coo coo clock
Débuté par
Builder__Anthony
, avril 19 2013 04:54
#1
Posté 19 avril 2013 - 04:54
#2
Posté 19 avril 2013 - 04:57
Just a creative idea if anyone wants to use it feel free.
A simple play animation that can be called in from a script to make a little bird pop out of a clock on a stick.could fire the script on random letting the bird out onenter like say 12 in ten chance on enter pldh animation with a sound.
A simple play animation that can be called in from a script to make a little bird pop out of a clock on a stick.could fire the script on random letting the bird out onenter like say 12 in ten chance on enter pldh animation with a sound.
#3
Posté 20 avril 2013 - 12:19
This wouldn't be aimed at me would it BA? lol
#4
Posté 20 avril 2013 - 03:25
I'm coo-coo for coco puffs!
FP!
FP!
#5
Posté 23 avril 2013 - 08:09
You must be the guy màken the other city clock.its not treally aimed towards anyone just something worth mentioning.you know now i have another ideà .theres a waterbucket that has water go down on activate.it be cool to have cups the same way for bars.full and maybe halfway full.that way a player can click on it and its half full or 1 third.
#6
Posté 23 avril 2013 - 08:12
seems very easy to create the full/ half full glass or cup object. You just need a textured plane and lower it on activate! Thats all in theory.





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