Post Your Shepard Pictures Here
#1401
Posté 04 août 2010 - 01:49
regarding how to make better screen-shots, as such you can use them to create combat screenies just by freezing the action and then moving the camera.
Now have at it! I'm still waiting for an answer on where to find my registered CDkey on this site (in order to try it in Steam and see if I can't download directly lol) and downloading the game again so I can play a bit.
#1402
Posté 04 août 2010 - 01:56
Ahalazar wrote...
If you're using ME2, I have posted a tut (using Narf's and RCW's information) on me2mods.com
regarding how to make better screen-shots, as such you can use them to create combat screenies just by freezing the action and then moving the camera.
Now have at it! I'm still waiting for an answer on where to find my registered CDkey on this site (in order to try it in Steam and see if I can't download directly lol) and downloading the game again so I can play a bit.
yeah, I use ME2, Fraps witz Flycam enabled, freezing the action though has NEVER worked for me. Don't know why. Also I am not using the ME2 keybind for highres screenshots, because it totally messes with my game.
Right now I have a somewhat stable coalesced.ini with all mods, that I wanna use. I don't really wanna temper with it again.
#1403
Posté 04 août 2010 - 02:40
This one made me laugh. I hate that part. Shepard needs a renegade interrupt to assert her personal space.AkodoRyu wrote...
#1404
Posté 04 août 2010 - 02:41
ELE08 wrote...
This one made me laugh. I hate that part. Shepard needs a renegade interrupt to assert her personal space.AkodoRyu wrote...
yeah Kaidan is all "RAWR girl on girl action - HAWT"
#1405
Posté 05 août 2010 - 07:53
So that's your mod I was using several days ago, good job on this oneAhalazar wrote...
If you're using ME2, I have posted a tut (using Narf's and RCW's information) on me2mods.com
regarding how to make better screen-shots, as such you can use them to create combat screenies just by freezing the action and then moving the camera.
Thou it makes loading times twice as long, or crashes the game from time to time if I fire it up through mod manager. Crashing stopped after I just saved it as separate coalesced.ini. I'm not a tech expert, so I don't know what to do with the loading.
Mod Manager sucks for me, because my masseffect2.exe is renamed to UT3.exe (I have ATI card) to enable AA.
Modifié par AkodoRyu, 05 août 2010 - 09:20 .
#1406
Posté 05 août 2010 - 08:05


My Femshep wound up looking extremely similar to the default...did my best, but that's how it turned out.

#1407
Posté 09 août 2010 - 10:08
#1408
Posté 09 août 2010 - 10:12

bruce willis
#1409
Posté 10 août 2010 - 12:38


#1410
Posté 11 août 2010 - 04:08

Ashley's face textures from ME2 TexModded into ME1, based off of an edited version of Xhyn's Anya Shepard. Spent about an hour porting in face textures and re-creating the face in ME1. In the end I just changed the nose a bit, made the face longer, and tweaked the jaw and cheekbones a bit.
#1411
Posté 11 août 2010 - 04:28
My first ManShep made using Kaidan's face texture.



#1412
Posté 11 août 2010 - 04:30
#1413
Posté 11 août 2010 - 04:33
Silvanend wrote...
What is up with you people and blue eyes? I don't get it... it's so overused and so cliche to be used for the main protagonist Shepard
Lmao, My shepard eyes is brown. His skin looks like mine, Black perfection.......maybe lol. I wish they had shepard file upload like they had for dragon age when you can upload your warden to the site.
#1414
Posté 11 août 2010 - 04:35
Silvanend wrote...
What is up with you people and blue eyes? I don't get it... it's so overused and so cliche to be used for the main protagonist Shepard
Because I normally go with green eyes and decided to change up for blue?
Modifié par illerianna, 11 août 2010 - 04:41 .
#1415
Posté 11 août 2010 - 04:40
illerianna wrote...
Silvanend wrote...
What is up with you people and blue eyes? I don't get it... it's so overused and so cliche to be used for the main protagonist Shepard
Because I normally go with green eyes and decided to change up for blue?
It's just so cliche, even more so than the saying "It felt like I have butterflies in my stomach."
#1416
Posté 11 août 2010 - 04:42
Silvanend wrote...
illerianna wrote...
Silvanend wrote...
What is up with you people and blue eyes? I don't get it... it's so overused and so cliche to be used for the main protagonist Shepard
Because I normally go with green eyes and decided to change up for blue?
It's just so cliche, even more so than the saying "It felt like I have butterflies in my stomach."
In truth, it comes from the fact that all of the N7 armour
pieces glow blue. I'm very, very weird about colour matching, and since I
can't get the glowies to change colour, I just made her eyes blue to
match. Normally my characters have dark red-orange hair and yellow-green
eyes, and I like to tint my gear to reflect that. Well, the new Kestrel
armour glows blue, and red-orange + yellow-green + blue = [smilie]../../../images/forum/emoticons/pinched.png[/smilie]. So instead of fighting the blue, I went with it.
Blame BioWare's need for the armour pieces to glow blue.
#1417
Posté 11 août 2010 - 04:57
#1418
Posté 11 août 2010 - 04:57







#1419
Posté 11 août 2010 - 05:24
ELE08 wrote...
^^ very cool. Maybe the same can be done with Kaidan's face texture. The lack of continuity between games was a drawback for me with Ash's face texture--fixed!
My first ManShep made using Kaidan's face texture.
Did you edit the Coalesced file to get those textures and hair?
My first Shep, Spacer, War Hero, and Paragon.
Modifié par Marxman2, 11 août 2010 - 05:25 .
#1420
Posté 11 août 2010 - 05:33
ELE08 wrote...
Hey, if I think something looks good I'm not going to do something else just because it's "cliche." Lol. "You people."

And now back to your regularly scheduled thread.


Joker's hat is quite intriguing. We must investigate further.

WE NOT HAS A PMS.
#1421
Posté 11 août 2010 - 06:18
Marxman2 wrote...
ELE08 wrote...
^^ very cool. Maybe the same can be done with Kaidan's face texture. The lack of continuity between games was a drawback for me with Ash's face texture--fixed!
My first ManShep made using Kaidan's face texture.
Did you edit the Coalesced file to get those textures and hair?
*snip*
All done with Gibbed Editor.
#1422
Guest_Captain Cornhole_*
Posté 11 août 2010 - 06:21
Guest_Captain Cornhole_*
Modifié par Captain Cornhole, 11 août 2010 - 06:23 .
#1423
Posté 11 août 2010 - 06:43
illerianna wrote...
That's Ashley's face texture! Well, at least this proves you can use it in ME1 too.
Anyway to do it on 360? The female Shepard I'm going to use in ME2 uses Ashley's texture so it would be nice to have the ME1 face look similar.
#1424
Posté 11 août 2010 - 06:48
Certainly needs some tweaking, but it's quite nice. Thou on the first glance he looked like Nathan Drake for meELE08 wrote...
^^ very cool. Maybe the same can be done with Kaidan's face texture. The lack of continuity between games was a drawback for me with Ash's face texture--fixed!
My first ManShep made using Kaidan's face texture.
#1425
Posté 11 août 2010 - 07:21
Shotokanguy wrote...
illerianna wrote...
That's Ashley's face texture! Well, at least this proves you can use it in ME1 too.
Anyway to do it on 360? The female Shepard I'm going to use in ME2 uses Ashley's texture so it would be nice to have the ME1 face look similar.
Sadly, it requires TexMod. Only for PC users.
I just made it by hunting down and extracting Ashley's face and scalp textures from ME2, renaming them to the ME1 face complexion 3 and scalp texture names, and compressed it into a .TPF. Even that's not perfect, some NPC scalps are wonky too after injecting it.




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