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Elite/top players: What are your secrets to high scores?


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90 réponses à ce sujet

#1
ShutYerPieHolez

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Thanks in advance for helping out the average Joes!

#2
Guest_Air Quotes_*

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Kill a lot. And fast.

#3
Heldarion

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Kill stuff faster than other players do.

/thread

edit: :ph34r:

Modifié par Heldarion, 21 avril 2013 - 04:03 .


#4
Draining Dragon

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1. Shoot things.
2. Don't die.

#5
PsychoticBiotic

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Get to the spawns first. Use kits that do a lot of AoE damage.

#6
SlimJim0725

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Armored Compartments.

#7
Dunvi

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kill everything

and dont rez

#8
Caineghis2500

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Armored compartments and save all missiles for wave 11B)

Modifié par caineghis2500, 21 avril 2013 - 04:05 .


#9
ShutYerPieHolez

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Thanks Psychotic!

Everyone else, keep HELPFUL posts coming!

#10
Draining Dragon

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ShutYerPieHolez wrote...

Thanks Psychotic!

Everyone else, keep HELPFUL posts coming!


We would give helpful posts if you asked better questions.

#11
PraetorianVIII

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Nuke spawns

#12
Jeremiah12LGeek

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I'm guessing that several people will say "kill things faster."

For me, when I use the Human Sentinel, Shadow, or Drell Assassin. That typically puts me in the first or second score spot. That's mostly the powers of the characters, though, and experience using them.

TGI/Harrier or GI/Hurricane both appear to be a fairly straighforward way to get a high score, but I wouldn't really know from direct experience.

LOLrockets on Wave 11 seem to do the trick, too. I don't use rockets very often for anthing but boss spam or sycnh/kill rescue, personally.

Or just be really, really good. That takes time, though.

My advice is not to worry about score, just worry about being successful all-around, and score will tend to come with experience. Most of the best players aren't going to judge you based on score, anyway, but on how effectively you help the overall speed and smooth execution of Waves and objectives.

:)

#13
PsychoticBiotic

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caineghis2500 wrote...

Armored compartments and save all missiles for wave 11B)

That is one way to do it... Unless you're already too far behind.

#14
Heldarion

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You want the detailed version? Alright.

Improve your aim - if you aim better, you will kill enemies faster, which means you'll have more time to kill more enemies.

Nuking spawns - if you get to a spawn before your team and successfully nuke it, only you will get the points for that, plus you will have more time to kill other enemies.

Don't die - by dying, you lose time and the less time you've got, the less enemies you can kill (see above).

#15
Saints

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Simple really. Just kill stuff fast through combos.

Modifié par Saints944, 21 avril 2013 - 04:15 .


#16
Lykurgos88

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There are 3 parts:

1) Play well = Know how to aim for critical hits and be aware of surroundings.

2) Have all the "necessary" weapons, equipments and characters. This requires a lot of grinding.

3) Know the right combinations of weapons, powers and class abilities.

I think this forum has quite a lot of class based guides. They are a good place to start. I think over 90 % of the players with low scores have bad weapon and power choices. The rest just suck at the general gameplay.

But it should be noted again that individual scores really don't matter that much. What matters is how you help your team. For example Voluses rarely get top scores (at least when they are not recon mine spamming) but their Shield Boost is very helpful.

#17
RedJohn

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I think the mistake here is relate score to skill.

#18
Dr. Tim Whatley

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I don't know about being elite, but one thing I've noticed is that once the bosses come out, most PUGs ignore everything else and concentrate on the bosses, while I go around killing the sub-bosses and mooks. With the amount of time it takes to take down those targets, you could've cleaned up a hell of a lot more non bosses worth more points.

You do still need to know how to kill things very quickly though, as well as getting to the spawns first, which involves being able to predict them.

If that fails, bring armored compartments and go to town on wave 11.

#19
ShutYerPieHolez

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Jeremiah12LGeek wrote...

I'm guessing that several people will say "kill things faster."

For me, when I use the Human Sentinel, Shadow, or Drell Assassin. That typically puts me in the first or second score spot. That's mostly the powers of the characters, though, and experience using them.

TGI/Harrier or GI/Hurricane both appear to be a fairly straighforward way to get a high score, but I wouldn't really know from direct experience.

LOLrockets on Wave 11 seem to do the trick, too. I don't use rockets very often for anthing but boss spam or sycnh/kill rescue, personally.

Or just be really, really good. That takes time, though.

My advice is not to worry about score, just worry about being successful all-around, and score will tend to come with experience. Most of the best players aren't going to judge you based on score, anyway, but on how effectively you help the overall speed and smooth execution of Waves and objectives.

:)

Jeremiah,
Thanks for some solid feedback!  I'm not concerned about score, but intrigued about what tactics, strategies, considerations the top players use/employ to be as good as they are. The differential between players is too large sometimes to simply be physical (reaction time, dexterity, etc). Just curious as to the mental aspects that give players an edge!

#20
tjbearpig

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Get to know spawn locations, keep your team mates positions in mind when round starts, rush a spawn you think will be in use, dakkadakkadakkadakkadakkadakkadakkadakka all the things before team mates show up

#21
Deerber

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Don't bother about score. Bother about how fast you kill things. Score usually follows.

#22
Tallgeese_VII

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My score spikes high when my teammates do not kill enemies fast enough...

#23
ShutYerPieHolez

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Thanks to all for some good input. I'll do some more research on spawn prediction/control and aoe classes.

Thanks!

#24
SMBTheExile

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It's a secret.

#25
StoxRegalia

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Cain Mines