Bleachrude wrote...
re: New Characters
As much as BSN hates it, I don't think you can have a game that ONLY works if you have played the previous two games...to argue that someone should spend $10-15 (admittedly not much) AND between 40-80 hours (this is the one that is way too much investment you're forcing on customers/potential audience members) especially given the relative short attention span games are given by players (1st month is where most of the sales come)?
No, you cannot and I do not believe anyone is truly lobbying for a trilogy that makes it difficult for new coming. By that same token, I cite you (general use) borderline stupid to begin a trilogy at its conclusion and expect to understand everything, or even the overall majority of established lore and plot elements. Therefore, a compromise is needed to bridge this gap. Ironically, BioWare had just the ticket at their disposal and chose not to make any use of it. The trial portion of the introduction sequence would have been an excellent opportunity to provide a summary course of what happened whilst in the context of gameplay.
That is one way to properly bridge the series, especially in lieu of pretending the predecessors simply do not exist and/or effects are non-consequential at best. Instead we ended up with a gimmick that frankly, did very little. I will acknowledge ME3 does try to pay off with the numerous ME1 reference. Alas, how poorly ME2's cast was treated makes it all feel a bit hollow.





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