Regarding Gaider and Leliana, the closest I could find to an actual confirmation was more of an implication. A rather heavy one at that.
David Gaider wrote...
c) Having the option to kill a character doesn't mean we ever intended to have them remain dead. Usually that's the case, yes, but not always. That the player's expectation doesn't match our intention is sometimes inevitable... at least until we explain ourselves full (such as with Leliana), but I imagine in some cases the explanation will still not be satisfactory if the result isn't what the player expected. Whether their expectations were reasonable or not is really beside the point.
"Remain dead" and then citing Leliana leads me to believe she did in fact die, but was brought back somehow (which, FWIW, Leliana says "It was not my time yet" in DAII and there's a codex that says the spirit can be brought back to a person's body if done in a timely fashion upon death. Plus, the Gauntlet's one weird-ass place).
But it's been two years now. I think coming out and stopping with the "Did she die? Hmmm... good question." schtick would be great.
Tho' I bet you'd hop to thread-by-thread searching real damn quick if Merrill was involved. Not that I think you're smitten, or anything.
Lol, I probably would.
There's no reason why the Inquisition of the 9th Age has to be identical to the previous one. If anything, playing an Inquisitor with the baggage of its history would be interesting.
I agree, it would be fascinating to play from such a point of view, where your association with an organization that's not seen in the best light leads to... well... scorn, hatred, condemnation, curious looks, a desire to prove your group as being different, and pizza parties.
Modifié par The Ethereal Writer Redux, 22 avril 2013 - 06:16 .