?
Also works with Repair Matrix on AIU. Requires Javelin.
#44
Posté 17 avril 2013 - 04:43
OniGanon wrote...
==========================
DELIVERED FAST OR FREE OF CHARGE
==========================
Methods for quickly delivering the package in Object Retrieval missions, nicknamed 'Pizza Delivery' on BSN.
Other Methods?
Other than the headbutting example in the above video and walking backwards or sideways, I don't have a lot of info for this one. Help would be appreciated.
Another great pizza delivery method on console is backward dodging with an asari... Way more stylish than krogan headbutt
#45
Posté 17 avril 2013 - 04:46
Heldarion wrote...
Oh, how could we have forgotten that High Velocity barrels don't apply weight penalties on non-DLC guns, unless you also have Ultra-Light materials equipped (not sure if the same gun, or any equipped gun)?
Sometimes it seems the weight mods actually work all of a sudden for no reason I can discern. Wasn't sure to include it because of that... Maybe I'll include it and have a warning that one should be prepared to be randomly screwed by it if they depend on it.
#46
Posté 17 avril 2013 - 04:48
OniGanon wrote...
Hm, the Jav + Focus thing is real interesting... anyone checked if the same applies on an AR with the Thermal Scope?
I did check if the thing worked with the New scopes, Marksman, AR rush, Rage, Bloodlust etc. My tests showed that they did not work with those combos. Got no video evidence though just my word.
But the only common variables I could find was Repair Matrix, Biotic Focus and Javelin. I was also busy with school back then so I may have half arsed it. If someones got more relevant data be my guest would love some more info.
Modifié par Ziegrif, 17 avril 2013 - 04:51 .
#47
Posté 17 avril 2013 - 05:20
#48
Posté 17 avril 2013 - 05:36
Y'know, I've seen that before and I never could get it to work. At least, not with Warp. Just kept sending the power off into the sky.
Maybe I was too slow or didn't get the arc right... I dunno.
I believe that Warp and a few other Biotic abilities are "to fast" for this trick to work indeed, it does work on Incinerate, Cryo Blast, Homing Grenade however.
#49
Posté 18 avril 2013 - 10:19
For the Focus + Jav thing, it seems to be a property of the Javelin itself. Still worked on the Javelin even if you replace the scope with the Thermal Scope (also retains the whole purple/red thing). Couldn't replicate with other weapons using Thermal Scope (AR or SR version).
#50
Posté 18 avril 2013 - 10:51
Also the deployed shield stops DoT (Banshee Warp, Reactor Discharge!)
The shield bash can destroy an incoming Banshee Warp. It is said to also intercept rockitz but I can't confirm that.
Rockitz can be shot down with ordinary weapons fire, though.
SS: It's safe to shadow strike teleporting Banshees - the SS will connect even when the banshee has teleported away from the place the animation takes place.
Cabal Melee locks any mook in place and staggers them with every strike. If you can do it uninterrupted by third parties to a Phantom you'll win the melee.
A Phantom meleeing a Paladin with a deployed shield will become staggered (and eventually fire / freeze effect if specced with fitness).
Dragoons coming under fire usually do their roll dodge which can buy you precious time.
Projectile powers (e.g. incinerate) don't miss as often if fired directly into their face - a viable tactic for the Paladin, esp. after a shield bash.





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