Quick question actually, does anyone know if the 6th evolution of incinerate (double damage to frozen/chilled targets) is still broken in single player? It was broken in multiplayer for a while, not sure if it was a problem in single player.
Anways, I was running chain overload with inferno grenades as a bonus power and the 2 meter radius incinerate. Three consecutive fire explosions have a habit of clearing out a room.
Discovered sabotage's tech vulnerability as well. Combined with the new tech explosions (and the occasional cryo blast on armored targets) it's absolutely deadly. The engineer is not to be underestimated.
I use Ashley for extra inferno grenades, quick power detonation with concussive shot, and disrupter ammo to prime some tech burst here and there. I put in Edi to contribute to the madness with some heavy hitting overloads and incinerates. Not to mention the ever useful decoy.
Things get pretty crazy.





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