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[Solved] NWN 1.69 Linux Install Not Allowing Network Play


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6 réponses à ce sujet

#1
Simon.Omega

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Any time I run ./nwnmain +connect [IP]:[PORT] I get a Ding sound and the
main menu. 

I look at the sockets created and nothing.  Now if I try to
use in the game Multiplayer menus I see connections built for the game
spy stuff, but no other connections built.  Not even the Master Server.

NOTE: I know I can't connect to the Master Server and I can't connect to Game Spy.  I should still see a connection built for the timeout operations.  I see nothing but the Game Spy ports.

Distro: CrunchBang 11 Waldorf (Debian Wheezy)
Kernel: 3.2.0-4-amd64
Multi Arch: Enabled
32bit Libs: Yes
SDL: 1.2.15-5
    (Even tried adding sdl-net 1.2.8-2 but no help)

Just wondering why I can't get this thing to make connections. 
Thought:  To enable sound I have to use the "miles" directory contense from the 1.29 Client.  There isn't anything in miles network related is there?

I can dig into the Libraries and Debug the network stack, but I really don't have time to right now.  I hope someone else has seen someting that might help before.

Thanks,
:ph34r:

Modifié par Simon.Omega, 23 avril 2013 - 10:14 .


#2
Simon.Omega

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Guess I might have some digging to do once I get time.

#3
Skildron

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IIRC the linux client does not allow direct connect via command line parameters, but I may be wrong. I never used this, and a quick test just now did not work for me, either.

Greetings
Skildron

#4
Simon.Omega

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Ok I am now searching for the proper way to do online play with Linux. Do I need the GameSpy Emulation software... NWNXC was it? I'll look, but open to any pointers any one has. If not I will dig into it once I have the time.

If I let the ingame menus time out I can use the multiplayer menus to connect to Lan Games as root. So I might have a settings/security hardening issue that I am not seeing stoping me from online play. I also confirmed my firewall does not ever see the request leave my system for the internet servers.


:-) Fun stuff.

#5
Simon.Omega

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Remove my Geek status. LOL

I watched the process from start all the way till I saw the protocol UDP. Suddenly it dawned on me, I was debugging TCP the whole time. Losened up the UDP rules and it works.

Sorry LOL

#6
Skildron

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Nevermind. Could happen to anyone ;-)

So - does direct connect from the command line work with the Linux client?

Greetings
Skildron

#7
Simon.Omega

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Skildron wrote...

Nevermind. Could happen to anyone ;-)

So - does direct connect from the command line work with the Linux client?

Greetings
Skildron


Not for me, I have to use Direct Connect in the Multiplayer menus.  The servers are then added to History.  And I can connect.

Command Line is not letting me directly connect.  :unsure: