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Tali Romance 3-Quarian Even Harder!


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#551
Sparrow475

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Xena_Shepard wrote...

I meant to bring something like that up earlier.

Don't you think it's odd that you have to earn her loyalty in the first place? I mean after ME1 you'd think she'd be loyal to you already.


QFT

For Garrus and Tali their loyalty shouldn't depend on a ME2 mission but rather if you helped them with Dr. Saleon and the Geth data files, respectively. Mind you this would isolate new players, so I suppose it should only be this way if you import and if you start fresh they have missions. That is, assuming these two choices aren't included in the "canon" background.

#552
Xena_Shepard

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I have a feeling it's going to be more like, you already have their loyalty, but you have to maintain it or something.



Like you could lose their loyalty in the same sense as you can gain the loyalty of the new characters.



Or (this is a theory I came up with) since Shepard is kind of like a reconstructed cyborg, maybe Tali secretly doesn't trust him now because she thinks he might've been reprogrammed/under the control of Cerberus/not the same Shepard as before.

#553
Ettecoud

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The question with that is what if a person didn't to said side quests (The geth data files) since they would both be unaware of the existence, it shouldn't have a negative effect

#554
marshalleck

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Sparrow475 wrote...

Xena_Shepard wrote...

I meant to bring something like that up earlier.

Don't you think it's odd that you have to earn her loyalty in the first place? I mean after ME1 you'd think she'd be loyal to you already.


QFT

For Garrus and Tali their loyalty shouldn't depend on a ME2 mission but rather if you helped them with Dr. Saleon and the Geth data files, respectively. Mind you this would isolate new players, so I suppose it should only be this way if you import and if you start fresh they have missions. That is, assuming these two choices aren't included in the "canon" background.


Well Shepard is also affiliated with Cerberus this time around. Whether it's just an uneasy alliance of convenience or something Shepard is emphatically pursuing, Garrus and Tali would have reason to at least be somewhat suspicious. Tali especially, given Cerberus' actions against the flotilla.

Modifié par marshalleck, 17 janvier 2010 - 11:13 .


#555
Xena_Shepard

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marshalleck wrote...

Sparrow475 wrote...

Xena_Shepard wrote...

I meant to bring something like that up earlier.

Don't you think it's odd that you have to earn her loyalty in the first place? I mean after ME1 you'd think she'd be loyal to you already.


QFT

For Garrus and Tali their loyalty shouldn't depend on a ME2 mission but rather if you helped them with Dr. Saleon and the Geth data files, respectively. Mind you this would isolate new players, so I suppose it should only be this way if you import and if you start fresh they have missions. That is, assuming these two choices aren't included in the "canon" background.


Well Shepard is also affiliated with Cerberus this time around. Whether it's just an uneasy alliance of convenience or something Shepard is emphatically pursuing, Garrus and Tali would have reason to at least be somewhat suspicious.


How Shepard feels about the alliance with Cerberus will probably depend on a few factors such as if the Player is Renegade or Paragon and if Cerberus has any Darth Vader-ish leverage over Shepard like having a chip implanted in his brain that could fry him or something.

#556
Ettecoud

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A bit off topic, but how many pages are we able to go to on these forums before the thread gets locked, 100 again?

#557
marshalleck

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Xena_Shepard wrote...

How Shepard feels about the alliance with Cerberus will probably depend on a few factors such as if the Player is Renegade or Paragon and if Cerberus has any Darth Vader-ish leverage over Shepard like having a chip implanted in his brain that could fry him or something.

We already know, thanks to a screenshot of dialogue between Shep and TIM, that the player is given a choice in how to respond to TIM. But like I said, it's irrelevant. You're perceived by Garrus or Tali to be cooperating with Cerberus, which should be enough to give them pause.

#558
Xena_Shepard

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We go until Chris Priestly reads a post that doesn't start with "Tali"

#559
Sparrow475

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Ettecoud wrote...

A bit off topic, but how many pages are we able to go to on these forums before the thread gets locked, 100 again?


There's been threads in the DAO section over 200 pages, so I'd say around that for the unofficial limit.

#560
Rip504

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CaseyH-ME2: You will be able to choose not to recruit most characters. Some characters are particularly interesting in that you can choose to not take them even after doing the mission where you recruit them. In other situations, they could die depending on how you make your decisions about where your own loyalties lie.



Maybe she doesn't come along if she isn'l loyal,depending on what happen at the fleet..,she may not be available...



Guest-23: Concerning ME1... Can I still recruit Tali if I refused to give her the Geth data in the first one (she hates my guts now >.>) Does the personality of "Archangel" change depending on what you thought him back in Mass Effect 1 with his personal sidemission, or does he follow a personality regardless of what you did or did not do?



CaseyH-ME2: To Guest-23 Actions like the one with Tali or other squadmembers from ME1 definitely carry over. ME1 players will probably chuckle at coming across countless bits of evidence that their decisions from the previous game have affected the world of ME2.




#561
Geassguy360

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RiptideX1090 wrote...

By off topic, I meant disrupt any conversations you were having, I didn't exactly read the last few posts before posting.

At any rate, I'm glad you guys like it.


It IS awesome.

faved and commented on DA. B)

#562
RiptideX1090

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Geassguy360 wrote...

RiptideX1090 wrote...

By off topic, I meant disrupt any conversations you were having, I didn't exactly read the last few posts before posting.

At any rate, I'm glad you guys like it.


It IS awesome.

faved and commented on DA. B)


Thank you!

#563
Rip504

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BY:Chris Priestly
We have not said Tali is romanceable. It remains a (much debated) rumor that some fans want to see despite constant reminder of "her suit prevents infection and death" comments fom developers.
Still, only a couple of weeks left, then you'll know for yourself. 
meforums.bioware.com/forums/viewtopic.html

Yet Chris hating one more time lol.
Image IPBImage IPB

#564
RiptideX1090

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That quote by Priestly should more or less confirm a Tali romance.



He loves screwing with the community, and every time he says to not get your hopes up, or to not assume... it's a trick.

#565
Monster A-Go Go

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Chris really should be forced to perform penance for seeding disinformation once the game is out. I think being made to write a polite and glowing Tali fanfic would be appropriate.

#566
Gill Kaiser

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Xena_Shepard wrote...

marshalleck wrote...

Xena_Shepard wrote...

I don't know how they think they could get away with all these "changes" that people ****ed about wanting on the threads (which in reality screw up the game's awesomeness)


I think you're making some tenuous assumptions here.

http://social.biowar...926/polls/1180/ suggests to me that the changes are being well-received by players who don't necessarily feel the need to contribute to forum wars.


Oh I have no doubt the shooter fans are perfectly happy, however BioWare's core fangroup are RPG fans.


Well, I'm an RPG gamer through and through, and even I don't really have a problem with the changes they've made. It doesn't look like they really removed much that wasn't already superfluous, just changed a few things around. For example:

"They lowered the number of weapons". However, in actuality they didn't because there were only two models of each weapon type in ME1 anyway, and they've added new weapon types and made them all more customisable. Not worse, just different, and in some ways better.

"They took away the ability to change your squadmates' armour". Except in ME1 choosing armour was extremely limited (only whole armour sets, rarer Quarian, Krogan and Turian armours, etc) and all the armour was reasonably generic looking. Now each squadmate has their own unique armours which are specifically made to fit their character designs (which for some characters is better than ME1. For example, Tali only had 6 or so armours in the entirety of ME1, and all of them looked the same). Not really worse, just different. On top of that, Shepard's armour system is completely overhauled and offers far more customisation options for both roleplaying (changing his armour's appearance) and stat increases. This is much more RPGish than the armour of ME1.

"There are fewer abilities, and the abilities have fewer levels to upgrade. ME2 has been dumbed down". Except the majority of the abilities that were removed weren't great. They provided neglegable passive upgrades and the occasional unlock, which meant that you often had to dump points into a skill that you didn't really need except as a prerequisite for a new ability unlock. Also, the fact that you had to spend so many points on a weapon talent just to be able to hit the broad side of a barn wasn't particularly fun, especially as ME1's combat was attempting to be a shooter/RPG hybrid. To add insult to injury, if you wanted to give Garrus a sniper rifle, for example, you had to dump loads of skillpoints into assault rifles - completely pointless if you planned to make him a dedicated sniper. ME1's skill trees were a nightmare of dump stats. In ME2, every time you purchase the next level of a skill it has a noticable effect upon the way that skill works, and often gives you other secondary perks as well. On top of that, you can turn each skill into one of two specialised versions once you max it out. What Bioware have done to the skill system is the definition of streamlining, and I think that it can only make the game play better as a whole. Yes, they made things less complex, but it seems to me that they only removed needless complexities.

IMO Mass Effect 2 may seem like less of an RPG in its combat, but even speaking as an RPG lover I can see that the changes they've made look to make the game play better. The Mass Effect series was always meant to be an Action RPG series. The core of the game, the dialogue, the choices you can make and the way you can customise and shape your Shepard, and the focus on story and characters doesn't look to have changed, so I really don't think there's anything to worry about.

Modifié par Gill Kaiser, 17 janvier 2010 - 11:50 .


#567
RiptideX1090

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O_o



Polite?



GLOWING!?



From Chris Priestly?



...



Does not compute.

#568
Sparrow475

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Eccentrick79 wrote...

Chris really should be forced to perform penance for seeding disinformation once the game is out. I think being made to write a polite and glowing Tali fanfic would be appropriate.


But "seeding disinformation" is his job. He's paid to make us think that unless a dev says it theres no way in hell it's happening. As Xena put it in another Tali thread; Bioware basically pays him to troll. 

#569
Clay Curragh

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Xena_Shepard wrote...

I meant to bring something like that up earlier.

Don't you think it's odd that you have to earn her loyalty in the first place? I mean after ME1 you'd think she'd be loyal to you already.


Maybe the problematic with Tali is not to get her loyalty rather then not to lose it over the course of
the game.

Like doing things the way Miranda would like them done (with that I mean in a pro-human-a**-renegade-way)
might result in losing the loyalty of our Quarian princess.

So if it works like in Dragon Age that means:

Miranda approves +5

Princess Tali disapproves -5

Who knows?

 

Modifié par Clay Curragh, 17 janvier 2010 - 11:55 .


#570
Gill Kaiser

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Holy extraneous spacing, Batman!

#571
Naltair

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Xena_Shepard wrote...

Now that BioWare has pretty much screwed up the game and made it all "pew pew" and not a good game (aka RPG) Tali is my one and only reason to buy the game now...I kid ye not.

Oh god... I can support Tali but I can't support this.

#572
Gill Kaiser

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Naltair wrote...

Xena_Shepard wrote...

Now that BioWare has pretty much screwed up the game and made it all "pew pew" and not a good game (aka RPG) Tali is my one and only reason to buy the game now...I kid ye not.

Oh god... I can support Tali but I can't support this.


/agree

#573
Rip504

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So do Quarians have plants???Flowers,etc...???

#574
Monster A-Go Go

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Rip504 wrote...

So do Quarians have plants???Flowers,etc...???


They have life ships where they grow food for the flotilla, so I'm sure there are plants native to the old quarian home world still being cultivated.

#575
Rip504

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Start a new strand...

And since it's Quarian it's all Good...