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M-7 Lancer skin request for MP


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16 réponses à ce sujet

#1
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 Could someone make an M-7 Lancer skin with a Turian Cabal logo? 

Like this one? Posted Image 

Thank you! :)

Modifié par Air Quotes, 20 avril 2013 - 02:34 .


#2
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Bump! Or maybe there is a way to make the Lancer look like a Phaeston?

Modifié par Air Quotes, 21 avril 2013 - 05:43 .


#3
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Please good people!

#4
KFreon

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As far as I know, making it look like a phaeston is hard. You'd have to use meshsplorer and I don't know how. I can add that logo tho on Sunday if you want, but I'd need to have the files seeing as I still don't have the lancer :(

#5
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KFreon wrote...

As far as I know, making it look like a phaeston is hard. You'd have to use meshsplorer and I don't know how. I can add that logo tho on Sunday if you want, but I'd need to have the files seeing as I still don't have the lancer :(

 

Thanks for the reply :) Making it look like a Phaeston is not very important. I just want it to look more Turian like. More Cabal like that is to be exact. 

#6
KFreon

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Well I can give it a go when I get back to a computer on Sunday/Monday. Would you be able to get the files from texmod for me? Or has there been a retexture already that I can borrow?

#7
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KFreon wrote...

Well I can give it a go when I get back to a computer on Sunday/Monday. Would you be able to get the files from texmod for me? Or has there been a retexture already that I can borrow?

 

Hi :) There's this one: 

social.bioware.com/project/8736/ 

And this one: 

s-pgg.blogspot.com/2013/04/me3-texmod-m7-lancer-assault-rifle.html

Modifié par Air Quotes, 26 avril 2013 - 10:31 .


#8
KFreon

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Thanks, I'll get started on Sunday. Shouldn't take long. Any other ideas for changes to make to it? I ask cos all I plan to do is overlay that image on the lancer in Photoshop...

#9
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KFreon wrote...

Thanks, I'll get started on Sunday. Shouldn't take long. Any other ideas for changes to make to it? I ask cos all I plan to do is overlay that image on the lancer in Photoshop...

 

I dunno really :) Something to make it look more Turian like. Thanks for the help! :happy:

#10
KFreon

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Ha, righteo I'll do my best. :)

#11
KFreon

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OK, I had this grand plan of using the Phaeston as a template and kind of copy/pasting between them to make it look like a phaeston. Unfortunately, it's not as simple as that. I'd basically have to redraw the entire thing.
I'm not nearly patient or skilled enough to do that I'm afraid :(

That's what I've done tho. Any suggestions other than redrawing everything?
Cabel Lancer

EDIT: Just failing at posting links.

Modifié par KFreon, 29 avril 2013 - 04:42 .


#12
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Wow, you really don't need to do that, that's indeed way too hard. Haha. I tried this file of your and it looks like a Lancer, but with extra shiny effect. xD

Anyway, could you do this then? Replace the Load Comm logo with the Cabal one and remove the M7 thing? And repaint the weapon with this color sheme:

Posted Image

Thanks for your time!

#13
KFreon

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I do apologise :( It should look like a lancer just with that cabel logo on it. I tested it with the avenger seeing as I still don't have a lancer :(
Credit for the actual high res texture is that self proclaimed gamer girl.   (Awesome btw)

That shouldn't be too hard. I'll give it a go :)

EDIT: Spelling and wording.

Modifié par KFreon, 29 avril 2013 - 12:36 .


#14
KFreon

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OK, how's this?  I didn't know exactly what colour to make the blue/grey bits, or where you wanted white bits.
Posted Image

EDIT: Nevermind the lights.  It seems lancers don't have lights.

Modifié par KFreon, 29 avril 2013 - 12:57 .


#15
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KFreon wrote...

OK, how's this?  I didn't know exactly what colour to make the blue/grey bits, or where you wanted white bits.
Posted Image

EDIT: Nevermind the lights.  It seems lancers don't have lights.

 

Haha. Pretty nice. :happy: If only I knew how to polish it a bit. 

#16
KFreon

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GIMP and paint.net are free editors that can support dds editing. It's not really that difficult, just time consuming.

#17
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KFreon wrote...

GIMP and paint.net are free editors that can support dds editing. It's not really that difficult, just time consuming.

 

Yeah. Need to learn to work with those <_<