AnimaMachinae wrote...
Alliance Synthetic Engineer
(Concept: I wanted to make the engineer less orientated to melee combat that would first use a transmittable virus which then "marks" targets for the turrets to fire specifically at.The synthetic has repair Matrix that works with the turret. In close proximity the turret slowly repairs itself if effect ison
Powers
Manta Turret
Viral upload
Repair Matrix
Fitness (same as other classes)
Engineering Mastery
(does not use the biotic pulse in melee rather uses its blade)
________________________________________________________________________________________
Manta Turret:
Pop up a little turret similiar in animation to the N7 Demolisher's own supply pylon. Fires on its own, but will fire at virally effect targets for extra damage (30% extra). Fires a stream of rounds for 3 secs
Damage: 500 in 3 secs
Health: 250
Recharge 20 secs
Rank 1: Unlock
Rank 2: Damage Bonus + 10%
Rank 3: Health bonus +25%
Rank 4a: Damage increased by 10% (additionally)
Rank 4b: Duration of firing increased by 60%
Rank 5a: Defensive proximity: all damage taken reduced by 10% when in close proximity to turret.
Rank 5b: Health increased by 100%
Rank 6a: Arc Projector. Alongside the machinegun the turret is upgraded with an arc turret which does the damage amount of damage to shields/barriers as the turrets current output. Can jump to other targets but will only damage them by 5% of output. Primes.
Rank 6b: Firestorm Missile Battery: Self explanatory function. Damage armour equal to output of turret. Splash damage from current target 10% output within a 5m radius. Primes.
_______________________________________________________________________________________
Viral Upload:
Infect a target with a virus which slows down target by 20% and reduces accuracy by 30%. No Damage purely a support skill and the actual "damage" this skill is indirect i.e the turret fires at the enemy targets marked. Viral targets are seen with a green tinge.
Recharge 9 secs
Duration 20 secs
Rank 1: Unlock
Rank 2: Damage Bonus + 5%
Rank 3: Recharge bonus 20%
Rank 4a: Rate of gestation decreased by 20%
Rank 4b: Damage increased by 20%
Rank 5a: Duration: time of effect increased by 100% recharge decreased by 30%
Rank 5b: Proximity infection: enemy targets within 5m radius decreases damage by 10%
Rank 6a: Viral Cascade: if target dies under effects spreads to 2 other targets. Turret will target closest enemy.
Rank 6b: Squad awareness: once used an area of 40m will be revealed other enemy targets will be seen for 30 secs.
_______________________________________________________________________________________
Repair Matrix. Rate of shield repair will be equal to turret.
Epic concept!
Reminds me of the Cerberus Engineer.
Love the turret.
Viral upload seems pretty useful.
Main trouble is, despite being a very useful ability, many less experienced players will probably skip since they'll wrongly assume it's useless.
Repair Matrix and turret have a great synergy.
Great kit. This is to be added to my list of hyperlinks.
Modifié par Abraham_uk, 25 avril 2013 - 01:41 .





Retour en haut










